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20 commits

Author SHA1 Message Date
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
mordred
65bdba4dfe Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
NotAdam
6c5fc0b270 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
NotAdam
f692c7bccf minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
NotAdam
c5a0b97f33 Add EventActions back in so the opening quests work again 2019-02-17 15:47:03 +11:00
NotAdam
83f6bd247b restructure how actionscripts work 2019-02-10 23:28:15 +11:00
NotAdam
a90dfca45f remove most code related to the old action implementation 2019-02-08 21:18:01 +11:00
NotAdam
1bbc01f04f manage timer vars and call onTick from Chara update instead of derived classes 2019-01-28 19:16:44 +11:00
NotAdam
03df0b242c lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
NotAdam
092b343114 move all the old config calls to the new config object 2019-01-07 00:03:48 +11:00
mordred
ca837de56f Converting logging calls 2019-01-04 12:34:19 +01:00
Mordred
c345033aa5 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Mordred
199d7a6ec6 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Actor/PlayerEvent.cpp (Browse further)