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80 commits

Author SHA1 Message Date
redstrate
2113c9a7da Only use non-infinite perspective when required 2020-09-22 22:45:21 -04:00
redstrate
83b47b31b4 Add console variable support 2020-09-22 22:43:30 -04:00
redstrate
df0d5d1ad4 Update README to add missing features 2020-09-22 22:16:45 -04:00
redstrate
f10b5fd62b Add debug toggle for dynamic resolution 2020-09-22 22:10:02 -04:00
redstrate
91600b5f6f Add toggle for experimental depth of field effect 2020-09-22 21:47:11 -04:00
redstrate
24d3ac12c1 Add auto exposure mode 2020-09-22 20:05:51 -04:00
redstrate
4b4fc0b00d Add buffer/image binding for compute, and add histogram construction 2020-09-22 17:27:10 -04:00
redstrate
267f6221bf Show shader files in IDE 2020-09-22 16:21:35 -04:00
redstrate
5d93616e03 Add functions to dispatch compute workloads 2020-09-22 16:09:25 -04:00
redstrate
41ef1c33f5 Add framework for compute shaders 2020-09-22 15:39:20 -04:00
redstrate
bcac561a1e Create color space and tonemapping render options 2020-09-22 15:25:06 -04:00
redstrate
e1bcb7085c Fix light mode issues 2020-09-22 14:21:56 -04:00
redstrate
8a40f3e5f8 Add quit command 2020-09-22 13:28:08 -04:00
redstrate
219751a05d Remove faulty ctrl detection on macos preventing t from being inputted 2020-09-22 13:17:53 -04:00
redstrate
615a6605ab Reorganize core dependencies 2020-09-22 13:02:26 -04:00
redstrate
174b50d1ba Reorganize cmake folders 2020-09-22 12:54:08 -04:00
redstrate
807cf7ba86 Add detection for light/dark theme 2020-09-22 12:27:41 -04:00
redstrate
827ce8bec6 Fix strange glslang error and reduce spirv-cross modules 2020-09-22 12:26:49 -04:00
redstrate
c1156fbfbd Always use FetchContent 2020-09-21 10:15:28 -04:00
redstrate
bbd5b81de9 Small CMake improvements 2020-09-21 09:58:42 -04:00
redstrate
2ffd1a421e Remove even more includes 2020-09-21 09:37:52 -04:00
redstrate
29633020c9 Remove unnecessary includes 2020-09-20 23:31:03 -04:00
redstrate
6a5c53f596 Remove missing headers in utility 2020-09-20 22:42:46 -04:00
redstrate
dc3cbfeab8 Merge branch 'master' of https://github.com/redstrate/prism into master 2020-09-20 22:39:16 -04:00
redstrate
afefd9b1da Add framework for console commands 2020-09-20 22:37:15 -04:00
redstrate
af3993abbd Move some file utility into seperate header, update vulkan backend to compile fine 2020-08-27 20:36:24 -04:00
redstrate
0664ec66b1 Fix MSVC compiler errors 2020-08-27 20:28:16 -04:00
redstrate
b31534ab62 Fix quat_look_at 2020-08-19 22:46:07 -04:00
redstrate
404acc114c Update PCSS and Sponza screenshots 2020-08-19 22:33:35 -04:00
redstrate
8f652f8b7d Fix SRGB handling, now converting from srgb->linear properly 2020-08-19 22:09:32 -04:00
redstrate
9af4c2f2c4 Move frustum class into renderer 2020-08-19 22:09:14 -04:00
redstrate
6927dee9d7 Make Vector4 construction from Vector3 take any type 2020-08-19 18:06:45 -04:00
redstrate
65e6616e5f Remove unused option to configure textures through an optional json file 2020-08-19 17:39:05 -04:00
redstrate
b242f5b2cf Fix bug in transform handles only allowing Y axis to function 2020-08-19 17:35:02 -04:00
redstrate
5fa5ae32bf Fix spot shadows being used upside down 2020-08-19 17:19:20 -04:00
redstrate
56cfc02816 Fix look_at, and stop scene capture from creating cubemap seams 2020-08-19 17:15:00 -04:00
redstrate
6656bd8e58 Load vec3 constant node types from disk 2020-08-18 09:16:35 -04:00
redstrate
e1205662ec Insert float epsilon to prevent NaN and other artifacts in infinite perspectives 2020-08-18 00:46:16 -04:00
redstrate
d798d1328e Add support for greater depth function 2020-08-18 00:45:56 -04:00
redstrate
b2deff18aa Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing 2020-08-18 00:35:49 -04:00
redstrate
519e4cb9b1 Fix scene probes rendering the sky incorrectly 2020-08-17 10:56:15 -04:00
redstrate
fc7a528310 Correctly orientate sphere in material thumbnails 2020-08-17 10:51:54 -04:00
redstrate
72229d43c6 Improve default material editor preview 2020-08-17 10:50:20 -04:00
redstrate
563fbf526b Stop strftime from inserting \0, stopping the console from working 2020-08-17 10:35:28 -04:00
redstrate
cc151ad07e Fix material saving 2020-08-17 10:21:32 -04:00
redstrate
2181611c2e Remove extraneous debug messages 2020-08-17 10:11:58 -04:00
redstrate
cb3f9d3202 Improve the metal backend's command buffer acquire behavior 2020-08-17 09:54:55 -04:00
redstrate
6e446d4260 Only show valid and up to date meshes and materials in the editor 2020-08-17 09:39:31 -04:00
redstrate
86f10f9f2a Change asset browser's column calculation to be more conservative 2020-08-17 09:27:24 -04:00
redstrate
66858c687f Render all parts in mesh thumbnail, and use bounding box to determine camera distance 2020-08-17 08:45:28 -04:00