Mordred Admin
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4d47ed478b
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Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time
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2017-12-08 11:46:47 +01:00 |
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Mordred Admin
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55c49b0bc4
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Removed statusEffectContainer, now directly part of Actor
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2017-12-05 11:21:56 +01:00 |
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GokuWeedLord
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a25a9027f6
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fix mounting & mount persistance
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2017-11-21 17:39:10 +11:00 |
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Mordred
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3395b21dd6
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Started using pregenerated common emuns, fixed a mysql field length issue with titlelists
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2017-11-18 01:25:55 +01:00 |
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amibu
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e586a119e0
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Cleanup, mount DB saving;
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2017-10-18 17:54:17 +02:00 |
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Maru
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51213e4352
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GMRank, name, statuseffectlist updated;
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2017-10-10 18:45:53 -03:00 |
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Maru
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f97aa2d7d6
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Handle title on player spawn;
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2017-10-09 02:06:31 -03:00 |
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amibu
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a2522873d5
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Redoing everything
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2017-10-06 00:13:29 +02:00 |
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Maru
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9d52d10c6c
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Ugh
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2017-10-04 16:47:28 -03:00 |
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Maru
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3328438b0e
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State in player spawn reflects actual player state;
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2017-10-04 16:13:11 -03:00 |
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amibu
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cb7c6ab65e
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GM Ranks, some fixes
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2017-09-11 18:59:50 +02:00 |
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amibu
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dea2cc1507
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Make players spawn with StatusEffects
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2017-09-06 20:25:58 +02:00 |
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Maru
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2d15367c7d
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Definitions for Action type and aspect;
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2017-09-02 18:24:31 -03:00 |
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Mordred
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87f4c59761
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More restructuring for new packet logic
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2017-08-21 00:02:41 +02:00 |
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Mordred
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0e8a5c3820
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Overhaul of packet system to allow for an arbitrary amount of packet definition sets
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2017-08-20 22:31:23 +02:00 |
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Mordred
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3ecc1e6f14
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more restructuring
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2017-08-19 00:18:40 +02:00 |
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Mordred
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d3f6fc9a67
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Massivly modified project structure in server_zone
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2017-08-18 17:16:15 +02:00 |
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