26 lines
795 B
Markdown
26 lines
795 B
Markdown
---
|
|
title: "Water Symbol"
|
|
date: 2022-05-01
|
|
draft: false
|
|
source: "https://git.sr.ht/~redstrate/watersymbol"
|
|
license: GPLv3
|
|
license-url: https://git.sr.ht/~redstrate/watersymbol/tree/main/item/LICENSE
|
|
projtags:
|
|
- Java
|
|
- Game
|
|
layout: "project"
|
|
aliases:
|
|
- /projects/watersymbol
|
|
summary: "Fire Emblem clone for a course final project."
|
|
---
|
|
|
|
A really bare-bones Fire Emblem clone using libGDX and Java.
|
|
|
|

|
|
|
|
# Features
|
|
|
|
* Proper A* navigation for enemies, and is also player unit pathing.
|
|
* All the assets are wholly created by me, except for the default Arial font included in libGDX.
|
|
* Working gameplay loop, allowing you to kill or be killed by the enemy units on a test map.
|
|
* Maps can be created in Tiled, allowing for easy authoring.
|