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Housing
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Fixed large house zoning
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2023-01-28 17:44:01 +01:00 |
Cell.cpp
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Removed unused cell logic
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2022-02-22 23:47:11 +01:00 |
Cell.h
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Removed unused cell logic
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2022-02-22 23:47:11 +01:00 |
CellHandler.h
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
House.cpp
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
House.h
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Placing of yard and interior items works... until you rezone...
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2023-01-28 23:27:36 +01:00 |
HousingZone.cpp
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Alot more cleanups in various areas.
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2023-02-20 11:24:02 +01:00 |
HousingZone.h
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Changing various packet sending functions to clean up the project.
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2023-02-17 15:34:51 +01:00 |
InstanceContent.cpp
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Missed a few state flags functions during renaming.
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2023-02-20 16:41:04 +01:00 |
InstanceContent.h
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Instance content build fix
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2023-01-21 21:06:28 +01:00 |
InstanceObjectCache.cpp
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[3.x] Basic map icon support (MapMgr backport) (#896)
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2023-02-16 22:16:01 +01:00 |
InstanceObjectCache.h
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[3.x] Basic map icon support (MapMgr backport) (#896)
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2023-02-16 22:16:01 +01:00 |
Land.cpp
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Fixing placement and storage of yard items
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2023-01-29 12:35:43 +01:00 |
Land.h
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Remove Component namespace
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2022-01-27 21:24:54 +01:00 |
QuestBattle.cpp
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Missed a few state flags functions during renaming.
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2023-02-20 16:41:04 +01:00 |
QuestBattle.h
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Reworked instance scripts.
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2022-02-16 11:56:59 +01:00 |
Territory.cpp
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Reducing direct calls to getSession
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2023-02-27 08:58:08 +01:00 |
Territory.h
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Implemented a basic actionintegrity implementation, subject to be changed.
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2023-02-16 08:25:03 +01:00 |