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16 commits

Author SHA1 Message Date
amibu
a555f91883 Ported beautiful packet printing from classic 2017-10-17 20:13:01 +02:00
amibu
5feec7a5a7 More fixes for bad sessions/incorrectly loaded players 2017-10-06 12:54:03 +02:00
amibu
a2522873d5 Redoing everything 2017-10-06 00:13:29 +02:00
amibu
d4fe294f51 Add main handling for chara gear param state; 2017-10-05 20:24:58 +02:00
Mordred
d3652436fa Merge branch 'master' of https://github.com/SapphireMordred/Sapphire 2017-08-27 02:04:27 +02:00
Mordred
ebd11f1a7c Added packet for linkshell events 2017-08-27 02:03:27 +02:00
Minho Kang
19e321e18c Merge remote-tracking branch 'upstream/master' into tcp-handling 2017-08-26 15:09:01 +09:00
Minho Kang
35c42c1f23 Replace UtilNetwork with GamePacketParser 2017-08-26 15:06:27 +09:00
Mordred
148ba5d09f Prperational work for linkshells 2017-08-23 23:58:14 +02:00
Mordred
77fef5c3a9 Error message now displayed properly when /tell ing unknown char 2017-08-23 17:39:59 +02:00
Minho Kang
ef0a248444 Drop connection if received packet is incomplete 2017-08-23 20:04:02 +09:00
Mordred
08ff069ee1 Implemented a switch to chose from zone or chat handlers 2017-08-22 21:36:20 +02:00
Mordred
0e8a5c3820 Overhaul of packet system to allow for an arbitrary amount of packet definition sets 2017-08-20 22:31:23 +02:00
Mordred
c5a06f7f21 Chat connection is actually reaching the handler now 2017-08-20 20:48:55 +02:00
Mordred
3ecc1e6f14 more restructuring 2017-08-19 00:18:40 +02:00
Mordred
d3f6fc9a67 Massivly modified project structure in server_zone 2017-08-18 17:16:15 +02:00
Renamed from src/servers/Server_Zone/GameConnection.cpp (Browse further)