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25 commits

Author SHA1 Message Date
d5dcb3ddee Make PCF filtering configurable, improve shader performance 2018-11-08 13:51:08 -05:00
78f56d1509 Add shadow pass 2018-11-08 08:57:41 -05:00
af1b3b9845 Add sky pass 2018-11-07 07:20:52 -05:00
9ca2e3073c Add directional light type 2018-11-07 05:27:00 -05:00
7bdda6d1fa Properly transition image layouts 2018-11-06 13:47:33 -05:00
0c970b0236 Add material class 2018-11-06 09:08:55 -05:00
a2941de5de Add configurable number of frame resources to create 2018-11-05 21:34:50 -05:00
1ea4b4faab Rename shader files 2018-11-05 21:12:08 -05:00
d8d58588c6 Add configurable camera near/far 2018-11-05 21:07:48 -05:00
491a9b67c7 Add cinematic engine 2018-10-30 21:13:36 -04:00
918520cc9d Implement clang tidy changes 2018-10-26 20:56:06 -04:00
dd8131a059 Add moving camera 2018-10-25 08:57:36 -04:00
82ede190a6 Add add_shaders add_data CMake functions 2018-10-25 08:40:24 -04:00
fef5254904 Properly clean up resources 2018-10-24 19:29:44 -04:00
cdf95d4aff Add depth testing 2018-10-24 19:20:23 -04:00
d9c6bb8e00 Add movable lights 2018-10-18 21:49:07 -04:00
34795d2376 Properly clean up post processing resources 2018-10-17 10:12:34 -04:00
a084d8fe45 Add post processing pass 2018-10-17 10:06:38 -04:00
b5dcebe55e Add offscreen rendering 2018-10-17 09:28:47 -04:00
3f96161dff Properly use render target aspect ratio 2018-10-16 20:34:54 -04:00
d92c009fba Add basic lighting 2018-10-16 13:03:26 -04:00
354487878e Make rendering perspective correct 2018-10-16 08:58:25 -04:00
4378a90f74 Add model loading 2018-10-16 08:49:25 -04:00
c6fd8e49c9 Properly clean up world pass resources 2018-10-15 20:03:01 -04:00
162252e38d Add triangle rendering 2018-10-15 19:52:16 -04:00