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472 commits

Author SHA1 Message Date
Filip Maj
1d3dd99414 Got linkshell creation working. 2018-04-10 01:07:11 -04:00
Filip Maj
880b1f3066 Fixed the crash when class change is to a level 0 class. Now autosets to level 1. 2018-04-07 15:34:11 -04:00
Filip Maj
0b13b590a0 Renamed Inventory class to ItemPackage to reflect client naming. 2018-04-07 14:48:43 -04:00
Filip Maj
29e3f61b6b Fixed my lua fuckery some more. 2018-04-07 14:24:33 -04:00
Filip Maj
bbd4fcef3b Reversed all my lua fuckery. 2018-04-07 14:04:22 -04:00
Filip Maj
13727caf14 Database changes added. 2018-04-07 13:58:31 -04:00
Filip Maj
aba748cb5d Map Server Packet fix. 2018-04-07 13:50:43 -04:00
Filip Maj
611140568e Fixed broken KickEvent. Cleaned up Retainers to use the ItemPacakageUpdate packet. Fixed db references for retainer inventory. 2018-04-07 13:47:31 -04:00
Filip Maj
08dfd22bfa Removed the inventory lock stuff. 2018-04-07 13:47:09 -04:00
Filip Maj
7e2246e8d8 If kickEvent is fired, the current event is popped. Commited Inventory changes. 2018-04-07 13:46:37 -04:00
Filip Maj
1e9d61c838 Fixed the refresh not sending inv change packets. 2018-04-07 13:45:05 -04:00
Filip Maj
127ac15936 Fixed bazaar flags for seek item. Finished seek item trading. 2017-12-10 23:52:10 -05:00
Filip Maj
0cb2fe1a68 Added bazaar scripts and missing class file. 2017-12-10 22:54:47 -05:00
Filip Maj
c0312079ef Added broadcast packet list to Player. Fixed bazaar flags not working. Added the seeking item trade code. 2017-12-10 22:53:37 -05:00
Filip Maj
a9d4e621e3 Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks. 2017-12-10 22:32:24 -05:00
Filip Maj
08c5980b22 Moved SendItemPackage to character class. Added a flag check after a bazaar purchase is made. Discovered a flag in InventoryBeginChangePacket that either modifies the client package or clears and refills it. Implemented this mode for a bunch of "SendFullInventory" methods. 2017-12-10 15:13:33 -05:00
Filip Maj
f5ea82f735 Added the UpdateItemPackage packet used to signal the server to send bazaar item info. Added a transaction method in WorldManager. Fixed some inventory bugs. InvItems now track what player, itempackage, and itemslot they are in... and may have their quantity set from there. Fixed DB SetQuantity bug. 2017-12-10 13:38:53 -05:00
Filip Maj
b2e273d7cf Finished fixing bugs in the bazaar code. 2017-12-04 22:58:18 -05:00
Filip Maj
e8c9904e1d More refactoring. Adding to bazaar now works for selling and seeking by gil. 2017-11-11 17:05:07 -05:00
Filip Maj
bbac4b0fce Renamed Type7Param to ItemRefParam. Changed a lot of "inventoryType" names to "itemPackage". Moved inventory code to Character class for easier use and auto-choosing the correct package. 2017-11-11 13:46:12 -05:00
Filip Maj
3850860440 Added seek nameplate code. Added bazaar transaction stuff to WorldManager and DB. Added Item Gamedata to InventoryItem class. 2017-11-11 10:56:15 -05:00
Filip Maj
fe4b9cb2bf Added more helper methods and constants for inventory item. 2017-10-21 11:29:28 -04:00
Filip Maj
95b003cc2b More inventory item refactoring. 2017-10-15 23:56:04 -04:00
Filip Maj
59e3b2379a Implemented mode trade methods. Figured out the modifiers portion of the item packet and rewrote how they are stored. 2017-10-08 12:26:22 -04:00
Filip Maj
94491903f7 More trade work. 2017-10-01 12:23:54 -04:00
Filip Maj
c7e38b8b00 Implemented trade invitation code. 2017-09-17 15:04:29 -04:00
Filip Maj
9649d755a9 Fixed a bug in inventories. If no null gap was found endOfListIndex would go to -1. 2017-09-16 13:57:16 -04:00
Filip Maj
e581727625 Added errors to AddItem so a script writer knows if the inventory was full or not. 2017-09-16 13:28:37 -04:00
Filip Maj
a309e651da Fixed issues Jorge found. 2017-09-09 16:30:29 -04:00
Filip Maj
b092d447cc Retainer name was not set. 2017-09-09 14:28:02 -04:00
Filip Maj
64006d2351 Added retainer inventory code. Renamed CURRENCY inv type to CURRENCY_CRYSTALS so I don't forget. 2017-09-09 14:11:35 -04:00
Filip Maj
52c707d66e More cleanup. 2017-09-09 12:42:00 -04:00
Filip Maj
9174801fdb Moved all DB update code into it's own method. 2017-09-09 12:37:24 -04:00
Filip Maj
8755ca4f33 Fixed a bunch of SQL errors. Added checks for quality so a remove command didn't take out items regardless of quality. Fixed errors. 2017-09-09 12:21:37 -04:00
Filip Maj
a14e36fadc Bad old SQL line was adding exponentially increasing duplicates. 2017-09-09 11:33:23 -04:00
Filip Maj
bc95c139de Implement DB updates for player. Cleaned up DB calls. No longer track slot, it's ordered by index id (no concept of slots anyway in client). 2017-09-09 11:25:58 -04:00
Filip Maj
76f073d85f Got retainer meeting group working and cleaned up retainer instancing. Added a RemoveItemAtSlot with quantity. 2017-09-09 10:54:40 -04:00
Filip Maj
5bec522c8e Fixed bugs in the new inventory code. 2017-09-05 15:35:33 -04:00
Filip Maj
81d82cd7a8 Rewrote the inventory code, splitting the packet updates from the list updates. 2017-09-05 14:44:06 -04:00
Filip Maj
f437b36f5a Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts. 2017-09-05 12:37:23 -04:00
Filip Maj
b5054debea Added first set of item search packets. 2017-09-03 17:02:08 -04:00
Filip Maj
e5a9658b5a Added Parley code to experiment with. 2017-08-26 16:59:15 -04:00
Filip Maj
ce2d22d984 Added sellprice assignment to ItemData.cs. Forgot it! 2017-08-26 14:24:39 -04:00
Filip Maj
52da0a671f Updated method names of "RemoveItem" as Lua hates overloads. 2017-08-26 14:21:54 -04:00
Filip Maj
afe79e6c5f Set version number to v0.1. 2017-08-26 14:00:40 -04:00
Joseph Mikel Keller
d757ad39fc Merged in dude22072/ffxiv-classic-server-1/develop (pull request #47)
Fixed the "pretty borders" inconsistency.

Approved-by: Tahir Akhlaq <xdemolish@hotmail.com>
2017-08-26 17:59:14 +00:00
Filip Maj
74ce5a2fe1 Merge branch 'master' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Filip Maj
ff93dc41ef Added casting bar functions. 2017-08-26 12:33:37 -04:00
Filip Maj
546908acde Some fixes and missing scripts. 2017-08-26 10:23:13 -04:00
Filip Maj
69f7fb5e47 Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld. 2017-07-09 18:38:01 -04:00