redstrate
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2113c9a7da
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Only use non-infinite perspective when required
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2020-09-22 22:45:21 -04:00 |
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redstrate
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83b47b31b4
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Add console variable support
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2020-09-22 22:43:30 -04:00 |
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redstrate
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df0d5d1ad4
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Update README to add missing features
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2020-09-22 22:16:45 -04:00 |
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redstrate
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f10b5fd62b
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Add debug toggle for dynamic resolution
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2020-09-22 22:10:02 -04:00 |
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redstrate
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91600b5f6f
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Add toggle for experimental depth of field effect
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2020-09-22 21:47:11 -04:00 |
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redstrate
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24d3ac12c1
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Add auto exposure mode
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2020-09-22 20:05:51 -04:00 |
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redstrate
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4b4fc0b00d
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Add buffer/image binding for compute, and add histogram construction
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2020-09-22 17:27:10 -04:00 |
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redstrate
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267f6221bf
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Show shader files in IDE
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2020-09-22 16:21:35 -04:00 |
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redstrate
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5d93616e03
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Add functions to dispatch compute workloads
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2020-09-22 16:09:25 -04:00 |
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redstrate
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41ef1c33f5
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Add framework for compute shaders
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2020-09-22 15:39:20 -04:00 |
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redstrate
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bcac561a1e
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Create color space and tonemapping render options
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2020-09-22 15:25:06 -04:00 |
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redstrate
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e1bcb7085c
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Fix light mode issues
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2020-09-22 14:21:56 -04:00 |
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redstrate
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8a40f3e5f8
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Add quit command
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2020-09-22 13:28:08 -04:00 |
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redstrate
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219751a05d
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Remove faulty ctrl detection on macos preventing t from being inputted
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2020-09-22 13:17:53 -04:00 |
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redstrate
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615a6605ab
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Reorganize core dependencies
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2020-09-22 13:02:26 -04:00 |
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redstrate
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174b50d1ba
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Reorganize cmake folders
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2020-09-22 12:54:08 -04:00 |
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redstrate
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807cf7ba86
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Add detection for light/dark theme
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2020-09-22 12:27:41 -04:00 |
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redstrate
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827ce8bec6
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Fix strange glslang error and reduce spirv-cross modules
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2020-09-22 12:26:49 -04:00 |
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redstrate
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c1156fbfbd
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Always use FetchContent
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2020-09-21 10:15:28 -04:00 |
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redstrate
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bbd5b81de9
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Small CMake improvements
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2020-09-21 09:58:42 -04:00 |
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redstrate
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2ffd1a421e
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Remove even more includes
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2020-09-21 09:37:52 -04:00 |
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redstrate
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29633020c9
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Remove unnecessary includes
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2020-09-20 23:31:03 -04:00 |
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redstrate
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6a5c53f596
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Remove missing headers in utility
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2020-09-20 22:42:46 -04:00 |
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redstrate
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dc3cbfeab8
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Merge branch 'master' of https://github.com/redstrate/prism into master
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2020-09-20 22:39:16 -04:00 |
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redstrate
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afefd9b1da
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Add framework for console commands
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2020-09-20 22:37:15 -04:00 |
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redstrate
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af3993abbd
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Move some file utility into seperate header, update vulkan backend to compile fine
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2020-08-27 20:36:24 -04:00 |
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redstrate
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0664ec66b1
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Fix MSVC compiler errors
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2020-08-27 20:28:16 -04:00 |
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redstrate
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b31534ab62
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Fix quat_look_at
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2020-08-19 22:46:07 -04:00 |
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redstrate
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404acc114c
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Update PCSS and Sponza screenshots
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2020-08-19 22:33:35 -04:00 |
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redstrate
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8f652f8b7d
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Fix SRGB handling, now converting from srgb->linear properly
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2020-08-19 22:09:32 -04:00 |
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redstrate
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9af4c2f2c4
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Move frustum class into renderer
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2020-08-19 22:09:14 -04:00 |
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redstrate
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6927dee9d7
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Make Vector4 construction from Vector3 take any type
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2020-08-19 18:06:45 -04:00 |
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redstrate
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65e6616e5f
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Remove unused option to configure textures through an optional json file
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2020-08-19 17:39:05 -04:00 |
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redstrate
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b242f5b2cf
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Fix bug in transform handles only allowing Y axis to function
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2020-08-19 17:35:02 -04:00 |
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redstrate
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5fa5ae32bf
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Fix spot shadows being used upside down
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2020-08-19 17:19:20 -04:00 |
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redstrate
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56cfc02816
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Fix look_at, and stop scene capture from creating cubemap seams
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2020-08-19 17:15:00 -04:00 |
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redstrate
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6656bd8e58
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Load vec3 constant node types from disk
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2020-08-18 09:16:35 -04:00 |
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redstrate
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e1205662ec
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Insert float epsilon to prevent NaN and other artifacts in infinite perspectives
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2020-08-18 00:46:16 -04:00 |
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redstrate
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d798d1328e
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Add support for greater depth function
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2020-08-18 00:45:56 -04:00 |
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redstrate
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b2deff18aa
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Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing
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2020-08-18 00:35:49 -04:00 |
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redstrate
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519e4cb9b1
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Fix scene probes rendering the sky incorrectly
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2020-08-17 10:56:15 -04:00 |
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redstrate
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fc7a528310
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Correctly orientate sphere in material thumbnails
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2020-08-17 10:51:54 -04:00 |
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redstrate
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72229d43c6
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Improve default material editor preview
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2020-08-17 10:50:20 -04:00 |
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redstrate
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563fbf526b
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Stop strftime from inserting \0, stopping the console from working
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2020-08-17 10:35:28 -04:00 |
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redstrate
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cc151ad07e
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Fix material saving
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2020-08-17 10:21:32 -04:00 |
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redstrate
|
2181611c2e
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Remove extraneous debug messages
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2020-08-17 10:11:58 -04:00 |
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redstrate
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cb3f9d3202
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Improve the metal backend's command buffer acquire behavior
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2020-08-17 09:54:55 -04:00 |
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redstrate
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6e446d4260
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Only show valid and up to date meshes and materials in the editor
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2020-08-17 09:39:31 -04:00 |
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redstrate
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86f10f9f2a
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Change asset browser's column calculation to be more conservative
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2020-08-17 09:27:24 -04:00 |
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redstrate
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66858c687f
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Render all parts in mesh thumbnail, and use bounding box to determine camera distance
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2020-08-17 08:45:28 -04:00 |
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