2020-06-02 12:44:34 -04:00
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#ifndef SPAWN_OBJECT_H
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#define SPAWN_OBJECT_H
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2019-08-25 00:46:40 -04:00
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2020-06-02 12:44:34 -04:00
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#include "types.h"
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2019-08-25 00:46:40 -04:00
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void init_free_object_list(void);
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void clear_object_lists(struct ObjectNode *objLists);
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void unload_object(struct Object *obj);
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2020-04-03 14:57:26 -04:00
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struct Object *create_object(const BehaviorScript *bhvScript);
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2019-08-25 00:46:40 -04:00
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void mark_obj_for_deletion(struct Object *obj);
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2020-06-02 12:44:34 -04:00
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#endif // SPAWN_OBJECT_H
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