12 lines
332 B
C
12 lines
332 B
C
#ifndef SPAWN_OBJECT_H
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#define SPAWN_OBJECT_H
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#include "types.h"
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void init_free_object_list(void);
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void clear_object_lists(struct ObjectNode *objLists);
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void unload_object(struct Object *obj);
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struct Object *create_object(const BehaviorScript *bhvScript);
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void mark_obj_for_deletion(struct Object *obj);
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#endif // SPAWN_OBJECT_H
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