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d5dcb3ddee
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Make PCF filtering configurable, improve shader performance
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2018-11-08 13:51:08 -05:00 |
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78f56d1509
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Add shadow pass
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2018-11-08 08:57:41 -05:00 |
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af1b3b9845
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Add sky pass
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2018-11-07 07:20:52 -05:00 |
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9ca2e3073c
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Add directional light type
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2018-11-07 05:27:00 -05:00 |
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7bdda6d1fa
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Properly transition image layouts
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2018-11-06 13:47:33 -05:00 |
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0c970b0236
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Add material class
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2018-11-06 09:08:55 -05:00 |
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a2941de5de
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Add configurable number of frame resources to create
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2018-11-05 21:34:50 -05:00 |
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1ea4b4faab
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Rename shader files
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2018-11-05 21:12:08 -05:00 |
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d8d58588c6
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Add configurable camera near/far
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2018-11-05 21:07:48 -05:00 |
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491a9b67c7
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Add cinematic engine
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2018-10-30 21:13:36 -04:00 |
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918520cc9d
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Implement clang tidy changes
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2018-10-26 20:56:06 -04:00 |
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dd8131a059
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Add moving camera
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2018-10-25 08:57:36 -04:00 |
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82ede190a6
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Add add_shaders add_data CMake functions
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2018-10-25 08:40:24 -04:00 |
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fef5254904
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Properly clean up resources
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2018-10-24 19:29:44 -04:00 |
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cdf95d4aff
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Add depth testing
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2018-10-24 19:20:23 -04:00 |
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d9c6bb8e00
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Add movable lights
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2018-10-18 21:49:07 -04:00 |
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34795d2376
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Properly clean up post processing resources
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2018-10-17 10:12:34 -04:00 |
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a084d8fe45
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Add post processing pass
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2018-10-17 10:06:38 -04:00 |
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b5dcebe55e
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Add offscreen rendering
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2018-10-17 09:28:47 -04:00 |
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3f96161dff
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Properly use render target aspect ratio
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2018-10-16 20:34:54 -04:00 |
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d92c009fba
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Add basic lighting
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2018-10-16 13:03:26 -04:00 |
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354487878e
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Make rendering perspective correct
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2018-10-16 08:58:25 -04:00 |
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4378a90f74
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Add model loading
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2018-10-16 08:49:25 -04:00 |
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c6fd8e49c9
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Properly clean up world pass resources
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2018-10-15 20:03:01 -04:00 |
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162252e38d
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Add triangle rendering
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2018-10-15 19:52:16 -04:00 |
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