Archived
1
Fork 0
Commit graph

530 commits

Author SHA1 Message Date
redstrate
3e4cf70c8e Fix compilation issues on GCC/Linux 2021-02-15 15:06:13 -05:00
redstrate
946080808d Update .gitignore to ignore KDevelop files 2021-02-15 15:05:13 -05:00
redstrate
c9caa9ac8d Automatically detect theme on Windows 2021-02-09 14:21:22 -05:00
redstrate
1e141a90f9
Fix typo in README 2021-02-08 20:25:29 -05:00
redstrate
bc5c400129 Change Recompile button into menu item 2021-02-08 20:24:13 -05:00
redstrate
e53206e906 Improve the look of material nodes 2021-02-08 20:21:42 -05:00
redstrate
572388c6c5 Remove unused start_render function 2021-02-08 17:41:57 -05:00
redstrate
8f4b9f593c Support all culling and winding modes on Vulkan 2021-02-07 16:37:38 -05:00
redstrate
a80b6034c5 Support all depth mode types on Vulkan 2021-02-07 16:34:22 -05:00
redstrate
a74465fefe Add support for the SetDepthBias cmd on Vulkan backend 2021-02-07 16:32:25 -05:00
redstrate
bc33054fb3 Add more sampler options to Vulkan backend 2021-02-07 16:22:06 -05:00
redstrate
14c0dcad3f Properly set windows size on Windows 2021-02-07 15:57:30 -05:00
redstrate
90272af197 Only enable validation if found on system
Works with the new Vulkan configurator method of enabling validation. Also only enables debug printing if the extension is found.
2021-02-07 15:48:09 -05:00
redstrate
f5f107b0b4 Disable IBL on Windows
There isn't enough features on the Vulkan backend to prevent it from crashing :V
2021-02-05 20:21:25 -05:00
redstrate
73fa35b674 Non-mac platforms can finally load the proper imgui font 2021-02-05 20:05:10 -05:00
redstrate
6b12689e5a Update imgui version to latest 2021-02-05 19:57:23 -05:00
redstrate
461fb98a8c Quit early if cannot write to thumbnail cache 2021-02-05 19:50:31 -05:00
redstrate
d97e88741b Handle pipelines with no fragment shaders on Metal 2021-02-05 19:50:19 -05:00
redstrate
fcf6277032 Fix embarassing macOS/iOS switchup 2021-02-05 19:50:00 -05:00
redstrate
63f844a20d Batch viewport render commands with main render commands
I don't know why I did it the other way...?
2021-02-05 19:35:13 -05:00
redstrate
e9bb4bc82c More debug label changes 2021-02-05 19:17:13 -05:00
redstrate
c92054e31b Better handling of non allocated descriptor sets
Stops editor from crashing when resizing too fast
2021-02-05 19:17:02 -05:00
redstrate
90ae1ad614 Update README.md 2021-02-04 10:06:57 -05:00
redstrate
ae599ba744 Make fragment shader stage optional
Removes the fragment on (normal) shadow pass
2021-02-04 09:36:06 -05:00
redstrate
0b9a376c24 Fix command buffer sync 2021-02-04 09:19:17 -05:00
redstrate
a8f3122ed9 Change wrong shader inputs 2021-02-04 09:01:39 -05:00
redstrate
f7de1441a5 Name main cmd bufs 2021-02-04 09:01:28 -05:00
redstrate
6a1b80a112 Add empty material 2021-02-04 09:01:21 -05:00
redstrate
a56fa3030e Enable default imgui font again on windows 2021-02-04 08:28:19 -05:00
redstrate
9d13316d0c Properly transition image layouts after creation 2021-02-04 08:28:08 -05:00
redstrate
93b55e7022 Add debug names for textures
Also changes pipeline barrier behavior, disable project window on Windows, and change window resizing behaviour to get around Windows-specific bug
2021-02-04 08:21:40 -05:00
redstrate
c548971d5a Add font file for imgui 2021-02-04 08:20:10 -05:00
redstrate
38250e1663 Fix vulkan image transitions 2021-02-03 09:04:30 -05:00
redstrate
9ccfcf90c2 Add required data for editor 2021-02-03 07:02:48 -05:00
redstrate
0c3c879497 More vulkan fixes 2021-02-03 06:55:46 -05:00
redstrate
97f67560df Add skeleton for future example 2020-12-28 15:45:09 -05:00
redstrate
8572149697 Remove implicit path conversions in the editor
Makes MSVC happy again
2020-12-28 15:44:54 -05:00
redstrate
ee72736a30 Add some weird VS folder to .gitignore 2020-12-28 15:33:18 -05:00
redstrate
b1fcacdf2b Stop Windows platform from crashing when creating a new window
Empty app names can happen? Since when?
2020-12-28 15:33:11 -05:00
redstrate
cddb50c4d6 Only render DoF when enabled 2020-12-28 15:32:48 -05:00
redstrate
19a60a7a06 Make tools compile successfully under MSVC 2020-12-28 15:22:38 -05:00
redstrate
b3ecbab352 Last changes to make Vulkan backend work
Now it renders with IBL and shadows off! yay!
2020-09-30 19:18:17 -04:00
redstrate
9a49c127d4 Add mouse down behavior on windows 2020-09-23 12:28:21 -04:00
redstrate
525f5aa7f6 Flip vulkan viewport 2020-09-23 12:21:15 -04:00
redstrate
505934fae8 Fix last few vulkan errors
Vulkan backend now renders! (albiet incorrectly)
2020-09-23 11:54:59 -04:00
redstrate
1ba9222a43 Add labels for render passes and framebuffers 2020-09-23 10:17:24 -04:00
redstrate
482c7ef748 Fix vulkan backend validation errors 2020-09-23 09:53:45 -04:00
redstrate
96758b8b3e Fix windows build 2020-09-23 08:44:14 -04:00
redstrate
b5ae6c87de Move is_numeric to string utils 2020-09-22 23:13:08 -04:00
redstrate
22e0c89e39 Prevent the debug button from eating text input 2020-09-22 22:52:39 -04:00