redstrate
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f0a1dc2f20
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Add experimental SDL backend for Linux
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2021-03-01 14:40:02 -05:00 |
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redstrate
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aac44f763c
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Fix multiviewports crashing on Linux
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2021-02-24 14:18:51 -05:00 |
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redstrate
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c7efea5258
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Add more windowing stuff to Linux backend, fix some other clang-analyze bugs
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2021-02-18 08:31:36 -05:00 |
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redstrate
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bf192cd23a
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Begin work for multiviewport support on Linux
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2021-02-17 09:15:35 -05:00 |
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redstrate
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1a324e61af
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Remove dynamic data system, replace it on the renderer level
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2021-02-17 08:51:47 -05:00 |
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redstrate
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bb00009041
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Put imgui buffers into render targets
Makes imgui multiviewports work now!
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2021-02-17 01:32:46 -05:00 |
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redstrate
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77c9561868
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Re-enable multiviewport
Also fixes a bunch of stuff to make multiviewport way more stable
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2021-02-17 01:09:12 -05:00 |
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redstrate
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f3f6a219f6
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Bring Metal backend up to speed
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2021-02-17 01:08:46 -05:00 |
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redstrate
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1f98e19819
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Fix compile issues on Vulkan, make render targets work in editor
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2021-02-17 00:47:05 -05:00 |
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redstrate
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8e781f3b5c
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Support new render target api in editor
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2021-02-17 00:15:59 -05:00 |
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redstrate
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a6a46abb36
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Begin transition to new render target system
Things are definitely broken now
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2021-02-16 19:22:32 -05:00 |
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redstrate
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e8fc757d99
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Add basic shader editing system
POC, only registered shader is the sky shader
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2021-02-16 17:10:37 -05:00 |
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redstrate
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e8032b8cf2
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Move platform headers into their own interface target
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2021-02-16 17:09:54 -05:00 |
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redstrate
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86efe2abf9
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Fix up IBL stuff on Vulkan
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2021-02-15 19:01:17 -05:00 |
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redstrate
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6d77396b4d
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Support CopyTexture command on Vulkan
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2021-02-15 17:59:54 -05:00 |
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redstrate
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3e4cf70c8e
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Fix compilation issues on GCC/Linux
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2021-02-15 15:06:13 -05:00 |
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redstrate
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e53206e906
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Improve the look of material nodes
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2021-02-08 20:21:42 -05:00 |
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redstrate
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572388c6c5
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Remove unused start_render function
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2021-02-08 17:41:57 -05:00 |
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redstrate
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8f4b9f593c
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Support all culling and winding modes on Vulkan
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2021-02-07 16:37:38 -05:00 |
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redstrate
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a80b6034c5
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Support all depth mode types on Vulkan
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2021-02-07 16:34:22 -05:00 |
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redstrate
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a74465fefe
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Add support for the SetDepthBias cmd on Vulkan backend
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2021-02-07 16:32:25 -05:00 |
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redstrate
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bc33054fb3
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Add more sampler options to Vulkan backend
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2021-02-07 16:22:06 -05:00 |
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redstrate
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90272af197
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Only enable validation if found on system
Works with the new Vulkan configurator method of enabling validation. Also only enables debug printing if the extension is found.
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2021-02-07 15:48:09 -05:00 |
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redstrate
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f5f107b0b4
|
Disable IBL on Windows
There isn't enough features on the Vulkan backend to prevent it from crashing :V
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2021-02-05 20:21:25 -05:00 |
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redstrate
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73fa35b674
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Non-mac platforms can finally load the proper imgui font
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2021-02-05 20:05:10 -05:00 |
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redstrate
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d97e88741b
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Handle pipelines with no fragment shaders on Metal
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2021-02-05 19:50:19 -05:00 |
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redstrate
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fcf6277032
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Fix embarassing macOS/iOS switchup
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2021-02-05 19:50:00 -05:00 |
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redstrate
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63f844a20d
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Batch viewport render commands with main render commands
I don't know why I did it the other way...?
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2021-02-05 19:35:13 -05:00 |
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redstrate
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e9bb4bc82c
|
More debug label changes
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2021-02-05 19:17:13 -05:00 |
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redstrate
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c92054e31b
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Better handling of non allocated descriptor sets
Stops editor from crashing when resizing too fast
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2021-02-05 19:17:02 -05:00 |
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redstrate
|
ae599ba744
|
Make fragment shader stage optional
Removes the fragment on (normal) shadow pass
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2021-02-04 09:36:06 -05:00 |
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redstrate
|
0b9a376c24
|
Fix command buffer sync
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2021-02-04 09:19:17 -05:00 |
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redstrate
|
a8f3122ed9
|
Change wrong shader inputs
|
2021-02-04 09:01:39 -05:00 |
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redstrate
|
f7de1441a5
|
Name main cmd bufs
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2021-02-04 09:01:28 -05:00 |
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redstrate
|
a56fa3030e
|
Enable default imgui font again on windows
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2021-02-04 08:28:19 -05:00 |
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redstrate
|
9d13316d0c
|
Properly transition image layouts after creation
|
2021-02-04 08:28:08 -05:00 |
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redstrate
|
93b55e7022
|
Add debug names for textures
Also changes pipeline barrier behavior, disable project window on Windows, and change window resizing behaviour to get around Windows-specific bug
|
2021-02-04 08:21:40 -05:00 |
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redstrate
|
38250e1663
|
Fix vulkan image transitions
|
2021-02-03 09:04:30 -05:00 |
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redstrate
|
0c3c879497
|
More vulkan fixes
|
2021-02-03 06:55:46 -05:00 |
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redstrate
|
cddb50c4d6
|
Only render DoF when enabled
|
2020-12-28 15:32:48 -05:00 |
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redstrate
|
b3ecbab352
|
Last changes to make Vulkan backend work
Now it renders with IBL and shadows off! yay!
|
2020-09-30 19:18:17 -04:00 |
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redstrate
|
525f5aa7f6
|
Flip vulkan viewport
|
2020-09-23 12:21:15 -04:00 |
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redstrate
|
505934fae8
|
Fix last few vulkan errors
Vulkan backend now renders! (albiet incorrectly)
|
2020-09-23 11:54:59 -04:00 |
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redstrate
|
1ba9222a43
|
Add labels for render passes and framebuffers
|
2020-09-23 10:17:24 -04:00 |
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redstrate
|
482c7ef748
|
Fix vulkan backend validation errors
|
2020-09-23 09:53:45 -04:00 |
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redstrate
|
96758b8b3e
|
Fix windows build
|
2020-09-23 08:44:14 -04:00 |
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redstrate
|
b5ae6c87de
|
Move is_numeric to string utils
|
2020-09-22 23:13:08 -04:00 |
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redstrate
|
22e0c89e39
|
Prevent the debug button from eating text input
|
2020-09-22 22:52:39 -04:00 |
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redstrate
|
2113c9a7da
|
Only use non-infinite perspective when required
|
2020-09-22 22:45:21 -04:00 |
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redstrate
|
83b47b31b4
|
Add console variable support
|
2020-09-22 22:43:30 -04:00 |
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