26 lines
555 B
C++
26 lines
555 B
C++
#include <SDL.h>
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#include "renderer.h"
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int main(int, char*[]) {
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SDL_Window* window = SDL_CreateWindow("Graph", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, 0);
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if(!window)
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return -1;
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Renderer* renderer = new Renderer();
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bool running = true;
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while(running) {
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SDL_Event event = {};
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while(SDL_PollEvent(&event)) {
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if(event.type == SDL_QUIT)
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running = false;
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}
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}
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delete renderer;
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SDL_DestroyWindow(window);
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return 0;
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}
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