Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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e09637c20e
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More simplifications of the questbattle handling, exposing a script function to init player position
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2019-04-02 00:00:58 +02:00 |
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Mordred
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8d1b25eaa1
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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Mordred
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be4d961116
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eobj_parser also parses questbattles now
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2019-03-31 13:06:37 +02:00 |
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Mordred
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b38da7c7cf
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Do not unlock all minions by default
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2019-03-31 11:39:24 +02:00 |
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NotAdam
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aac14164b8
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add malformed packet check back in and handle lobby connections better
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2019-03-26 17:33:00 +11:00 |
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mordred
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bd497a74a9
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Great improved connection stability when connecting to a remote world-server
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2019-03-20 09:15:57 +01:00 |
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mordred
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df8a5aacae
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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mordred
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3e4964e65c
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Refactor -> this has been bothering me for a while...
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2019-03-08 09:43:56 +01:00 |
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Mordred
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e34c4a805c
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Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
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2019-03-08 00:08:10 +01:00 |
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Mordred
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34b437e16d
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Improving log readability for client actions
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2019-02-24 11:10:55 +01:00 |
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NotAdam
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7ecbbd07c7
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cleanup some unneeded log output
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2019-02-11 14:51:56 +11:00 |
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NotAdam
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f9abeee2f7
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fix effect packets not showing the action name after the initial cast
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2019-02-11 11:47:04 +11:00 |
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NotAdam
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7ccea66120
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refactor ActionInterruptType and move it into common
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2019-02-10 21:21:34 +11:00 |
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NotAdam
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ff712cfb0b
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handle damaged based interrupts versus regular cast interrupts
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2019-02-10 21:12:22 +11:00 |
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NotAdam
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5f98d00d48
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correctly capture itemaction source slot/container from cast packet
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2019-02-10 19:50:28 +11:00 |
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NotAdam
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4c888aba1b
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VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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5b66b5433f
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proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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274a591fed
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move effectentry to common, minor refactoring
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2019-02-09 17:07:53 +11:00 |
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NotAdam
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370261591e
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basic action sanity checking, partial casting support, some cleanup
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2019-02-09 15:39:05 +11:00 |
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NotAdam
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2cf1b5aaf7
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ignore invalid actions and pass action data into manager
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2019-02-09 14:45:28 +11:00 |
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NotAdam
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6f5591220b
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fix dependency on packetcontainer when gameconnection handlers are split into another file
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2019-02-09 14:44:57 +11:00 |
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NotAdam
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125e877409
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remove old actioncast setup
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2019-02-08 22:07:49 +11:00 |
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NotAdam
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37f71da03c
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cleanup teleport query code
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2019-02-08 21:20:53 +11:00 |
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NotAdam
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a90dfca45f
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remove most code related to the old action implementation
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2019-02-08 21:18:01 +11:00 |
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NotAdam
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c12348a52e
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skeleton action handling inside actionmgr, packet fixes
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2019-02-08 21:04:48 +11:00 |
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AriAvery
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cbae2c7a69
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small fix
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2019-02-06 19:03:24 +01:00 |
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AriAvery
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64c814157b
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Mostly retial like movement + bnpcs auto attack move delay
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2019-02-06 18:51:51 +01:00 |
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AriAvery
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434b8d421e
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moved vec3 pos into his own files
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2019-02-06 11:12:29 +01:00 |
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AriAvery
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dd9cb1aae3
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fixes no.2
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2019-02-06 09:38:31 +01:00 |
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AriAvery
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8f012777a2
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fixes
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2019-02-06 09:27:30 +01:00 |
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AriAvery
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baedbf6e71
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Improved player momvement
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2019-02-06 08:49:57 +01:00 |
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NotAdam
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b777f24195
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refactor minion to companion and add companion spawning
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2019-02-02 23:06:57 +11:00 |
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NotAdam
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f084b34c3a
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#472 - fix gc ranks being read incorrectly in examine packet
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2019-02-01 14:01:33 +11:00 |
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NotAdam
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290587592a
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cleanup tellhandler and allow GMs to send messages to busy players
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2019-01-31 13:13:46 +11:00 |
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Adam
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b0f3e51f79
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Merge pull request #515 from JeidoUran/gmtells
GM Tells fixed
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2019-01-31 10:06:03 +11:00 |
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Mordred
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ace1d043ac
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Some more targetId fixes
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2019-01-30 23:48:09 +01:00 |
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JeidoUran
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9a4c8b3253
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Fixed GM Tells
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2019-01-30 18:29:11 +01:00 |
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Mordred
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0ea201fd5e
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Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased
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2019-01-29 00:10:21 +01:00 |
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NotAdam
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1380db037a
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fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472
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2019-01-28 18:58:02 +11:00 |
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NotAdam
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edd050ece9
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heal npcs when retreating, set hp to max when retreat finishes, cleanup
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2019-01-26 13:40:02 +11:00 |
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NotAdam
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7cef77e2eb
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set correct bnpc animation when aggro'd/passive
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2019-01-26 11:39:44 +11:00 |
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Mordred
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b0649858fa
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Despawn and respawn dead bnpcs
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2019-01-23 22:37:55 +01:00 |
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Mordred
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813ad98c5f
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Fixed bnpc movement
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2019-01-20 23:49:43 +01:00 |
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Mordred
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46205e9db4
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BNpcs will now also initiate combat when being attacked, Death should reset them properly.
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2019-01-20 13:36:34 +01:00 |
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Mordred
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2909775875
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Merge pull request #484 from itsMaru/develop
RNGManager PoC
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2019-01-20 00:39:50 +01:00 |
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Mordred
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092825c42c
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Fixed mobs not being killable and spawning will use the correct state
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2019-01-20 00:20:35 +01:00 |
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Maru
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98f2720fa2
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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NotAdam
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9712f94d00
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cleanup spawn slot handling for bnpcs
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2019-01-19 19:28:12 +11:00 |
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Mordred
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83a8fc4456
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Cleaned up bnppc code, fixed effect packet
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2019-01-19 01:15:17 +01:00 |
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