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496 commits

Author SHA1 Message Date
Mordred
349476c79f Added BattleTalk definitions 2022-02-07 18:41:59 +01:00
Mordred
e7eb8df433 Basic Task system, proper zone initializing 2022-01-20 21:37:14 +01:00
Mordred
79981909de Various smaller cleanups 2022-01-15 22:48:27 +01:00
Mordred
3b02afe99b Screenmessage when zoning, some effect packet 1 cleanup 2022-01-07 21:22:55 +01:00
Mordred
f0871c6217 Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage 2022-01-06 20:25:50 +01:00
Mordred
1e35da393f Fixed homepoint 2021-12-17 23:39:54 +01:00
Alice Ogeda
e07b182a19 add blacklist mgr + handlers + paging; 2021-12-13 22:36:29 -03:00
Alice Ogeda
5391af378a fix world expansion level; 2021-12-13 17:03:42 -03:00
Alice Ogeda
752c9904ce add expansionlvl to lobby charlist; 2021-12-05 20:08:21 -03:00
Mordred
55f9b0219f Added packethandler for linkshell leave / invite decline 2021-12-05 00:04:11 +01:00
Mordred
3023a78533 Send linkshell action result after creation of linkshells. 2021-12-03 22:21:18 +01:00
Mordred
e385522e52 Linkshell groundwork, events can now be implemented more easy 2021-12-02 22:58:36 +01:00
Mordred
7af6eda26e Merge branch 'ThreePointOh' of https://github.com/SapphireMordred/Sapphire into ThreePointOh 2021-12-02 20:36:12 +01:00
Mordred
c5bfed1ba9 Fix start town field 2021-12-02 20:32:31 +01:00
Alice Ogeda
36f348d6b7 Merge branch 'ThreePointOh' of https://github.com/SapphireServer/Sapphire into 3.0-friendlist 2021-12-01 21:30:22 -03:00
Alice Ogeda
3e73da6463 add initial friendlist impl; fix teri crash on login if commonlist is called; fix sql type and initial data on player creation; 2021-12-01 21:30:12 -03:00
Mordred
2fa9e2c11a Fixed persistant emotes 2021-12-01 01:03:36 +01:00
Mordred
48ed9da414 Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
Adam
a87572de2b
Merge pull request #729 from Skyliegirl33/develop
Update opcodes for 5.58 hotfix and fix CFCommenceHandler
2021-09-15 09:51:38 +10:00
Skyliegirl33
b0022f149e
Fix whitespaces 2021-09-14 00:18:37 +00:00
Taezen
b771630fd3 fix InitZone packet 2021-09-13 20:01:52 +02:00
Skyliegirl33
1f6b31dd4c Update opcodes and fix CFCommenceHandler 2021-09-13 18:53:53 +02:00
Taezen
55247a41f6 minor changes for the map implementation 2021-09-06 11:39:52 +02:00
Taezen
e8c7c83197 Map support 2021-08-30 10:16:05 +02:00
コレット
23b7b052a1
PublicContent support. (#720)
* PublicContent support.

* update code
2021-08-16 18:18:29 +10:00
コレット
b1e430cf39
CF register fix. (#719)
* CF register fix.

* typo
2021-08-10 16:55:10 +10:00
collett
b014b9265d housing edit interior 2021-07-29 02:01:02 +09:00
collett
ca663de5ed update to 5.58, part of the opcodes are from github.com/Taezen
Co-authored-by: Taezen <Taezen>
2021-07-27 21:08:23 +09:00
collett
301bd61180 update to 5.55 hotfix
Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
collett
627cf93b4c fix performing 2021-02-25 21:28:58 +09:00
collett
2b8a25837e a little bit more 2021-02-23 05:20:35 +09:00
Jeido Uran
39e898ad8f manual opcodes update 2021-02-23 05:20:35 +09:00
collett
0ea81c094d pickup correct PlayTime opcode 2021-02-19 02:40:27 +09:00
collett
bc4f7f490d opcode part 2 2021-02-19 02:38:01 +09:00
collett
c4effc7e21 EquipSlotCategory reverted back or I updated the wrong enum last time? Anyway all values are checked manually and better naming. 2021-02-16 23:56:31 +09:00
collett
e976abd586 failed to count bytes 2021-02-16 23:56:31 +09:00
collett
9e9a0f80f9 merge known opcode from https://github.com/karashiiro/FFXIVOpcodes & discord, adding new opcode defines from them as well. 2021-02-16 23:56:30 +09:00
collett
f4b5c99c88 manual opcode & packet updates 2021-02-16 23:56:30 +09:00
collett
f5c9e56aa1 bug fixes and implement house exterior editing. 2021-02-06 05:18:26 +09:00
Adam
a5c15f321f Merge pull request #706 from JeidoUran/opcodes
5.35 hotfix opcodes
2021-01-26 10:47:02 +11:00
Jeido
de160f96de Several fixes and improvements
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
Jeido
e71becf2e3 5.35 hotfix opcodes 2021-01-23 17:17:39 +01:00
collett
3d4e39846c implement diving 2020-11-16 17:11:05 +09:00
collett
0ec4c4e4fd 5.35 updates 2020-11-11 02:07:59 +09:00
karashiiro
a6e9c567ee MiniCactpotInit opcode and documentation; MarketTaxRates tweak 2020-09-15 11:02:23 -07:00
karashiiro
669da79ac0 Toss in SkillHandler = 0x033C from Winter while we're at it 2020-08-15 15:27:05 -07:00
karashiiro
d4d8f36819 Remove UseMooch, this was renamed to InventoryTransaction at some point 2020-08-15 07:53:44 -07:00
karashiiro
ff5bc7823f 5.3 bulk update of opcodes 2020-08-12 11:37:34 -07:00
Caraxi
ba046002f1 Wow that was stupid 2020-06-27 18:52:52 +09:30
Caraxi
a95de16c4e Add RetainerInformation packet definition 2020-06-27 18:41:59 +09:30