Alice Ogeda
|
83333690a0
|
correctly process hatevalues to table; update players with value/rate of their respective table entry;
|
2022-01-27 20:03:51 -03:00 |
|
Alice Ogeda
|
56545371a3
|
warning cleanups; less raw pointers;
|
2022-01-27 18:35:19 -03:00 |
|
Mordred
|
a27bb3e687
|
Remove Component namespace
|
2022-01-27 21:24:54 +01:00 |
|
Mordred
|
453f441ad3
|
Some clang-tidy love and new warpmanager, still empty though.
|
2022-01-23 11:04:26 +01:00 |
|
Alice Ogeda
|
53c4ea962b
|
fick linux build;
|
2022-01-20 20:34:00 -03:00 |
|
Alice Ogeda
|
1235ea99ac
|
parse combo data in actionlut; check for nextcombo/ogcd to allow ogcd weaving in combos;
|
2022-01-20 20:14:34 -03:00 |
|
Alice Ogeda
|
00ecce8406
|
Merge branch 'ThreePointOh' of https://github.com/SapphireServer/Sapphire into threepointoh
|
2022-01-20 17:39:24 -03:00 |
|
Alice Ogeda
|
24708040d0
|
some ogcd checks;
|
2022-01-20 17:39:22 -03:00 |
|
Rushi
|
575fb37854
|
Implement mount unlocking
|
2022-01-16 22:48:55 +01:00 |
|
Mordred
|
79981909de
|
Various smaller cleanups
|
2022-01-15 22:48:27 +01:00 |
|
Mordred
|
3f6f31b848
|
Hopefully a fix for effects breaking in instanced zones
|
2022-01-14 23:13:47 +01:00 |
|
Mordred
|
f093aba377
|
Fixed event item action, also changed the way the action interrupt grace period works
|
2022-01-14 12:51:37 +01:00 |
|
Alice Ogeda
|
16ce89cb48
|
revert sheet check for action and fix combo;
|
2022-01-13 11:45:40 -03:00 |
|
Mordred
|
eee27910ec
|
Missed one getCurrentTerri call.
|
2022-01-11 00:22:58 +01:00 |
|
Mordred
|
0c1bbfb8d0
|
Removing references to getCurrentTerritory in preparation for further detangleing
|
2022-01-10 23:50:44 +01:00 |
|
Alice Ogeda
|
4cecf791f6
|
remove test line for multiple source effects in one cast;
|
2022-01-10 19:34:51 -03:00 |
|
Alice Ogeda
|
3d5bcc7d67
|
slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
|
2022-01-10 19:31:21 -03:00 |
|
Mordred
|
3b02afe99b
|
Screenmessage when zoning, some effect packet 1 cleanup
|
2022-01-07 21:22:55 +01:00 |
|
Mordred
|
beca9ccb3b
|
Allow setting or target and source effects in single target effect packet
|
2022-01-06 20:50:00 +01:00 |
|
Mordred
|
f0871c6217
|
Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
|
2022-01-06 20:25:50 +01:00 |
|
Mordred
|
d9e7e42a6d
|
Basic actions are functional
|
2022-01-02 22:32:17 +01:00 |
|
Mordred
|
c4129924ea
|
Fixed sprint action
|
2022-01-02 16:41:38 +01:00 |
|
Mordred
|
4baf4314d3
|
onEventItem in scripts can now be implemented
|
2021-12-17 23:13:27 +01:00 |
|
Mordred
|
e3dfcf2cfd
|
Base implementation of event items, action still need to be generalized
|
2021-12-17 15:48:56 +01:00 |
|
Mordred
|
f421021497
|
Update bnpcs to include nonpop flag
|
2021-12-17 14:53:13 +01:00 |
|
AriAvery
|
11d8b95130
|
rollback mp calculation
|
2021-12-14 23:05:58 +01:00 |
|
Rushi
|
05273f521b
|
Fix undeclared types
|
2021-11-29 18:54:16 +01:00 |
|
Mordred
|
48ed9da414
|
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
|
2021-11-27 00:53:57 +01:00 |
|
collett
|
d5677b2a5a
|
greater than 65535 effect entry value.
|
2020-05-16 02:46:51 +09:00 |
|
NotAdam
|
ca102697f4
|
move to new service locator
|
2020-03-01 11:58:26 +11:00 |
|
collett
|
2f2d43b939
|
More fixes on action related enums.
|
2020-02-24 19:24:29 +09:00 |
|
collett
|
1a186dba25
|
Missing casting flag clear after mount action.
|
2020-02-13 01:37:06 +09:00 |
|
NotAdam
|
0dbcda7229
|
fix typo
|
2020-01-26 21:16:41 +11:00 |
|
collett
|
29da401de7
|
Fix moundId type.
|
2020-01-23 22:43:16 +09:00 |
|
collett
|
d4afee03a6
|
Implement mount action.
|
2020-01-23 22:36:01 +09:00 |
|
collett
|
60e701dbdd
|
enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
|
2020-01-19 21:20:01 +09:00 |
|
collett
|
ccc81ed90a
|
effect entry field rename
|
2020-01-08 17:21:01 +09:00 |
|
collett
|
ff2ffa379b
|
crit & dh
|
2020-01-07 19:16:13 +09:00 |
|
collett
|
4bed2f4c30
|
Allow action scripts to add effect.
|
2020-01-06 19:25:01 +09:00 |
|
collett
|
26f23a1147
|
no need to return the list
|
2020-01-06 17:52:45 +09:00 |
|
collett
|
e6c3e327f7
|
Fix skill animation for other players.
|
2020-01-06 04:31:09 +09:00 |
|
collett
|
c319cb012c
|
combo fix
|
2020-01-06 00:25:42 +09:00 |
|
collett
|
4b89c45790
|
local var rename
|
2020-01-05 21:31:54 +09:00 |
|
collett
|
5cbff4f12b
|
more clean up
|
2020-01-05 20:54:49 +09:00 |
|
collett
|
bf247276b5
|
Minor tweaks and code clean up.
|
2020-01-05 20:49:50 +09:00 |
|
collett
|
eafb6f45b7
|
oops
|
2020-01-05 17:26:49 +09:00 |
|
collett
|
e8dcef63ba
|
Action system updates.
|
2020-01-05 17:09:27 +09:00 |
|
collett
|
1ff69bcce0
|
Fix non-existing lut entry being executed.
|
2020-01-02 17:42:48 +09:00 |
|
kbasikhin
|
4c4fff58ce
|
using static and reinterpret casts instead of old style casts
|
2019-12-30 13:58:41 +03:00 |
|
Mordred
|
cfc4a997fe
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|