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23 commits

Author SHA1 Message Date
d77c071e3d Fix depth of field pass
It now works correctly, and will output a "proper" depth of field effect.
There's still work to be done to make it look smoother, but it's already pretty convincing.
2022-03-30 10:26:51 -04:00
f1ff7f5047 Add README, update some files 2022-02-28 21:53:36 -05:00
2b65968452 Add visual selection feedback 2018-12-25 10:57:12 -05:00
bcd5609b9b Add actual material editing 2018-12-25 08:32:38 -05:00
ad38597505 Only apply shadows to directional lights 2018-12-19 20:11:07 -05:00
57a2ae9c0a Add SMAA pass 2018-12-19 13:11:27 -05:00
5b035874ab Refactor object system to ECS 2018-12-19 12:19:52 -05:00
d5dcb3ddee Make PCF filtering configurable, improve shader performance 2018-11-08 13:51:08 -05:00
f0bb00b251 Add configurable graphics presets 2018-11-08 12:51:32 -05:00
78f56d1509 Add shadow pass 2018-11-08 08:57:41 -05:00
af1b3b9845 Add sky pass 2018-11-07 07:20:52 -05:00
9ca2e3073c Add directional light type 2018-11-07 05:27:00 -05:00
0c970b0236 Add material class 2018-11-06 09:08:55 -05:00
1ea4b4faab Rename shader files 2018-11-05 21:12:08 -05:00
6d2fd5caaa Add configurable camera aperture/focus 2018-11-05 21:06:12 -05:00
0d939eacdf Add imgui pass 2018-11-05 20:51:23 -05:00
867d62edd4 Add depth of field pass 2018-11-03 07:24:32 -04:00
d9c6bb8e00 Add movable lights 2018-10-18 21:49:07 -04:00
a084d8fe45 Add post processing pass 2018-10-17 10:06:38 -04:00
d92c009fba Add basic lighting 2018-10-16 13:03:26 -04:00
354487878e Make rendering perspective correct 2018-10-16 08:58:25 -04:00
4378a90f74 Add model loading 2018-10-16 08:49:25 -04:00
162252e38d Add triangle rendering 2018-10-15 19:52:16 -04:00