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673 commits

Author SHA1 Message Date
Filip Maj
bc95c139de Implement DB updates for player. Cleaned up DB calls. No longer track slot, it's ordered by index id (no concept of slots anyway in client). 2017-09-09 11:25:58 -04:00
Filip Maj
76f073d85f Got retainer meeting group working and cleaned up retainer instancing. Added a RemoveItemAtSlot with quantity. 2017-09-09 10:54:40 -04:00
Filip Maj
5bec522c8e Fixed bugs in the new inventory code. 2017-09-05 15:35:33 -04:00
Filip Maj
81d82cd7a8 Rewrote the inventory code, splitting the packet updates from the list updates. 2017-09-05 14:44:06 -04:00
Filip Maj
f437b36f5a Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts. 2017-09-05 12:37:23 -04:00
Filip Maj
b5054debea Added first set of item search packets. 2017-09-03 17:02:08 -04:00
Filip Maj
4e39b082f1 Added new scripts, implemented some old ones. 2017-09-03 16:44:10 -04:00
Filip Maj
62484e2f87 Fixed the retainer database error. Loading code now matches the new retainer db schema. 2017-09-03 16:37:05 -04:00
Filip Maj
4762811347 Fixed global.lua be screwed up by merge. 2017-08-30 19:43:20 -04:00
Filip Maj
7e4fc52b9e Some extra documentation for the Parley script. 2017-08-26 17:04:36 -04:00
Filip Maj
e5a9658b5a Added Parley code to experiment with. 2017-08-26 16:59:15 -04:00
Filip Maj
ce2d22d984 Added sellprice assignment to ItemData.cs. Forgot it! 2017-08-26 14:24:39 -04:00
Filip Maj
52da0a671f Updated method names of "RemoveItem" as Lua hates overloads. 2017-08-26 14:21:54 -04:00
Filip Maj
afe79e6c5f Set version number to v0.1. 2017-08-26 14:00:40 -04:00
Joseph Mikel Keller
d757ad39fc Merged in dude22072/ffxiv-classic-server-1/develop (pull request #47)
Fixed the "pretty borders" inconsistency.

Approved-by: Tahir Akhlaq <xdemolish@hotmail.com>
2017-08-26 17:59:14 +00:00
Filip Maj
74ce5a2fe1 Merge branch 'master' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Filip Maj
3b271980cc Added more Ul'dah scripts. Start location fix now only happens in correct zones. 2017-08-26 13:11:25 -04:00
Filip Maj
ff93dc41ef Added casting bar functions. 2017-08-26 12:33:37 -04:00
Filip Maj
546908acde Some fixes and missing scripts. 2017-08-26 10:23:13 -04:00
Filip Maj
372d50d7eb Added closed doors to the two private areas for the ul'dah opening. CAN'T ESCAPE NOW!!!! 2017-07-09 19:13:17 -04:00
Filip Maj
bac901c437 Added warp after the ul'dah battle to the private area. 2017-07-09 18:49:12 -04:00
Filip Maj
69f7fb5e47 Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld. 2017-07-09 18:38:01 -04:00
Filip Maj
24c46c0480 Fixed issue where any actor < -1000 Z position would appear anyways. 2017-07-09 12:58:22 -04:00
Filip Maj
affff96837 A default return destination is now set on new character based on initialTown. 2017-07-09 11:40:28 -04:00
Filip Maj
77d6cb2e43 Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully. 2017-07-09 11:39:17 -04:00
dude22072
5a5c0a3a5f Fixed the "pretty borders" inconsistency. 2017-07-06 22:30:03 -05:00
Filip Maj
caf254fd95 More old test code removed. 2017-07-06 22:11:14 -04:00
Filip Maj
151756329c Removed oooold test code. 2017-07-06 22:10:19 -04:00
Filip Maj
ddfc71d3af GLWarpPoint shows current difficulty now too. Added some test stuff to the Orb/Sweep directors. 2017-07-06 22:09:03 -04:00
Filip Maj
a77a90578f Merge branch 'packet_actortarget_rewrite' into guildleve
# Conflicts:
#	FFXIVClassic Lobby Server/packets/send/SelectCharacterConfirmPacket.cs
2017-07-06 22:02:14 -04:00
Filip Maj
8c95543f6d Missing lobby packet???? 2017-07-06 21:59:29 -04:00
Filip Maj
5dff4cbdd3 Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue. 2017-07-06 21:59:12 -04:00
Filip Maj
fc0c504c28 Merge branch 'packet_actortarget_rewrite' into guildleve 2017-06-29 11:39:02 -04:00
Filip Maj
f12ffc468d Updated lobby code for new Subpacket type. 2017-06-29 11:38:28 -04:00
Filip Maj
33e580ed38 Removed redundant queuepacket func. 2017-06-27 21:40:49 -04:00
Filip Maj
ab3e152b7d Fixed spawning being broken. 2017-06-27 21:30:32 -04:00
Filip Maj
3370309dd0 Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Filip Maj
4aa3a444d0 Messages for the Aetheryte Node appearing. 2017-06-27 20:17:24 -04:00
Filip Maj
08477780f8 Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket. 2017-06-27 17:37:13 -04:00
Filip Maj
516564a896 Refactored world server. 2017-06-27 17:31:17 -04:00
Filip Maj
9353f77db0 Removed duped battle packet. 2017-06-27 17:12:34 -04:00
Filip Maj
1339975ade Cleaned up inventory packets. 2017-06-27 17:07:29 -04:00
Filip Maj
7c4091a196 Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
Filip Maj
d8ac8216c4 More subpacket cleanup. 2017-06-27 13:52:47 -04:00
Filip Maj
a264745207 Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
Filip Maj
c09471ed43 GL completion animation will only play to self now. 2017-06-26 00:14:26 -04:00
Filip Maj
00757b4ae7 Fixed dumb syntax error. 2017-06-25 23:43:02 -04:00
Filip Maj
fc96dac7c7 Fixed work values being totally wrong for guildleves. Added Add/Remove GL command. 2017-06-25 23:35:55 -04:00
Filip Maj
b5db036d71 Abandoning/Completing GLs now marks them correctly in the Journal. 2017-06-25 23:02:20 -04:00
Filip Maj
573b9a7202 Updated the GLWarpPoint actorClass to be clickable. 2017-06-25 22:44:48 -04:00