Mordred
349476c79f
Added BattleTalk definitions
2022-02-07 18:41:59 +01:00
Mordred
e7eb8df433
Basic Task system, proper zone initializing
2022-01-20 21:37:14 +01:00
Mordred
79981909de
Various smaller cleanups
2022-01-15 22:48:27 +01:00
Mordred
3b02afe99b
Screenmessage when zoning, some effect packet 1 cleanup
2022-01-07 21:22:55 +01:00
Mordred
f0871c6217
Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage
2022-01-06 20:25:50 +01:00
Mordred
1e35da393f
Fixed homepoint
2021-12-17 23:39:54 +01:00
Alice Ogeda
e07b182a19
add blacklist mgr + handlers + paging;
2021-12-13 22:36:29 -03:00
Alice Ogeda
5391af378a
fix world expansion level;
2021-12-13 17:03:42 -03:00
Alice Ogeda
752c9904ce
add expansionlvl to lobby charlist;
2021-12-05 20:08:21 -03:00
Mordred
55f9b0219f
Added packethandler for linkshell leave / invite decline
2021-12-05 00:04:11 +01:00
Mordred
3023a78533
Send linkshell action result after creation of linkshells.
2021-12-03 22:21:18 +01:00
Mordred
e385522e52
Linkshell groundwork, events can now be implemented more easy
2021-12-02 22:58:36 +01:00
Mordred
7af6eda26e
Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh
2021-12-02 20:36:12 +01:00
Mordred
c5bfed1ba9
Fix start town field
2021-12-02 20:32:31 +01:00
Alice Ogeda
36f348d6b7
Merge branch 'ThreePointOh' of https://github.com/SapphireServer/Sapphire into 3.0-friendlist
2021-12-01 21:30:22 -03:00
Alice Ogeda
3e73da6463
add initial friendlist impl; fix teri crash on login if commonlist is called; fix sql type and initial data on player creation;
2021-12-01 21:30:12 -03:00
Mordred
2fa9e2c11a
Fixed persistant emotes
2021-12-01 01:03:36 +01:00
Mordred
48ed9da414
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
2021-11-27 00:53:57 +01:00
Adam
a87572de2b
Merge pull request #729 from Skyliegirl33/develop
...
Update opcodes for 5.58 hotfix and fix CFCommenceHandler
2021-09-15 09:51:38 +10:00
Skyliegirl33
b0022f149e
Fix whitespaces
2021-09-14 00:18:37 +00:00
Taezen
b771630fd3
fix InitZone packet
2021-09-13 20:01:52 +02:00
Skyliegirl33
1f6b31dd4c
Update opcodes and fix CFCommenceHandler
2021-09-13 18:53:53 +02:00
Taezen
55247a41f6
minor changes for the map implementation
2021-09-06 11:39:52 +02:00
Taezen
e8c7c83197
Map support
2021-08-30 10:16:05 +02:00
コレット
23b7b052a1
PublicContent support. ( #720 )
...
* PublicContent support.
* update code
2021-08-16 18:18:29 +10:00
コレット
b1e430cf39
CF register fix. ( #719 )
...
* CF register fix.
* typo
2021-08-10 16:55:10 +10:00
collett
b014b9265d
housing edit interior
2021-07-29 02:01:02 +09:00
collett
ca663de5ed
update to 5.58, part of the opcodes are from github.com/Taezen
...
Co-authored-by: Taezen <Taezen>
2021-07-27 21:08:23 +09:00
collett
301bd61180
update to 5.55 hotfix
...
Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
627cf93b4c
fix performing
2021-02-25 21:28:58 +09:00
collett
2b8a25837e
a little bit more
2021-02-23 05:20:35 +09:00
Jeido Uran
39e898ad8f
manual opcodes update
2021-02-23 05:20:35 +09:00
collett
0ea81c094d
pickup correct PlayTime opcode
2021-02-19 02:40:27 +09:00
collett
bc4f7f490d
opcode part 2
2021-02-19 02:38:01 +09:00
collett
c4effc7e21
EquipSlotCategory reverted back or I updated the wrong enum last time? Anyway all values are checked manually and better naming.
2021-02-16 23:56:31 +09:00
collett
e976abd586
failed to count bytes
2021-02-16 23:56:31 +09:00
collett
9e9a0f80f9
merge known opcode from https://github.com/karashiiro/FFXIVOpcodes & discord, adding new opcode defines from them as well.
2021-02-16 23:56:30 +09:00
collett
f4b5c99c88
manual opcode & packet updates
2021-02-16 23:56:30 +09:00
collett
f5c9e56aa1
bug fixes and implement house exterior editing.
2021-02-06 05:18:26 +09:00
Adam
a5c15f321f
Merge pull request #706 from JeidoUran/opcodes
...
5.35 hotfix opcodes
2021-01-26 10:47:02 +11:00
Jeido
de160f96de
Several fixes and improvements
...
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
Jeido
e71becf2e3
5.35 hotfix opcodes
2021-01-23 17:17:39 +01:00
collett
3d4e39846c
implement diving
2020-11-16 17:11:05 +09:00
collett
0ec4c4e4fd
5.35 updates
2020-11-11 02:07:59 +09:00
karashiiro
a6e9c567ee
MiniCactpotInit opcode and documentation; MarketTaxRates tweak
2020-09-15 11:02:23 -07:00
karashiiro
669da79ac0
Toss in SkillHandler = 0x033C from Winter while we're at it
2020-08-15 15:27:05 -07:00
karashiiro
d4d8f36819
Remove UseMooch, this was renamed to InventoryTransaction at some point
2020-08-15 07:53:44 -07:00
karashiiro
ff5bc7823f
5.3 bulk update of opcodes
2020-08-12 11:37:34 -07:00
Caraxi
ba046002f1
Wow that was stupid
2020-06-27 18:52:52 +09:30
Caraxi
a95de16c4e
Add RetainerInformation packet definition
2020-06-27 18:41:59 +09:30