amibu
332b9bf2e1
Add scroll item id to learnSong
2017-10-09 20:17:43 +02:00
amibu
e39258939b
Orchestrion support
2017-10-09 20:09:49 +02:00
Maru
188a83790c
Align codebase with req changes;
2017-10-09 10:45:18 -03:00
Mordred
48309f33a9
Update Player.cpp
2017-10-09 14:13:23 +02:00
Mordred
41dbfaf7da
No qualifiers in headers and const method
2017-10-09 14:12:56 +02:00
Maru
d22980d6be
Retry travis build;
2017-10-09 02:59:39 -03:00
Maru
902cb69908
Handle title on player spawn;
2017-10-09 02:06:31 -03:00
Maru
13ecfe9906
Player title SQL; Handle set player title;
2017-10-09 01:56:47 -03:00
Maru
0b2f5c8cd1
Title list SQL work; Clean-up;
2017-10-09 00:31:31 -03:00
amibu
b3c5820e35
Stuff I forgot
2017-10-06 00:22:08 +02:00
amibu
311a587bab
Redoing everything
2017-10-06 00:13:29 +02:00
amibu
5487a2e292
Add main handling for chara gear param state;
2017-10-05 20:24:58 +02:00
Maru
893e78d16b
Bigger than expected;
2017-10-04 23:30:45 -03:00
Maru
6dece1af8c
Player title prototype;
2017-10-04 23:19:38 -03:00
Maru
961390ab62
Fix issue with aggro when mob dies instantly from skill; Align cast interrupt packet with retail;
2017-10-04 22:50:11 -03:00
amibu
fc578eb0c3
Force model change debug command
2017-10-02 16:00:26 +02:00
Mordred
2d23c1e5ad
Merge branch 'master' into master
2017-10-02 10:43:09 +02:00
Mordred
e6c7eeef1f
Merge pull request #115 from amibu01/master
...
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
2017-10-02 10:40:05 +02:00
Maru
5c23d1a6f3
Merge branch 'master'
2017-10-01 21:52:00 -03:00
Maru
15e1c32f8b
ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings;
2017-10-01 21:50:09 -03:00
Mordred
62837b83ae
More refactoring, clean up
2017-10-01 18:43:18 +02:00
Mordred
69a7076e36
Some refactoring and TODO tags
2017-10-01 18:38:58 +02:00
amibu
69348f553b
Style fixes
2017-10-01 01:20:36 +02:00
amibu
d463319baf
Forgot a comment
2017-10-01 01:19:41 +02:00
amibu
53698cda86
Basic invincibility
2017-10-01 01:14:43 +02:00
Maru
0674744085
Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
2017-09-27 04:31:41 -03:00
Maru
c5ea6ec8ac
AoE refactor;
2017-09-24 21:02:29 -03:00
Adam
2324dc813c
Implement offseting eorzean time
...
Usage:
@set eorzeatime time
2017-09-22 22:05:07 +09:00
Maru
069ab78e7e
Adjustments to new definitions of action effect packet;
2017-09-19 00:42:27 -03:00
Maru
07c73b62fa
Definitions for Action Effects; Further (possibly temporary) changes to AoE heal packets;
2017-09-18 23:14:43 -03:00
Maru
f5f8acb774
Map actions as pointers; Prototype AoE healing;
2017-09-18 19:07:41 -03:00
Biscuit Boy
4989f37eca
Fixed ContentID
...
Fixed the ContentID problem, This is a fix until the new db stuff
2017-09-15 18:43:08 +10:00
Maru
597a7e8900
Status effect source reference; ActionCast battle log work; Cleaning compiler warnings;
2017-09-15 00:56:29 -03:00
Mordred Admin
924a4b3973
Majorly simplified and improved the cmake setup.
...
Going forward it will be alot easier to maintain.
TODO: simplify path definitions
Conflicts:
src/servers/Server_Lobby/CMakeLists.txt
src/servers/Server_REST/CMakeLists.txt
src/servers/Server_Zone/CMakeLists.txt
2017-09-13 11:46:17 +02:00
amibu
348ca42f0e
GM Ranks, some fixes
2017-09-11 18:59:50 +02:00
amibu
b9f8b06ea7
Put MotDs into a array to send multiple
2017-09-10 16:47:40 +02:00
amibu
c6e208ffdf
Changeable World name + MotD
2017-09-10 02:24:29 +02:00
Maru
1dc07c7711
Floats are cool;
2017-09-07 23:36:31 -03:00
Maru
7e1c73ae60
New BaseStat formulas (SB, HW, ARR)
2017-09-07 22:09:30 -03:00
amibu
1b49a53afc
Make players spawn with StatusEffects
2017-09-06 20:25:58 +02:00
Maru
610e824ac0
Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
2017-09-04 01:36:19 -03:00
Maru
a9e3f2fc09
Definitions for Action type and aspect;
2017-09-02 18:24:31 -03:00
Mordred
fdf3dc5dd0
Fixed teleports instantly fading out without showing any animation on finish
2017-08-30 23:08:10 +02:00
Maru
6f4cf03b4b
Style;
2017-08-30 01:53:46 -03:00
Maru
302b50d8b3
Sorting out action effects (castbar, anim); Block heal and damage on dead actors;
2017-08-30 01:52:20 -03:00
Maru
5897929016
Merge branch 'master' of https://github.com/itsmaru/Sapphire
2017-08-29 20:44:36 -03:00
Maru
93a7df304e
Fix issue #68 (Wrong cast time info sent when multiple players are in a zone)
2017-08-29 20:28:51 -03:00
Maru
d7525b2471
Fixed building on newer GCC
2017-08-28 16:13:23 -03:00
Mordred
d1cec57259
Created linkshellMgr class and added basic linkshell caching
2017-08-28 18:36:51 +02:00
Mordred
f0213847a3
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-08-23 17:40:08 +02:00