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572 commits

Author SHA1 Message Date
36304a2e57 Finish basic EXD write support, add tests for GCShop
Expanding upon the EXH tests of this same data, we can successfully
write it back (hence why it's testdata now!) A lot of the writing logic
is specific for this EXD, but it's a start.
2025-05-10 21:38:47 -04:00
497549e0c6 Be even more specific in CONTRIBUTING 2025-05-10 19:07:38 -04:00
c5613cd431 Add support for writing EXH files
This is an easy format to add write support for, and we can recreate the
"GCShop" EXH which is super simple as it's just one page and one
language.
2025-05-10 19:06:06 -04:00
5ed8e16190 Mention Icarus in the README 2025-05-10 09:33:40 -04:00
309726163a Update to fsfe/reuse-action v5 2025-05-09 18:00:21 -04:00
347631e395 Add helper methods to ColumnData to help convert it to underlying data
It's slightly awkward to get data out of this type, because you have to
match it usually. I have added to_x() members instead to make it much
easier.
2025-05-09 17:58:56 -04:00
70343e1212 Derive Copy, Clone in ExcelColumnDefinition 2025-05-09 17:40:30 -04:00
dfb61f30aa Convert to new REUSE.toml format 2025-05-09 15:33:22 -04:00
e751ffa765 Update dependencies, remove bitrotten code, update docs
I updated our dependencies like binrw to 0.15, which is pretty nice as
that means we no longer depend on Syn 1.x. I also finally upgraded to
bitflags 2.x, which doesn't really mean anything except we're on
better supported version.

Additionally, I removed some bitrotten code that no longer compiles.
This was mostly benchmark stuff, but since I don't actively keep track
of that I felt it was better to remove it. I can always add it back once
I'm ready to tackle that again.
2025-05-09 15:16:23 -04:00
940edac964 Add method to get the *total* patch size on disk
Apparently X-Patch-Length is only for the base repository, and so isn't
a reliable indicator. But it's pretty simple to add them all together to
get a close number.
2025-05-06 15:11:44 -04:00
f822aabb94 Fix more test breakages 2025-05-05 17:56:14 -04:00
62b13f557a Early exit in GameData::parse_repository_category if no repositories are available 2025-05-05 17:19:39 -04:00
270eee992b Check if boot version file exists before reading it 2025-05-05 17:15:16 -04:00
ceeb56fabe Allow constructing invalid/empty BootData
For the same reasons as outlined wrt GameData in the previous commit.
2025-05-05 17:13:00 -04:00
a9a3538d85 Remove possibility of None from GameData::from_existing
This simplifes the handling of "new installs" in applications like
Astra, who may end up calling GameData::apply_patch on an "invalid"
GameData struct. We should allow applications to still hold onto these
so it keeps track of game_directory.
2025-05-05 17:07:49 -04:00
da094ea261 Fix patch length parsing, add tests for it
I don't know how this ever worked, but this was broken. I added checks
for it in the patchlist parsing so it doesn't break again.
2025-05-05 16:53:46 -04:00
5efa3c9663 Add EXD::get_row function 2025-04-28 23:36:51 -04:00
257f286990 Reduce fluff in README even more 2025-04-28 23:16:27 -04:00
8f7a6cc546 Simplify supported game versions in README 2025-04-28 23:11:22 -04:00
a6afff0d7a Give patch_testing the same treatment as retail_testing 2025-04-28 23:05:20 -04:00
4725da2f3e Remove unused hmac-sha512 dev-dependency 2025-04-28 23:03:03 -04:00
cf25a7f91f Remove more launcher-only functions from Physis
These are now being moved to the separate Miscel library that can be
used standalone with Astra.
2025-04-28 22:58:51 -04:00
75a3eafaf2 Remove non-applicable comment on Language::None 2025-04-28 22:49:39 -04:00
6f0e85e143 Move dat to save data module 2025-04-28 22:48:45 -04:00
60493f8234 Remove custom string map functions in fiin parser 2025-04-28 22:46:11 -04:00
b7ab90e811 Fix Index2 parsing
This was a mess-up from a previous refactor, reading files from Index2
should work again!
2025-04-28 22:33:52 -04:00
475fa3b9aa Add retail test for parsing Havok skeletons 2025-04-28 22:13:06 -04:00
a277131752 Allow skipping certain retail tests with FFXIV_IS_BENCHMARK env var
Benchmarks don't have item names, so there's no point in testing that
because it will always fail.
2025-04-28 22:05:15 -04:00
ebbb4c27d1 Add retail game test to find an item from the EXD sheet 2025-04-28 22:02:01 -04:00
e29e1bfde9 Revert some of the EXD reading changes to fix Item sheet parsing 2025-04-28 21:59:07 -04:00
3049014247 Rename integration_test to retail_test
Also make it use required-features instead of cfg attr'ing everything.
2025-04-28 21:49:41 -04:00
48a91b8418 Remove duplicate or not needed integration testing 2025-04-28 21:44:29 -04:00
6a09348af3 Update dependencies 2025-04-28 17:23:09 -04:00
fa2c2205da Gloat about platform support in the README 2025-04-28 17:20:09 -04:00
e055bcce9b Fix model test due to moved path 2025-04-28 17:18:45 -04:00
1e28c05f3a Move log to save data module 2025-04-28 17:09:25 -04:00
da8bcf13c1 Move save data formats to their own module
I was struggling to think of a way to categorize these for a while, but
I believe these are referred to as "SaveData" internally. Anyway, that's
a good name!
2025-04-28 17:07:35 -04:00
61a24971c2 Move model stuff to it's own module 2025-04-28 16:57:02 -04:00
aae0055966 Add missing REUSE metadata 2025-04-28 16:54:02 -04:00
053cae89a2 Remove fluff from the README 2025-04-28 16:50:24 -04:00
26c4041b68 Refactor EXD parsing, begin adding write support 2025-04-28 16:42:32 -04:00
cdc39ad4b6
Partial map write support (#9)
This adds initial support for writing new/modified maps, which are made up of layer groups (LGB) and terrain (TERA). Neither one is really tested yet, but I started checking some simple examples and it seems to work.
2025-04-13 18:34:18 -04:00
d2e724227b Add missing REUSe metadata 2025-03-31 16:11:23 -04:00
99238d9b5a Add TryFrom implementations for Race, Tribe, Gender 2025-03-31 16:04:28 -04:00
06e1bb0ead Improve race documentation a bit 2025-03-31 15:46:19 -04:00
49698c7f21 Check for invalid race/tribe combinations in get_race_id 2025-03-31 15:42:56 -04:00
baf0df4858 Rename "Subrace" to "Tribe"
Everything uses this terminology, from other projects to the game itself
(internally and in the UI.)
2025-03-31 15:38:42 -04:00
50ea4dde40 Begin Race and Subrace enums at 1
This simplifies charsave parsing and will be useful in other projects
like Kawari.
2025-03-31 15:33:57 -04:00
a34361b956 Try to reject erreonous planner.lgb files 2025-03-28 22:09:39 -04:00
eee7d5867f Add some derives for ColumnDataType 2025-03-23 19:41:19 -04:00