1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-26 22:37:45 +00:00
sapphire/src/servers/Server_Zone/Network/PacketWrappers/InitUIPacket.h

95 lines
3.2 KiB
C
Raw Normal View History

2017-08-08 13:53:47 +02:00
#ifndef _CORE_NETWORK_PACKETS_INITUIPACKET_H
#define _CORE_NETWORK_PACKETS_INITUIPACKET_H
2017-08-19 00:18:40 +02:00
#include <src/servers/Server_Common/Network/GamePacketNew.h>
#include <src/servers/Server_Common/Network/PacketDef/Zone/ServerZoneDef.h>
#include "Server_Zone/Actor/Player.h"
#include "Server_Zone/Forwards.h"
2017-08-08 13:53:47 +02:00
namespace Core {
namespace Network {
namespace Packets {
namespace Server {
/**
* @brief The Client UI Initialization packet. This must be sent to the client
* once upon connection to configure the UI.
*/
class InitUIPacket : public GamePacketNew< FFXIVIpcInitUI, ServerZoneIpcType >
2017-08-08 13:53:47 +02:00
{
public:
InitUIPacket( Entity::PlayerPtr player ) :
GamePacketNew< FFXIVIpcInitUI, ServerZoneIpcType >( player->getId(), player->getId() )
2017-08-08 13:53:47 +02:00
{
initialize( player );
};
private:
void initialize( Entity::PlayerPtr player )
{
m_data.contentId = player->getContentId();
// TODO: Support rested experience.
m_data.restedExp = 0;
//m_data.padding = 0x100;
m_data.charId = player->getId();
m_data.race = player->getLookAt( Common::CharaLook::Race );
m_data.tribe = player->getLookAt( Common::CharaLook::Tribe );
m_data.gender = player->getLookAt( Common::CharaLook::Gender );
m_data.currentClass = static_cast< uint8_t >( player->getClass() );
m_data.currentJob = static_cast< uint8_t >( player->getClass() );
m_data.deity = static_cast< uint8_t >( player->getGuardianDeity() );
2017-08-08 13:53:47 +02:00
m_data.namedayMonth = player->getBirthMonth();
m_data.namedayDay = player->getBirthDay();
// TODO: Support grand company status.
2017-10-09 20:09:49 +02:00
m_data.grandCompany = static_cast< Common::GrandCompany >( player->getGc() );
2017-08-08 13:53:47 +02:00
//m_data.gcRank = GCRank::None;
// TODO: Support starting city.
//m_data.startCity = Town::Gridania;
m_data.homepoint = player->getHomepoint();
memset( &m_data.name[0], 0, sizeof( m_data.name ) );
strcpy( &m_data.name[0], player->getName().c_str() );
2017-08-08 13:53:47 +02:00
memcpy( m_data.aetheryte, player->getAetheryteArray(), sizeof ( m_data.aetheryte ) );
// Set the class levels and exp.
for( uint8_t i = 0; i < 25; i++ )
{
m_data.levels[i] = player->getClassArray()[i];
m_data.exp[i] = player->getExpArray()[i];
}
2017-10-09 20:09:49 +02:00
memcpy( m_data.orchestrionMask, player->getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask) );
2017-10-18 18:08:51 +02:00
memset( m_data.fishingGuideMask, 0xFF, sizeof( m_data.fishingGuideMask ) );
2017-08-08 13:53:47 +02:00
memcpy( m_data.unlockBitmask, player->getUnlockBitmask(), sizeof( m_data.unlockBitmask ) );
memcpy( m_data.discovery, player->getDiscoveryBitmask(), sizeof( m_data.discovery ) );
memcpy( m_data.howto, player->getHowToArray(), sizeof( m_data.howto ) );
2017-08-09 23:13:27 +02:00
m_data.unknown_13 = 0x46;
m_data.expansion = 2;
2017-08-08 13:53:47 +02:00
//memset( m_data.unlockBitmask, 0xFF, sizeof( m_data.unlockBitmask ) );
//memset( m_data.unknown_0344, 0xFF, sizeof( m_data.unknown_0344 ) );
//memset( m_data.unknown_F4, 0xFF, sizeof( m_data.unknown_F4 ) );
//m_data.pos.x = player->getPos().getX();
//m_data.pos.y = player->getPos().getY();
//m_data.pos.z = player->getPos().getZ();
};
};
}
}
}
}
#endif /*_CORE_NETWORK_PACKETS_CINITUIPACKET_H*/