JeidoUran
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880ea0a336
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Added prepareZoning research + fixed typo
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2019-01-06 16:32:06 +01:00 |
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NotAdam
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3349ccce42
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initial move of all config items to a object
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2019-01-06 23:39:42 +11:00 |
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JeidoUran
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12c053cdda
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Changed 'u3b' to 'isGm' and made it a bool
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2019-01-06 04:48:54 +01:00 |
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JeidoUran
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dbb93a3d94
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Merge branch 'develop' into crashes_fix
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2019-01-06 02:14:25 +01:00 |
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JeidoUran
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15e206430a
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Sending a /tell while acting as a GM will send a GM Tell
GM Call was also fixed 3 commits ago, now works on players within instances
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2019-01-06 02:07:40 +01:00 |
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Mordred
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b0ab052bd4
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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NotAdam
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6ef140e87d
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add logger message formatting
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2019-01-04 21:47:19 +11:00 |
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mordred
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84d6175b20
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Moved spawngroup query to prepared stmt
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2019-01-04 08:54:39 +01:00 |
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Mordred
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c9468d8ad2
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Automatically copy libmysql.dll to bin folder
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2019-01-03 21:32:44 +01:00 |
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mordred
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e32a2ca8f7
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Generate libs oos
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2019-01-03 09:13:56 +01:00 |
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mordred
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3ffcf4e1fa
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Further cmake cleanup
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2019-01-02 11:23:39 +01:00 |
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Mordred
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a25cfcd9d1
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Merge remote-tracking branch 'origin/housing' into develop
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2019-01-01 15:06:42 +01:00 |
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NotAdam
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4673a8122e
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fix structs, disable market cache gen
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2019-01-01 23:37:32 +11:00 |
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NotAdam
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cd19435876
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somewhat working marketboard implementation
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2019-01-01 17:29:06 +11:00 |
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NotAdam
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717acba9cb
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fix oob error on market board result lists and correctly sort the items
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2019-01-01 14:19:44 +11:00 |
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NotAdam
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50d1d9d492
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correctly send marketboard item list
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2019-01-01 11:51:48 +11:00 |
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Mordred
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589205d41e
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Moved cmake logic to root cmakelists
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2018-12-31 13:54:31 +01:00 |
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NotAdam
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af7a769433
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start of marketboard implementation
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2018-12-31 23:27:21 +11:00 |
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NotAdam
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1c890a43bf
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handle fc doors properly
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2018-12-31 22:02:34 +11:00 |
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NotAdam
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a04d01be90
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some housing cleanup and refactoring
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2018-12-31 21:54:32 +11:00 |
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NotAdam
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06afdfb79e
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hide additional quarters door in private housing
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2018-12-30 23:25:52 +11:00 |
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NotAdam
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d21b0018dc
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standardise log names and potentially fix log folder issue on windows
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2018-12-30 22:36:44 +11:00 |
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NotAdam
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66964ec8f6
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fix issue where items couldn't be placed in storeroom from inv
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2018-12-30 21:26:32 +11:00 |
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NotAdam
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50276dcbc3
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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d4f431b37a
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update estate guest access client trigger handler
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2018-12-29 19:20:47 +11:00 |
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NotAdam
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7a135768d1
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fix house building, update slot struct for house exteriors
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2018-12-29 16:47:26 +11:00 |
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NotAdam
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dd8290150b
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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NotAdam
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0acabea06e
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add interior housing object movement updates
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2018-12-28 22:50:46 +11:00 |
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NotAdam
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2232cdddc9
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add internal/external estate remodelling menus
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2018-12-28 18:45:08 +11:00 |
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NotAdam
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e8d0ca63f5
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maybe fix an issue where a container wouldn't get read properly
also some extra item crap
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2018-12-28 17:12:24 +11:00 |
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NotAdam
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750914f63f
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items can be removed from the estate and moved to storeroom/inventory
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2018-12-28 11:49:36 +11:00 |
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NotAdam
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813836b1f1
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base implementation of moving housing items back to player inventory
only works for internal items atm
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2018-12-28 02:17:29 +11:00 |
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NotAdam
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c86371ac56
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fix issue where yard items couldn't be moved properly
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2018-12-27 23:49:20 +11:00 |
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NotAdam
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33bd3a7ad6
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a bit of refactoring, partially working yard item movement
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2018-12-27 22:28:31 +11:00 |
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NotAdam
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bda8acdf2c
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internal item rotation/movement done
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2018-12-27 17:12:01 +11:00 |
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NotAdam
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46924ccdd5
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fix container handling issue where they were created incorrectly
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2018-12-27 15:52:48 +11:00 |
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NotAdam
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9f4648efa8
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add internal housing item placement
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2018-12-27 00:36:47 +11:00 |
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NotAdam
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9c7d0262e0
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spawn internal house items from db
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2018-12-26 22:39:00 +11:00 |
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NotAdam
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1f26eb9627
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handle item positions better & some minor cleanup/refactoring
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2018-12-26 19:34:43 +11:00 |
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NotAdam
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d3301b0b9f
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add external housing object placing
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2018-12-26 18:11:18 +11:00 |
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NotAdam
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e58014174c
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fix msvc builds and cleanup some warnings
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2018-12-26 13:37:13 +11:00 |
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NotAdam
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19017f6e12
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remove model params from item constructor
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2018-12-25 21:53:05 +11:00 |
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NotAdam
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52c35e0ccb
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create all estate inventories on launch
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2018-12-25 21:05:13 +11:00 |
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NotAdam
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95be37add0
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fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
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2018-12-25 20:11:41 +11:00 |
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NotAdam
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99c9d5edf8
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use HousingItem instead of Item for housing inventories
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2018-12-23 22:43:35 +11:00 |
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NotAdam
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b124ae06b1
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more refactoring + sql
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2018-12-23 20:54:21 +11:00 |
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NotAdam
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2dd08e1551
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housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
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2018-12-23 19:13:30 +11:00 |
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Mordred
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f52588cdb2
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Progress...
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2018-12-23 03:53:08 +01:00 |
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NotAdam
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40e3865782
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cleanup old house apperance crap
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2018-12-22 17:29:40 +11:00 |
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NotAdam
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8b70f79108
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fix house init, some refactoring and base inventory impl
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2018-12-22 14:35:42 +11:00 |
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