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The inn bed is the most complex script we have written so far, and needs a little bit more logic to when it finishes. I also made it play the bed animation, although you *will* sleep forever as we don't know how to disconnect you yet.
18 lines
462 B
Lua
18 lines
462 B
Lua
--- TODO: find a way to hardcode it this way
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EVENT_ID = 131082
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-- TODO: it seems that these all might share one common function, and the only difference is the event id
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function onTalk(target, player)
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--- prompt to exit the inn
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player:play_scene(target, EVENT_ID, 00000, 8192, 0)
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end
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function onReturn(scene, results, player)
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player:finish_event(EVENT_ID)
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if results[1] == 1 then
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-- get warp
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player:warp(EVENT_ID)
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end
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end
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