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sapphire/src/world/Manager
2024-06-24 22:48:04 -03:00
..
AchievementMgr.cpp add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
AchievementMgr.h move teleport to warpmgr; more player to playermgr; cleanup; 2023-02-10 13:05:53 -03:00
ActionMgr.cpp [3.x] WIP: Initial Action and StatusEffect implementation (#958) 2024-06-21 12:27:01 +10:00
ActionMgr.h Fixe for target and statuseffect issues, cleanup of gambits 2023-03-12 20:46:27 +01:00
BlacklistMgr.cpp Moved player management actually into playerMgr... 2023-02-25 15:58:11 +01:00
BlacklistMgr.h more const correct; 2021-12-14 16:06:23 -03:00
ChatChannelMgr.cpp Cleanup of GameConnection 2023-02-27 09:57:12 +01:00
ChatChannelMgr.h chatchannel fetch by player id; general cleanup; 2023-02-02 02:30:31 -03:00
DebugCommandMgr.cpp added cbt; 2024-06-24 22:48:04 -03:00
DebugCommandMgr.h added cbt; 2024-06-24 22:48:04 -03:00
EventMgr.cpp add remove condition casting in EventMgr 2024-05-12 11:57:14 -07:00
EventMgr.h Reimplemented EventItem. Fixed bug with onDeath not triggering when bnpc kills player. Fixed EventItem struct. Implemented ClsThm050 quest. Fixed some wrong param names 2023-02-09 22:57:21 +00:00
FreeCompanyMgr.cpp Moved player management actually into playerMgr... 2023-02-25 15:58:11 +01:00
FreeCompanyMgr.h More cleanups. 2023-02-25 15:31:57 +01:00
FriendListMgr.cpp Alot more cleanups in various areas. 2023-02-20 11:24:02 +01:00
FriendListMgr.h transfer result handling to blmgr; more error checking; const correct; 2021-12-13 23:04:07 -03:00
HousingMgr.cpp Refactoring of action logic, ongoing. 2023-03-09 21:54:30 +01:00
HousingMgr.h Changing various packet sending functions to clean up the project. 2023-02-17 15:34:51 +01:00
InventoryMgr.cpp Reducing direct calls to getSession 2023-02-27 08:58:08 +01:00
InventoryMgr.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
ItemMgr.cpp Implement glamouring 2023-02-11 17:31:48 +01:00
ItemMgr.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
LinkshellMgr.cpp Moved player management actually into playerMgr... 2023-02-25 15:58:11 +01:00
LinkshellMgr.h Fc is being loaded and sent to the master character. Member lists not maintained yet. 2023-02-07 14:13:47 +01:00
MapMgr.cpp add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
MapMgr.h [3.x] Basic map icon support (MapMgr backport) (#896) 2023-02-16 22:16:01 +01:00
MarketMgr.cpp Cleanup of GameConnection 2023-02-27 09:57:22 +01:00
MarketMgr.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
MgrUtil.cpp Changing various packet sending functions to clean up the project. 2023-02-17 15:34:51 +01:00
MgrUtil.h Changing various packet sending functions to clean up the project. 2023-02-17 15:34:51 +01:00
NaviMgr.cpp Improving code consistency and readability in manager classes 2022-01-27 21:08:43 +01:00
NaviMgr.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
PartyMgr.cpp Some more packet cleanup. 2023-03-07 15:08:28 +01:00
PartyMgr.h Reducing direct calls to getSession 2023-02-27 08:58:08 +01:00
PlayerMgr.cpp wip: timeline shit 2024-06-22 00:28:49 +01:00
PlayerMgr.h wip: timeline shit 2024-06-22 00:28:49 +01:00
QuestMgr.cpp Beginnings of FC. FC can be created in petition mode. 2023-02-05 22:46:46 +01:00
QuestMgr.h GiveQuestRewards is no longer used in quests, but called automatically on finish 2021-12-21 01:05:08 +01:00
RNGMgr.h fix missing include in RNGMgr, expose rng engine 2024-06-22 00:28:50 +01:00
ShopMgr.cpp add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
ShopMgr.h Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
TaskMgr.cpp Action logic rework #1 2023-03-10 17:32:52 +01:00
TaskMgr.h Action logic rework #1 2023-03-10 17:32:52 +01:00
TerritoryMgr.cpp add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
TerritoryMgr.h Fixed an issue with scripts no longer having a function to warp to a different territory type. 2023-02-18 17:59:24 +01:00
WarpMgr.cpp Refactoring of action logic, ongoing. 2023-03-09 21:54:30 +01:00
WarpMgr.h Alot more cleanups in various areas. 2023-02-20 11:24:02 +01:00