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novus/parts/sklb/sklbpart.cpp

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// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: GPL-3.0-or-later
#include "sklbpart.h"
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#include <KLocalizedString>
#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/matrix_decompose.hpp>
#include <glm/gtx/matrix_major_storage.hpp>
#include "quaternionedit.h"
#include "vec3edit.h"
void addItem(physis_Skeleton &skeleton, physis_Bone &bone, QTreeWidget *widget, QTreeWidgetItem *parent_item = nullptr)
{
auto item = new QTreeWidgetItem();
item->setText(0, QLatin1String(bone.name));
if (parent_item == nullptr) {
widget->addTopLevelItem(item);
} else {
parent_item->addChild(item);
}
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for (uint32_t i = 0; i < skeleton.num_bones; i++) {
if (skeleton.bones[i].parent_bone != nullptr && strcmp(skeleton.bones[i].parent_bone->name, bone.name) == 0)
addItem(skeleton, skeleton.bones[i], widget, item);
}
}
SklbPart::SklbPart(QWidget *parent)
: QWidget(parent)
{
auto layout = new QHBoxLayout();
setLayout(layout);
boneListWidget = new QTreeWidget();
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boneListWidget->setHeaderLabel(i18nc("@title:column", "Name"));
boneListWidget->setMaximumWidth(200);
layout->addWidget(boneListWidget);
transformLayout = new QVBoxLayout();
layout->addLayout(transformLayout);
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auto transformGroup = new QGroupBox(i18nc("@title:group", "Bone Transform"));
transformLayout->addWidget(transformGroup);
auto transformGroupLayout = new QFormLayout();
transformGroup->setLayout(transformGroupLayout);
posEdit = new Vector3Edit(currentPosition);
posEdit->setEnabled(false);
connect(posEdit, &Vector3Edit::onValueChanged, [this] {
memcpy(currentEditedBone->position, glm::value_ptr(currentPosition), sizeof(float) * 3);
Q_EMIT valueChanged();
});
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transformGroupLayout->addRow(i18nc("@label:spinbox", "Position"), posEdit);
rotationEdit = new QuaternionEdit(currentRotation);
rotationEdit->setEnabled(false);
connect(rotationEdit, &QuaternionEdit::onValueChanged, [this] {
memcpy(currentEditedBone->rotation, glm::value_ptr(currentRotation), sizeof(float) * 4);
Q_EMIT valueChanged();
});
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transformGroupLayout->addRow(i18nc("@label:spinbox", "Rotation"), rotationEdit);
scaleEdit = new Vector3Edit(currentScale);
scaleEdit->setEnabled(false);
connect(scaleEdit, &Vector3Edit::onValueChanged, [this] {
memcpy(currentEditedBone->scale, glm::value_ptr(currentScale), sizeof(float) * 3);
Q_EMIT valueChanged();
});
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transformGroupLayout->addRow(i18nc("@label:spinbox", "Scale"), scaleEdit);
connect(boneListWidget, &QTreeWidget::itemClicked, this, &SklbPart::treeItemClicked);
}
void SklbPart::treeItemClicked(QTreeWidgetItem *item, int column)
{
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for (uint32_t i = 0; i < skeleton.num_bones; i++) {
if (strcmp(skeleton.bones[i].name, item->text(column).toStdString().c_str()) == 0) {
currentPosition = glm::make_vec3(skeleton.bones[i].position);
currentRotation = glm::make_quat(skeleton.bones[i].rotation);
currentScale = glm::make_vec3(skeleton.bones[i].scale);
currentEditedBone = &skeleton.bones[i];
posEdit->setEnabled(true);
posEdit->setVector(currentPosition);
rotationEdit->setEnabled(true);
rotationEdit->setQuat(currentRotation);
scaleEdit->setEnabled(true);
scaleEdit->setVector(currentScale);
if (racePosEdit != nullptr && raceRotationEdit != nullptr && raceScaleEdit != nullptr) {
for (int j = 0; j < m_matrices.num_bones; j++) {
if (std::string_view{m_matrices.bones[j].name} == std::string_view{skeleton.bones[i].name}) {
auto deformBone = glm::rowMajor4(glm::vec4{m_matrices.bones[j].deform[0],
m_matrices.bones[j].deform[1],
m_matrices.bones[j].deform[2],
m_matrices.bones[j].deform[3]},
glm::vec4{m_matrices.bones[j].deform[4],
m_matrices.bones[j].deform[5],
m_matrices.bones[j].deform[6],
m_matrices.bones[j].deform[7]},
glm::vec4{m_matrices.bones[j].deform[8],
m_matrices.bones[j].deform[9],
m_matrices.bones[j].deform[10],
m_matrices.bones[j].deform[11]},
glm::vec4{0.0f, 0.0f, 0.0f, 1.0f});
glm::vec3 scale;
glm::quat rotation;
glm::vec3 translation;
glm::vec3 skew;
glm::vec4 perspective;
glm::decompose(deformBone, scale, rotation, translation, skew, perspective);
racePosEdit->setVector(translation);
raceRotationEdit->setQuat(rotation);
raceScaleEdit->setVector(scale);
}
}
}
}
}
}
void SklbPart::clear()
{
boneListWidget->clear();
}
void SklbPart::load(physis_Skeleton file)
{
clear();
addItem(file, *file.root_bone, boneListWidget);
skeleton = file;
}
void SklbPart::load_pbd(physis_PBD deformer, int from_body_id, int to_body_id)
{
if (racePosEdit == nullptr && raceRotationEdit == nullptr && raceScaleEdit == nullptr) {
auto raceTransformGroup = new QGroupBox(i18nc("@title:group", "Race Transform"));
transformLayout->addWidget(raceTransformGroup);
auto raceTransformGroupLayout = new QFormLayout();
raceTransformGroup->setLayout(raceTransformGroupLayout);
racePosEdit = new Vector3Edit(currentPosition);
racePosEdit->setEnabled(false);
raceTransformGroupLayout->addRow(i18nc("@label:spinbox", "Position"), racePosEdit);
raceRotationEdit = new QuaternionEdit(currentRotation);
raceRotationEdit->setEnabled(false);
raceTransformGroupLayout->addRow(i18nc("@label:spinbox", "Rotation"), raceRotationEdit);
raceScaleEdit = new Vector3Edit(currentScale);
raceScaleEdit->setEnabled(false);
raceTransformGroupLayout->addRow(i18nc("@label:spinbox", "Scale"), raceScaleEdit);
}
m_matrices = physis_pbd_get_deform_matrix(deformer, from_body_id, to_body_id);
}
#include "moc_sklbpart.cpp"