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sapphire/src/world/Action
2022-01-27 20:03:51 -03:00
..
Action.cpp correctly process hatevalues to table; update players with value/rate of their respective table entry; 2022-01-27 20:03:51 -03:00
Action.h correctly process hatevalues to table; update players with value/rate of their respective table entry; 2022-01-27 20:03:51 -03:00
ActionLut.cpp somewhat working action lut stuff 2019-06-02 02:30:54 +10:00
ActionLut.h fick linux build; 2022-01-20 20:34:00 -03:00
ActionLutData.cpp parse combo data in actionlut; check for nextcombo/ogcd to allow ogcd weaving in combos; 2022-01-20 20:14:34 -03:00
EffectBuilder.cpp Hopefully a fix for effects breaking in instanced zones 2022-01-14 23:13:47 +01:00
EffectBuilder.h slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets; 2022-01-10 19:31:21 -03:00
EffectResult.cpp Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
EffectResult.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
EventAction.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
EventAction.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
EventItemAction.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
EventItemAction.h Remove Component namespace 2022-01-27 21:24:54 +01:00
ItemAction.cpp warning cleanups; less raw pointers; 2022-01-27 18:35:19 -03:00
ItemAction.h Remove Component namespace 2022-01-27 21:24:54 +01:00
MountAction.cpp Remove Component namespace 2022-01-27 21:24:54 +01:00
MountAction.h Remove Component namespace 2022-01-27 21:24:54 +01:00