Mordred
|
28840bca52
|
Merge pull request #317 from perize/develop
EObj thing
|
2018-06-12 06:22:28 +02:00 |
|
Perize
|
7662b46628
|
EObj anim
|
2018-06-12 09:29:21 +09:00 |
|
NotAdam
|
463d56e76e
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
|
Mordred
|
04671e2e24
|
Cleanup cleanup cleanup
|
2018-06-03 19:31:03 +02:00 |
|
Mordred
|
738b09d5c5
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
Mordred
|
06b5113d78
|
Zone-Server should now start up fine again
|
2018-05-22 17:42:50 +02:00 |
|
Mordred
|
522010881d
|
Implemented quest flag getters and setters
|
2018-05-20 00:33:26 +02:00 |
|
goaaats
|
b2621bd5d6
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Adam
|
24a2de55e1
|
shouldn't default to a nonexistant onlinestatus...
|
2018-04-24 20:36:06 +10:00 |
|
Adam
|
7a64e5f33f
|
biscuit didn't copy my code correctly 😢
|
2018-04-24 20:34:36 +10:00 |
|
Biscuit Boy
|
6a6f5b4349
|
How did I not notice that....
|
2018-04-20 02:22:09 +10:00 |
|
Biscuit Boy
|
c78e33c53f
|
Spacing should go back here
|
2018-04-19 23:04:31 +10:00 |
|
Biscuit Boy
|
e4b9db8853
|
Must be a fire type
|
2018-04-19 23:02:24 +10:00 |
|
Biscuit Boy
|
77cb5d7d50
|
Digital Monsters?
|
2018-04-19 22:50:17 +10:00 |
|
Biscuit Boy
|
168cc7409b
|
I love me some style and wording fixes
|
2018-04-19 22:34:45 +10:00 |
|
Biscuit Boy
|
10eec1f954
|
Use that Gminvis yo
|
2018-04-19 22:30:23 +10:00 |
|
Biscuit Boy
|
51a1c020a1
|
Fixed Shitty commit mistake
|
2018-04-19 22:27:57 +10:00 |
|
Biscuit Boy
|
f815e3e3d2
|
Added status priority and made the invis check better
|
2018-04-19 22:22:20 +10:00 |
|
Biscuit Boy
|
22abaf9d23
|
Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
|
2018-04-18 21:00:20 +10:00 |
|
Adam
|
a1c531932c
|
fix infinite callback loop
|
2018-03-20 23:56:06 +11:00 |
|
Adam
|
dd8ed62430
|
eventPlay -> playScene, added playSceneChain
|
2018-03-20 22:08:25 +11:00 |
|
Adam
|
d7006574ac
|
proper festival handling (woah)
|
2018-03-20 20:30:05 +11:00 |
|
Adam
|
093f23c5c4
|
bgm is set correctly for instances
|
2018-03-15 20:48:35 +11:00 |
|
Mordred
|
855ae3e961
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
|
Mordred
|
83cb17610c
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
|
Mordred Admin
|
b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
ec0335b64a
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|
Mordred
|
22402651e9
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|
Adam
|
0de9fb05cf
|
better handling of EventStart IPC for instances
|
2018-03-05 22:40:11 +11:00 |
|
Adam
|
8fd1a2e3df
|
fix onEnterTerritory events
|
2018-03-05 22:10:14 +11:00 |
|
Adam
|
6255df16f2
|
fix rotation in objectspawn ipc and send it too
|
2018-03-04 17:41:17 +11:00 |
|
Maru
|
b7f2ed462e
|
🗣 💩
|
2018-03-02 08:13:45 -03:00 |
|
Maru
|
a61aef2c1e
|
Framework; Refactors, styling, other minor stuff;
|
2018-03-02 07:22:25 -03:00 |
|
Mordred
|
78d660a1ce
|
Object despawning added
|
2018-03-01 23:17:35 +01:00 |
|
Adam
|
810d71f262
|
move eobj/player spawnindex generation to common manager
|
2018-03-02 02:55:02 +11:00 |
|
Adam
|
af8cfeeb58
|
note to self
|
2018-02-28 23:58:11 +11:00 |
|
Adam
|
d024f0a396
|
fix eobj out of bounds allocation client crash
|
2018-02-28 23:53:20 +11:00 |
|
Mordred Admin
|
083a3aa239
|
Rearranged includes for potential speed increases
|
2018-02-28 10:26:03 +01:00 |
|
Mordred
|
e4d6711ad4
|
Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
|
2018-02-28 00:03:26 +01:00 |
|
Adam
|
6d6c3c0f90
|
eobj state cmd and some ontalk fixes
|
2018-02-27 23:05:42 +11:00 |
|
Adam
|
4afc9e91b7
|
eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
|
2018-02-27 02:13:01 +11:00 |
|
Adam
|
4137379853
|
fix possible null pointer access & eobj state update
|
2018-02-25 21:46:34 +11:00 |
|
Adam
|
8a3ed93fbc
|
redirect ontalk events inside instances to instancecontent ptr
|
2018-02-25 17:23:52 +11:00 |
|
Mordred
|
67c2cb7971
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
8cf15061d0
|
Fixed eventObject not using correct object id
|
2018-02-24 15:21:18 +01:00 |
|
Mordred
|
65242d2dee
|
Added onEnterTerritory for IC, also changed the way IC is called
|
2018-02-24 15:19:32 +01:00 |
|
Mordred
|
acee4d4b51
|
EObjects are now given a name and can be retrieved using it
|
2018-02-24 00:07:07 +01:00 |
|
Mordred
|
f9722b5e2e
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
692ca9d56e
|
More stuff moved over to actor baseclass
|
2018-02-22 18:12:36 +01:00 |
|
Mordred
|
cb9a93db6c
|
Added type checks for possibly object kinds
|
2018-02-22 17:06:30 +01:00 |
|