NotAdam
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fe5ff1a80f
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set target correctly on action objs
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2019-02-09 23:54:49 +11:00 |
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NotAdam
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2e0d76c50f
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log invalid itemaction types
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2019-02-09 22:45:29 +11:00 |
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NotAdam
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4c888aba1b
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VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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5b66b5433f
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proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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6a88a6e694
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fix actions being interrupted incorrectly
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2019-02-09 18:32:10 +11:00 |
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NotAdam
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0ceb18a8e1
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add classjob check to casting actions
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2019-02-09 18:02:11 +11:00 |
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NotAdam
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274a591fed
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move effectentry to common, minor refactoring
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2019-02-09 17:07:53 +11:00 |
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NotAdam
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d53fd384e3
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fix a crash where m_pTarget was invalid
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2019-02-09 15:45:02 +11:00 |
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NotAdam
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370261591e
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basic action sanity checking, partial casting support, some cleanup
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2019-02-09 15:39:05 +11:00 |
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NotAdam
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2cf1b5aaf7
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ignore invalid actions and pass action data into manager
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2019-02-09 14:45:28 +11:00 |
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NotAdam
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c12348a52e
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skeleton action handling inside actionmgr, packet fixes
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2019-02-08 21:04:48 +11:00 |
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NotAdam
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cfb3e68d7e
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fix SkillHandler packet size and add AoESkillHandler packet
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2019-02-08 21:04:48 +11:00 |
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