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2dc864bb5c
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armoury: Separate and improve menu structure, add icons
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2024-02-03 10:34:05 -05:00 |
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7f7e240fbf
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sagasu: Use correct icon for the download path list action
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2024-02-03 10:29:05 -05:00 |
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e825761284
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sagasu: Add icon for extract action
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2024-02-03 10:27:48 -05:00 |
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5d455c4ce0
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sagasu: Allow downloading path lists directly from ResLogger
The path list is now refreshed when importing too, which makes it even
easier to get started.
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2024-02-03 10:23:41 -05:00 |
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ecfe13cade
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sagasu: Fix import path list function
It can now quickly import path lists from ResLogger (or another source
that fits such format)
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2024-02-03 10:04:25 -05:00 |
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3623b3fe29
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karaku: Finish up definition import function
This allows importing defintions offline or with a custom set of definitions easily.
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2024-02-03 09:31:57 -05:00 |
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57e3cd5fa8
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karaku: Finish up definition integration
It now loads some column names correctly, and the links.
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2024-02-03 09:18:10 -05:00 |
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f6c9d13b09
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karaku: Add feature to download definitions from Godbert
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2024-02-03 09:05:22 -05:00 |
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23e47da0f1
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Fix libphysis checkout
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2024-02-02 14:42:19 -05:00 |
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4f97e65798
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Fix components list
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2024-02-02 14:41:25 -05:00 |
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f95fd2efc2
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Add a dedicated skinned shader
This is to prevent trying to use bone transforms on terrain.
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2024-02-02 14:37:58 -05:00 |
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6dc9475419
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Fix REUSE
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2024-02-02 14:29:57 -05:00 |
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c19ff1e132
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Add mapeditor program
This allows viewing regions in the game. Some of them don't work, not
sure why yet.
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2024-02-02 14:29:48 -05:00 |
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0f0e6b5f1b
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mdlviewer: Add bottom widget for future usage
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2024-02-02 14:29:04 -05:00 |
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d58fcf7e98
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karaku: Add search function to the sheet list
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2024-02-02 14:28:49 -05:00 |
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5a03fafd3b
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mdlpart: Add support for model positions, free mode camera
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2024-02-02 14:28:31 -05:00 |
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af8582467b
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renderer: Add position property to RenderModel
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2024-02-02 14:26:33 -05:00 |
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883169762a
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renderer: Add GLM_EXPERIMENTAL just in case for older GLM
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2024-02-02 14:26:18 -05:00 |
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1b518b1eee
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renderer: Support meshes without materials properly
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2024-02-02 14:26:01 -05:00 |
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3af1e9f8f9
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renderer: Change clear color
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2024-02-02 14:25:47 -05:00 |
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11a63345aa
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sagasu: Add support for importing path lists
This isn't finished yet, importing large lists is way too slow.
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2024-02-02 14:25:32 -05:00 |
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74bee7fd4e
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A few "Edit" button improvements
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2024-01-29 22:28:42 -05:00 |
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c376362d25
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Add "Edit" button to open the model quickly in Blender
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2024-01-29 22:25:23 -05:00 |
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d8487c36f6
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Fix level of detail combobox not working
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2024-01-29 21:58:17 -05:00 |
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5c0524ea8d
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Allow easy exporting of the original MDL
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2024-01-29 21:55:44 -05:00 |
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605e2f7e60
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Fix accidental double bitangent handedness multiplication
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2024-01-29 17:41:34 -05:00 |
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efaddd4861
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Nevermind, srht hates it
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2023-12-31 12:14:46 -05:00 |
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dbd2d1fe1c
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Add app icon to README
|
2023-12-31 12:13:39 -05:00 |
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08f46dd8c7
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Add branding and icons to all GUI applications
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2023-12-31 12:11:42 -05:00 |
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f747033aac
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Fix bitangents being slightly off when importing
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2023-12-31 10:31:51 -05:00 |
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3820b77ace
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Ensure mdl folder exists before export
|
2023-12-31 10:31:21 -05:00 |
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693a47cf4e
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Fix tangent reading/writing
Updates to latest physis changes, and fixing tangent reading/writing.
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2023-12-17 19:00:43 -05:00 |
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9f6be07254
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Fix mdlviewer not displaying skinned models correctly
|
2023-12-12 21:49:14 -05:00 |
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b81cedcf53
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Support importing models with higher vertex/index counts
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2023-12-12 21:48:17 -05:00 |
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2235d70882
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Bump libphysis version, export submeshes
Will be needed later to correctly reconstruct models on re-import if the
index count happens to change.
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2023-12-12 21:47:39 -05:00 |
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3217b04eea
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Add configurable source directory for model import/export
|
2023-12-10 12:54:46 -05:00 |
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ae96efcc5e
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Import more vertex data, correct bone ids
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2023-12-10 12:38:28 -05:00 |
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9b135d9597
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Include the necessary root bone when exporting
|
2023-12-10 12:38:11 -05:00 |
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020216b13d
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Reload models when importing via Penumbra HTTP API
|
2023-12-10 11:11:01 -05:00 |
|
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e9b02d53f1
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Skip parts that don't exist in an existing model
|
2023-12-10 11:10:31 -05:00 |
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039b6e6d30
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More small code improvements/cleanup
|
2023-12-10 08:39:45 -05:00 |
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34082479ed
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Hide FMV by default, toggle with a menu action
|
2023-12-10 07:29:51 -05:00 |
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09e1d25d09
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Fix a crash in VulkanWindow when trying to close one
|
2023-12-10 07:16:21 -05:00 |
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546ebfd0bd
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Reformat CMake code a bit
|
2023-12-10 06:51:33 -05:00 |
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81e9c09be8
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Fix most warnings
|
2023-12-09 22:35:59 -05:00 |
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2e033e1ee1
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Use more pragma once
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2023-12-09 21:59:47 -05:00 |
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219bc4c582
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Make sure to use manual moc includes
|
2023-12-09 21:57:50 -05:00 |
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7d93024a56
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Use more CMake library aliases
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2023-12-09 21:51:57 -05:00 |
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2023254b7e
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Ensure every class has a QWidget or QObject parent parameter
|
2023-12-09 21:28:02 -05:00 |
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a0626c38da
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Fix SPDX in settings window class
|
2023-12-09 21:18:58 -05:00 |
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