Mordred
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00d86d753b
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Initial housing work by Vox
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2018-11-01 00:18:19 +01:00 |
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Mordred
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6d2c012cf2
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
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root
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7fdcc53af8
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Various small cleanups
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2018-09-26 08:47:22 -04:00 |
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Mordred
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b51af5fd66
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Indices for models also adjusted
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2018-09-17 23:28:29 +02:00 |
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Mordred
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60c23d986e
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Fixed neck and ear being mixed up
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2018-09-17 23:26:56 +02:00 |
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Mordred
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6ff116a9e1
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Inventory fix
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2018-09-17 22:52:57 +02:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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5302db1fcb
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Some cleanups in preperation for bnpcs
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2018-08-28 00:17:51 +02:00 |
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NotAdam
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81de462cbd
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more consistent enum naming
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2018-08-25 22:58:13 +10:00 |
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NotAdam
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7f448494ed
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EquipSlot -> GearSetSlot
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2018-08-25 22:56:46 +10:00 |
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NotAdam
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55ae5290f6
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correctly store items in armory/inventory based on client flag
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2018-08-25 22:38:07 +10:00 |
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NotAdam
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8505f20e02
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more chara flags
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2018-08-23 22:41:11 +10:00 |
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NotAdam
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c84beee30a
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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NotAdam
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3131d36ea6
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update effect struct, knockback effect type
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2018-07-21 15:39:58 +10:00 |
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Mordred
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dbf0ce5284
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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NotAdam
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cd3e2f0b52
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inventorymodifyhandler packet structure
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2018-07-08 21:11:22 +10:00 |
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NotAdam
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7b1281fba4
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Mordred
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5bd6e94a16
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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NotAdam
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0fa55e3d9a
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fix searchinfo update, add searchinfo ipc struct
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2018-07-07 16:50:11 +10:00 |
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Mordred
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ac9845f827
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Some movement improvements, still not perfect.. baby steps...
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2018-07-07 00:10:16 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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NotAdam
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7ae386521e
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handin inventory container id
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2018-06-11 22:15:35 +10:00 |
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Perize
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3cb88883f8
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opcode
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2018-06-10 13:26:43 +09:00 |
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goaaats
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b2621bd5d6
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Added SQL field for EquipDisplayFlags, fixed Legacy Mark
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2018-05-17 20:46:11 +02:00 |
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Mordred
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ed8f4e2044
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Merge pull request #282 from NotAdam/actor_rewrite
proper festival handling (woah)
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2018-03-23 14:43:00 +01:00 |
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Adam
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d7006574ac
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proper festival handling (woah)
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2018-03-20 20:30:05 +11:00 |
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Perize
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1696a292e5
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replay def
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2018-03-20 17:45:00 +09:00 |
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Perize
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506ecfc19b
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typo fix
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2018-03-18 19:32:42 +09:00 |
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Perize
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d74c49218d
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Added the duty action because why not
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2018-03-18 19:06:32 +09:00 |
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Perize
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dcdca5927f
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Added pvp duel packetdef
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2018-03-18 17:40:00 +09:00 |
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Adam
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093f23c5c4
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
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Mordred
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be46ec837d
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Fixed boundByDuty state so duty menu works in instance
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2018-03-04 17:53:40 +01:00 |
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Adam
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d024f0a396
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Mordred
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6e5737f401
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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b8cbdf3fa5
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removed all unused state flags, mapped more client actions
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2018-02-15 23:50:28 +01:00 |
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Mordred
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78606873ae
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Basic director handling for instances, just the bare minimum so far
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2018-02-06 00:01:23 +01:00 |
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Mordred
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21a39a09eb
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Disabled betweenarea state flags until we fix it
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2018-02-04 18:53:19 +01:00 |
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Mordred
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48c4f681f1
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Added Director relevant types to actor control enum
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2018-02-04 18:04:30 +01:00 |
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Mordred
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6f461ab1bc
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Fixed state flags
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2018-02-04 00:43:36 +01:00 |
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Adam
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c156ee2d57
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add festival support
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2018-02-03 02:11:29 +11:00 |
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Mordred
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35a2c6db09
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Replacement of old ZoneMgr
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2018-01-27 23:52:49 +01:00 |
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Mordred Admin
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5e4b4fac3e
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Removed redundancy in EventHandler type declarations
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2018-01-10 10:47:47 +01:00 |
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Mordred
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bafc511db2
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Mordred
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232d9cd1ad
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Windows build fix
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2017-12-18 23:10:36 +01:00 |
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Mordred Admin
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e0f93eaf1c
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Moved and renamed Server_Common, now just src/common
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2017-12-18 12:36:52 +01:00 |
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