Mordred
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d96c86853b
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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AriAvery
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3158df44a7
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less hosuing
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2018-07-16 17:58:42 +02:00 |
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AriAvery
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28d6c8fe61
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removed hosuing - created housing
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2018-07-16 17:51:17 +02:00 |
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AriAvery
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2054a87cf7
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Revert "fixed style #4"
This reverts commit 500b194762 .
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2018-07-16 16:21:01 +02:00 |
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AriAvery
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500b194762
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fixed style #4
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2018-07-16 16:13:39 +02:00 |
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AriAvery
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e4aeaaae8b
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added wardMaxNum
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2018-07-16 13:54:03 +02:00 |
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AriAvery
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d5b7520e22
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fixed style #3
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2018-07-16 12:37:04 +02:00 |
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AriAvery
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627a816f6e
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fixed style #2
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2018-07-16 12:05:51 +02:00 |
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AriAvery
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d31a33732c
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fixed style
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2018-07-16 11:58:25 +02:00 |
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AriAvery
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9aeba7a0b3
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init housing setup
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2018-07-15 23:59:15 +02:00 |
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Mordred
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5e280c9d05
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Added another trigger def and removed some debug prints
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2018-07-03 23:25:44 +02:00 |
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Mordred Admin
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a3d5dc8c26
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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b28a4e6776
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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Mordred Admin
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b2aeed0f8a
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred Admin
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50ba02ed27
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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d4133f19d9
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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7ee18f713f
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Rename m_territoryInstanceMap to m_territoryIdToInstanceGuidMap
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2018-07-01 21:36:35 +10:00 |
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Mordred
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671576b861
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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NotAdam
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766340fc2d
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instanceCommenceTime is set by a function that returns a uint
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2018-06-11 22:26:19 +10:00 |
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Biscuit Boy
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c38ab3a445
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Now erase zone from the set and removed count like talked about
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2018-04-22 01:13:37 +10:00 |
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Biscuit Boy
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333ec303bd
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Fixed making new zones
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2018-04-22 00:49:32 +10:00 |
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Adam
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d7006574ac
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proper festival handling (woah)
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2018-03-20 20:30:05 +11:00 |
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Mordred
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c4ec162f0f
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Improved handling of actors in zones generally
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2018-03-17 18:06:13 +01:00 |
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Mordred
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2d4d6c6579
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Fixed an issue where players were removed from the wrong zone
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2018-03-17 11:36:56 +01:00 |
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Adam
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15dd60534c
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some more initui figured out
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2018-03-17 01:25:44 +11:00 |
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Adam
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39df53f7d0
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make cf choose a random instance, fix territorymgr spawning event instances
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2018-03-16 21:40:59 +11:00 |
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Adam
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96bf9d506a
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don't start instance until all bound players are present
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2018-03-16 19:43:36 +11:00 |
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Adam
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00771da156
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instance player binding done, minor refactoring
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2018-03-16 16:56:43 +11:00 |
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Mordred
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efa0a81d9e
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Basics of instance binding system
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2018-03-15 23:37:21 +01:00 |
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Mordred
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fa198efbb5
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style fix
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2018-03-15 12:24:34 +01:00 |
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Mino
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1e19a7b0ae
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Implement director wide bgm
Warning: Not tested
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2018-03-15 19:57:35 +09:00 |
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Adam
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093f23c5c4
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
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Adam
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3f0cdfac73
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style points and packet def
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2018-03-15 18:06:12 +11:00 |
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Adam
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2456902467
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its magic
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2018-03-15 02:49:35 +11:00 |
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Adam
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f6a4edc6de
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magic numbers mason
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2018-03-15 02:36:16 +11:00 |
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Adam
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3baa7efa30
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reorganise event defs, make instance cutscene playback generic
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2018-03-13 20:06:34 +11:00 |
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Adam
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28ee0fd182
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proper event plays upon entering sastasha
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2018-03-13 17:57:52 +11:00 |
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Mino
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a33894f70a
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Add a qte event command
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2018-03-10 00:06:44 +09:00 |
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Mordred Admin
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250b1aef79
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
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Mordred Admin
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6ed1b274a3
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Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite
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2018-03-06 22:24:25 +01:00 |
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Mordred Admin
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b91e711834
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Adam
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32e10ec6e8
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make mordred happy
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2018-03-06 18:00:57 +11:00 |
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Adam
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df4ee95cf5
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if player already zoned into instance, don't teleport them back to start on zonein
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2018-03-06 14:26:35 +11:00 |
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Adam
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39e379747d
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auto hide entrance circle
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2018-03-06 13:33:10 +11:00 |
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Mordred
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ec0335b64a
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Mordred
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22402651e9
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
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Mordred
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97ae0ac742
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formatting
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2018-03-05 14:35:03 +01:00 |
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Mordred
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df29f674df
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formatting
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2018-03-05 14:34:34 +01:00 |
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Adam
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8fd1a2e3df
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fix onEnterTerritory events
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2018-03-05 22:10:14 +11:00 |
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