d77c071e3d
Fix depth of field pass
...
It now works correctly, and will output a "proper" depth of field effect.
There's still work to be done to make it look smoother, but it's already pretty convincing.
2022-03-30 10:26:51 -04:00
f1ff7f5047
Add README, update some files
2022-02-28 21:53:36 -05:00
2b65968452
Add visual selection feedback
2018-12-25 10:57:12 -05:00
bcd5609b9b
Add actual material editing
2018-12-25 08:32:38 -05:00
ad38597505
Only apply shadows to directional lights
2018-12-19 20:11:07 -05:00
57a2ae9c0a
Add SMAA pass
2018-12-19 13:11:27 -05:00
5b035874ab
Refactor object system to ECS
2018-12-19 12:19:52 -05:00
d5dcb3ddee
Make PCF filtering configurable, improve shader performance
2018-11-08 13:51:08 -05:00
f0bb00b251
Add configurable graphics presets
2018-11-08 12:51:32 -05:00
78f56d1509
Add shadow pass
2018-11-08 08:57:41 -05:00
af1b3b9845
Add sky pass
2018-11-07 07:20:52 -05:00
9ca2e3073c
Add directional light type
2018-11-07 05:27:00 -05:00
0c970b0236
Add material class
2018-11-06 09:08:55 -05:00
1ea4b4faab
Rename shader files
2018-11-05 21:12:08 -05:00
6d2fd5caaa
Add configurable camera aperture/focus
2018-11-05 21:06:12 -05:00
0d939eacdf
Add imgui pass
2018-11-05 20:51:23 -05:00
867d62edd4
Add depth of field pass
2018-11-03 07:24:32 -04:00
d9c6bb8e00
Add movable lights
2018-10-18 21:49:07 -04:00
a084d8fe45
Add post processing pass
2018-10-17 10:06:38 -04:00
d92c009fba
Add basic lighting
2018-10-16 13:03:26 -04:00
354487878e
Make rendering perspective correct
2018-10-16 08:58:25 -04:00
4378a90f74
Add model loading
2018-10-16 08:49:25 -04:00
162252e38d
Add triangle rendering
2018-10-15 19:52:16 -04:00