Adam
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6255df16f2
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fix rotation in objectspawn ipc and send it too
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2018-03-04 17:41:17 +11:00 |
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Maru
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b7f2ed462e
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🗣 💩
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2018-03-02 08:13:45 -03:00 |
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Maru
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a61aef2c1e
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Adam
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d024f0a396
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Adam
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416366c144
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director sequence/branch setters & debug command
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2018-02-28 22:25:18 +11:00 |
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Mordred Admin
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083a3aa239
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
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Mordred
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e4d6711ad4
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Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
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2018-02-28 00:03:26 +01:00 |
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Adam
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6d6c3c0f90
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eobj state cmd and some ontalk fixes
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2018-02-27 23:05:42 +11:00 |
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Mordred
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b9da9eed66
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Added all barebone scripts
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2018-02-26 23:43:19 +01:00 |
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Adam
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4afc9e91b7
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eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
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2018-02-27 02:13:01 +11:00 |
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Adam
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8a3ed93fbc
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redirect ontalk events inside instances to instancecontent ptr
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2018-02-25 17:23:52 +11:00 |
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Adam
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b6cfa339d6
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more opcodes
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2018-02-25 15:16:42 +11:00 |
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Mordred
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e548e148e5
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Simplified syntax for eobj registering, added test script for thousand maws
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2018-02-25 01:23:40 +01:00 |
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Mordred
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67c2cb7971
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Improved timing on instance starting
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2018-02-24 23:53:32 +01:00 |
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Mordred
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acee4d4b51
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EObjects are now given a name and can be retrieved using it
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2018-02-24 00:07:07 +01:00 |
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Mordred
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f9722b5e2e
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Mordred
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99520f4923
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More transitional work towards actors as base
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2018-02-22 22:15:32 +01:00 |
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Mordred
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692ca9d56e
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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6e5737f401
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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c1fb728a05
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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f12c431173
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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684735ee55
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Build fix
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2018-02-21 11:28:34 +01:00 |
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Mordred
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7073211411
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Started stripping actors - readding after rewrite
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2018-02-20 23:42:09 +01:00 |
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Mordred
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9a4e7533c6
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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ba511a23e2
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
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2018-02-19 22:00:32 +01:00 |
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Mordred
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7d916f7d86
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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c4206ee9bc
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Simplified in range logic
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2018-02-18 22:53:12 +01:00 |
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Mordred
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ddb4247588
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More zone refactoring, general style fixes
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2018-02-14 21:11:23 +01:00 |
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Mordred
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e8ab570502
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refactoring of session update loop in zone
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2018-02-14 20:44:35 +01:00 |
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Mordred Admin
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c54ebbe53c
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Cleaned up generated exd stuff
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2018-02-14 12:31:47 +01:00 |
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Mordred
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0d4b846e79
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Fixed an issue where offline chars were not removed properly
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2018-02-13 22:37:45 +01:00 |
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Mordred
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649bd7d8e6
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Further clean up in range stuff
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2018-02-11 23:52:44 +01:00 |
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Mordred
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cee84cd9ff
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In range containers no longer declared publicly
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2018-02-11 22:57:00 +01:00 |
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Adam
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31a9ed45a6
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move instance objects to zone from instancecontent
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2018-02-10 21:53:16 +11:00 |
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Adam
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3d1555209e
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rename objectcontrol -> objectspawn
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2018-02-10 21:51:02 +11:00 |
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Adam
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727207ec08
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Merge remote-tracking branch 'upstream/develop' into instancescripting
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2018-02-10 14:05:12 +11:00 |
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Adam
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2f6bc9e1eb
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instane obj spawning
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2018-02-10 14:03:59 +11:00 |
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Mordred
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1f415a0d05
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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01e22b679d
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instance objects, gameobj implementation
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2018-02-10 02:47:32 +11:00 |
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Adam
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d3bdd8856a
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instance scripting stuff
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2018-02-09 02:34:43 +11:00 |
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Mordred
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6cc95cc73e
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Merge pull request #247 from GokuWeedLord/develop
hierachyId dump + scripts structure cleanup
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2018-02-08 15:30:28 +01:00 |
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Mordred
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abf1194a7a
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comment added
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2018-02-08 15:29:46 +01:00 |
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goaaats
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cb787b44f5
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Handle via inRangeSet
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2018-02-08 15:25:59 +01:00 |
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goaaats
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9790594016
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Implement correct handling for private areas
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2018-02-08 15:05:29 +01:00 |
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Adam
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1e7c2adefb
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fix instance expire time
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2018-02-09 00:04:46 +11:00 |
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Adam
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bf404f7371
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restructure script folder hierachy to remove unnecessary build targets
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2018-02-08 23:28:52 +11:00 |
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Adam
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7528db3b83
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remove exddata from sapphire_zone
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2018-02-07 14:27:52 +11:00 |
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Mordred
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4e1c82c2be
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More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
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2018-02-07 00:00:48 +01:00 |
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Mordred
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c5692bbe05
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Style fix
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2018-02-06 00:03:08 +01:00 |
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Mordred
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78606873ae
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Basic director handling for instances, just the bare minimum so far
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2018-02-06 00:01:23 +01:00 |
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