NotAdam
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7f686ffee5
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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891a73720d
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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bd1130fe73
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switch from binary to blobs, fix known array sizes in player obj
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2019-07-06 15:00:26 +10:00 |
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NotAdam
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0efcfefa8c
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cap level to 80, enable shadowbringers, new mp calc
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2019-06-30 19:51:18 +10:00 |
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NotAdam
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6b44dc9a6e
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rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
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2019-06-20 14:48:24 +10:00 |
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NotAdam
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5dc4b94f10
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some cleanup, move lobby to Sapphire::Lobby
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2019-06-03 00:21:58 +10:00 |
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NotAdam
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eb5431a80e
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move lobby to Sapphire::Lobby, move common lib to Sapphire::Common
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2019-06-02 23:28:19 +10:00 |
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NotAdam
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90d1fbc3ea
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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NotAdam
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591f57cec2
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fix a crash where !instance bind is used incorrectly, better getter name
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2019-05-07 22:10:55 +10:00 |
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Mordred
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fc2c3248de
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Some naming changes for actions
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2019-04-28 23:34:43 +02:00 |
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JeidoUran
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39a5f25478
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Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
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2019-04-17 00:31:19 +02:00 |
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Mordred
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6c43c79af1
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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69f3d47100
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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NotAdam
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1c8ca42d6c
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use prepared statement for item loading, network item stain
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2019-04-13 22:42:02 +10:00 |
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Mordred
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6c8124373c
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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e09637c20e
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More simplifications of the questbattle handling, exposing a script function to init player position
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2019-04-02 00:00:58 +02:00 |
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Mordred
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8d1b25eaa1
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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Mordred
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be4d961116
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eobj_parser also parses questbattles now
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2019-03-31 13:06:37 +02:00 |
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Mordred
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b38da7c7cf
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Do not unlock all minions by default
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2019-03-31 11:39:24 +02:00 |
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NotAdam
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aac14164b8
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add malformed packet check back in and handle lobby connections better
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2019-03-26 17:33:00 +11:00 |
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mordred
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bd497a74a9
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Great improved connection stability when connecting to a remote world-server
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2019-03-20 09:15:57 +01:00 |
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mordred
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df8a5aacae
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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mordred
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3e4964e65c
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Refactor -> this has been bothering me for a while...
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2019-03-08 09:43:56 +01:00 |
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Mordred
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e34c4a805c
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Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
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2019-03-08 00:08:10 +01:00 |
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Mordred
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34b437e16d
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Improving log readability for client actions
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2019-02-24 11:10:55 +01:00 |
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NotAdam
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7ecbbd07c7
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cleanup some unneeded log output
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2019-02-11 14:51:56 +11:00 |
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NotAdam
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f9abeee2f7
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fix effect packets not showing the action name after the initial cast
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2019-02-11 11:47:04 +11:00 |
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NotAdam
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7ccea66120
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refactor ActionInterruptType and move it into common
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2019-02-10 21:21:34 +11:00 |
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NotAdam
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ff712cfb0b
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handle damaged based interrupts versus regular cast interrupts
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2019-02-10 21:12:22 +11:00 |
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NotAdam
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5f98d00d48
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correctly capture itemaction source slot/container from cast packet
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2019-02-10 19:50:28 +11:00 |
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NotAdam
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4c888aba1b
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VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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5b66b5433f
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proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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274a591fed
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move effectentry to common, minor refactoring
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2019-02-09 17:07:53 +11:00 |
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NotAdam
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370261591e
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basic action sanity checking, partial casting support, some cleanup
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2019-02-09 15:39:05 +11:00 |
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NotAdam
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2cf1b5aaf7
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ignore invalid actions and pass action data into manager
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2019-02-09 14:45:28 +11:00 |
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NotAdam
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6f5591220b
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fix dependency on packetcontainer when gameconnection handlers are split into another file
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2019-02-09 14:44:57 +11:00 |
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NotAdam
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125e877409
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remove old actioncast setup
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2019-02-08 22:07:49 +11:00 |
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NotAdam
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37f71da03c
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cleanup teleport query code
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2019-02-08 21:20:53 +11:00 |
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NotAdam
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a90dfca45f
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remove most code related to the old action implementation
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2019-02-08 21:18:01 +11:00 |
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NotAdam
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c12348a52e
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skeleton action handling inside actionmgr, packet fixes
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2019-02-08 21:04:48 +11:00 |
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AriAvery
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cbae2c7a69
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small fix
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2019-02-06 19:03:24 +01:00 |
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AriAvery
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64c814157b
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Mostly retial like movement + bnpcs auto attack move delay
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2019-02-06 18:51:51 +01:00 |
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AriAvery
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434b8d421e
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moved vec3 pos into his own files
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2019-02-06 11:12:29 +01:00 |
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AriAvery
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dd9cb1aae3
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fixes no.2
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2019-02-06 09:38:31 +01:00 |
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AriAvery
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8f012777a2
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fixes
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2019-02-06 09:27:30 +01:00 |
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AriAvery
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baedbf6e71
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Improved player momvement
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2019-02-06 08:49:57 +01:00 |
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NotAdam
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b777f24195
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refactor minion to companion and add companion spawning
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2019-02-02 23:06:57 +11:00 |
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NotAdam
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f084b34c3a
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#472 - fix gc ranks being read incorrectly in examine packet
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2019-02-01 14:01:33 +11:00 |
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NotAdam
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290587592a
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cleanup tellhandler and allow GMs to send messages to busy players
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2019-01-31 13:13:46 +11:00 |
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