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sapphire/src/world
2025-01-16 12:12:27 +01:00
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Action Maintarget logic improved in AOE packet generation 2025-01-06 20:17:09 +01:00
Actor Fix for BNpcs positions not being updated properly through timelines and removal of unnused code 2025-01-15 13:58:08 +01:00
AI Fixed spawning issues and navi problems in encounters 2025-01-11 21:58:27 +01:00
ContentFinder add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs; 2023-03-24 17:38:58 -03:00
DebugCommand Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Encounter Encounter handling moved to scripts, removed obsolete EncounterFight implementation 2025-01-16 12:12:27 +01:00
Event Refactoring of action logic, ongoing. 2023-03-09 21:54:30 +01:00
FreeCompany Another big batch of refactoring for readability. 2023-03-08 09:20:08 +01:00
Inventory Initialize missing fields for Item 2023-02-12 14:10:51 +01:00
Linkshell Added functions for queueing packets for entire an entire ls or fc. 2023-02-07 09:26:41 +01:00
Manager Fixed battleTalk 2025-01-07 14:22:42 +01:00
Math [3.x] WIP: Initial Action and StatusEffect implementation (#958) 2024-06-21 12:27:01 +10:00
Navi Fixed pathing being reset properly 2025-01-12 21:16:55 +01:00
Network Fixed battleTalk 2025-01-07 14:22:42 +01:00
Quest Fix quest bitflag mistake 2023-01-20 06:55:03 +01:00
Script Encounter handling moved to scripts, removed obsolete EncounterFight implementation 2025-01-16 12:12:27 +01:00
StatusEffect myerge squashy; 2025-01-03 02:46:22 -03:00
Task Keep cells active for 20 seconds even after all players left. 2023-03-17 22:01:06 +01:00
Territory Encounter handling moved to scripts, removed obsolete EncounterFight implementation 2025-01-16 12:12:27 +01:00
Util Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
CMakeLists.txt remove scripts for battle; 2024-06-22 00:28:41 +01:00
ForwardsZone.h EncounterFight and state refactor; 2024-06-22 00:28:44 +01:00
mainGameServer.cpp Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Session.cpp fix incorrect radius for bnpc 2024-06-26 20:44:36 +01:00
Session.h Converted autoattacks to the action system 2023-03-11 20:52:52 +01:00
WorldServer.cpp Formatting 2023-04-23 16:42:24 +01:00
WorldServer.h Clarity through better naming of fields. 2023-02-28 10:31:59 +01:00