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296 commits

Author SHA1 Message Date
e15d1c68f8 Add ability to select directory through imgui file picker 2022-02-01 20:53:47 +00:00
5572f3aef4 Fix up model compiler appearance 2022-02-01 19:32:59 +00:00
33e60bfba6 Fix model compiler errors 2022-02-01 19:29:40 +00:00
060111dc4f Update doctest to latest stable version 2022-02-01 19:20:49 +00:00
redstrate
acb6c5306c Add a disclaimer in the README that the Metal backend is removed 2021-11-14 17:35:35 -05:00
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ef15b62af1 Fix window sizing not working under SDL 2021-10-14 17:30:04 -04:00
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d8cf9bd734 Use SDL's relative mouse mode when capturing the mouse 2021-10-14 17:15:11 -04:00
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ab814b7c78 Improve the look of console 2021-10-14 17:07:39 -04:00
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1ba5d8f8f3 Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
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0bb96b1747 Fix viewports not rendering in cutscene editor 2021-10-14 11:33:13 -04:00
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ff0115ed7a Remove portaudio 2021-10-14 08:59:04 -04:00
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072298f4f1 Remove some extra debug messages 2021-10-14 08:58:53 -04:00
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e79a98c7d2 Some minor code refactoring 2021-10-14 08:51:58 -04:00
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c6d699a130 Stop reallocating new render targets when DPI isn't exactly a integer value 2021-10-13 11:10:44 -04:00
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5226aa1200 Add hidden window flag, to be in line with how imgui's sdl backend works 2021-10-13 10:55:20 -04:00
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3f2be1e26a Fix viewports not rendering when index == nullptr 2021-10-13 10:38:10 -04:00
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9c83375ed0 Enable VK_KHR_portability_subset 2021-10-13 07:39:16 -04:00
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ff53532b55 Bump to Vulkan 1.2 2021-10-13 07:35:33 -04:00
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238650aa8d Enable 1.1 shader draw parameters feature 2021-10-13 07:33:30 -04:00
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a78a18a99a Set scissor for imgui commands 2021-10-13 07:25:18 -04:00
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878ef9c5da Only enable viewports on multimodal apps (like the editors)
* Dragging out windows on games and stuff is pointless and just adds complexity
2021-10-12 11:47:13 -04:00
redstrate
fd4661088a Fix HiDPI support 2021-10-12 11:42:10 -04:00
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1dfe03dc0b Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
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5915d0bf2c Fix imgui windows not resizing properly when undocked 2021-10-12 11:25:01 -04:00
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7d6ded0d69 Set HiDPI flag for all SDL windows 2021-10-12 11:12:51 -04:00
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d8c0b0486a Update imgui to v1.85 2021-10-12 11:12:41 -04:00
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a2f81d7ca7 Allow better DPI handling under SDL, handle external resize events in imgui 2021-10-12 11:06:59 -04:00
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8205f65a8e Clean up a bunch of pass/backend code for imgui 2021-10-12 10:52:29 -04:00
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5a046ee27a Some changes to make gcc stop complaining 2021-10-12 10:27:03 -04:00
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68916bdee2 Increase number of Vulkan sets 2021-10-12 10:26:53 -04:00
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8ea112e26c Fix some cutscene bugs 2021-10-12 10:26:40 -04:00
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7a526a4cab Merge remote-tracking branch 'origin/master' 2021-10-12 10:22:51 -04:00
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5ba4285776 Add string handling to console arguments 2021-10-12 10:22:38 -04:00
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2524213f01 Remove some unused includes 2021-10-12 10:22:24 -04:00
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c6bc56d033 Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
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2772553e2c Merge remote-tracking branch 'origin/master' 2021-10-12 10:13:33 -04:00
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91cf44a0de Only enable LTO on release builds 2021-10-11 14:33:45 -04:00
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182fbe195a Add imgui open/save dialog 2021-10-11 13:39:15 -04:00
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6fde122401 Improve console interface 2021-10-07 17:55:14 -04:00
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9c8c257c43 Add new console debug window, handle text input under sdl 2021-10-07 17:46:28 -04:00
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529bc27702 Replace old logging and format system with fmt 2021-09-13 23:41:54 -04:00
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626e314ec2 Completely remove the defunct UI system 2021-09-13 23:10:26 -04:00
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648d2968d4 Update Info.plist 2021-09-13 22:59:56 -04:00
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b61eb98648 Fixes some clang-tidy warnings, remove fpermissive 2021-09-13 22:53:42 -04:00
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f213d3d548 Fix resource path handling on macOS 2021-09-13 17:19:59 -04:00
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45977b4ac1 Emit SPIR-V shaders on macOS 2021-09-13 13:51:36 -04:00
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f6df3d23b3 Fix Vulkan queue creation on macOS 2021-09-13 13:47:42 -04:00
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4680579899 Remove macOS Cocoa and Metal backends 2021-09-13 13:47:29 -04:00
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078b66fc68 Use the app domain to load scene 2021-07-19 07:16:55 -04:00
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8015c52f78 Use new open_asset function to select scene in cutscene editor 2021-07-19 07:15:50 -04:00