mordred
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1acacdbb3c
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Fixing code for consistency, const correctness, include tree and style.
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2019-01-24 12:10:31 +01:00 |
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goaaats
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8da67dd2c5
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Fix logging, Linux
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2019-01-23 23:50:31 +01:00 |
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goaaats
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25478e3a1c
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Spaces
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2019-01-23 21:36:26 +01:00 |
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goaaats
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258eb1d1ab
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Style
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2019-01-23 21:26:48 +01:00 |
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goaaats
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77d64697e9
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Merge branch 'develop' into pathfinding
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2019-01-23 23:09:02 +01:00 |
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Mordred
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2973b27e26
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Despawn and respawn dead bnpcs
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2019-01-23 22:37:55 +01:00 |
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goaaats
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1ac495192a
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Cleanup
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2019-01-23 21:10:53 +01:00 |
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goaaats
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9423a8576e
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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7552c08ae3
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Handle steps better
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2019-01-23 17:42:09 +01:00 |
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goaaats
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09ce04b37e
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change movement in BNpc
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2019-01-23 17:07:40 +01:00 |
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goaaats
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65e9d57880
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it works
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2019-01-22 00:41:18 +01:00 |
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goaaats
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30f4040774
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More pathfinding
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2019-01-21 18:25:22 +01:00 |
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goaaats
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1927b2b1a4
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More pathing
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2019-01-21 15:15:28 +01:00 |
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goaaats
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8c6c8bc787
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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78c0878610
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path things
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2019-01-21 02:42:47 +01:00 |
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Mordred
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239a98848e
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Fixed bnpc movement
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2019-01-20 23:49:43 +01:00 |
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Mordred
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b17ce80ce6
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BNpcs will now also initiate combat when being attacked, Death should reset them properly.
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2019-01-20 13:36:34 +01:00 |
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NotAdam
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53061e455e
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fix dead mobs following you around and beating you to death
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2019-01-20 19:14:35 +11:00 |
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Mordred
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c181e6de23
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Merge pull request #484 from itsMaru/develop
RNGManager PoC
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2019-01-20 00:39:50 +01:00 |
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Mordred
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c4d7160bff
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Fixed mobs not being killable and spawning will use the correct state
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2019-01-20 00:20:35 +01:00 |
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Maru
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81c190a9dd
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2019-01-19 21:20:31 -02:00 |
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Maru
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544538012d
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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Mordred
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d053e39ccb
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Hate list is now displayed for players
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2019-01-19 22:56:07 +01:00 |
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NotAdam
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cac23f2fd5
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fix bnpcs not despawning, stop passive mobs from aggroing the player
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2019-01-19 17:50:33 +11:00 |
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Mordred
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38acccea57
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Cleaned up bnppc code, fixed effect packet
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2019-01-19 01:15:17 +01:00 |
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Mordred
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77c4403a2c
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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328b8bf14d
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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Mordred
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b5ceae58fb
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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676e350388
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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Mordred
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cfabc721dd
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Fixed black screen on new character, fixed servernotice size, initial initui adjustments.
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2019-01-09 23:57:49 +01:00 |
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Adam
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3da3852861
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Merge pull request #471 from JeidoUran/crashes_fix
Several crashes fixed, GM Jump and Call fixed and closer to retail
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2019-01-09 18:58:06 +11:00 |
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Mordred
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11433f8ead
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Added a field for bluemage to player
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2019-01-08 23:58:14 +01:00 |
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Mordred
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195066b836
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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c4a8bfa3f8
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Merge pull request #473 from NotAdam/develop
move all configuration items to new config class
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2019-01-07 13:43:55 +01:00 |
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NotAdam
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cd1d8f8126
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lobby works again with new config stuff
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2019-01-07 23:00:09 +11:00 |
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Mordred
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5232909ccb
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Extended schema for spawnpoints
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2019-01-06 23:34:19 +01:00 |
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JeidoUran
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9c90b34c2b
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Added prepareZoning research + fixed typo
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2019-01-06 16:32:06 +01:00 |
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NotAdam
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c15f9be174
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move all the old config calls to the new config object
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2019-01-07 00:03:48 +11:00 |
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Mordred
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f7fa30101a
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Added fmt for sendNotice and sendUrgent, have not ported appearances yet
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2019-01-05 14:53:42 +01:00 |
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Mordred
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7f00c34f90
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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mordred
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d6ec45b048
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Converting logging calls
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2019-01-04 12:34:19 +01:00 |
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Mordred
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51ee602e43
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Moved tools to oos build aswell
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2019-01-02 23:40:34 +01:00 |
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Mordred
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789127691a
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Merge remote-tracking branch 'origin/housing' into develop
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2019-01-01 15:06:42 +01:00 |
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Mordred
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ade2dece10
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Moved cmake logic to root cmakelists
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2018-12-31 13:54:31 +01:00 |
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NotAdam
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4d35888b27
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#448 - Place character correctly on entering a house
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2018-12-30 18:48:45 +11:00 |
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NotAdam
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79ed3d63d9
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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581a4bb54f
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fix items being dropped from globalitem when moving to house inv
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2018-12-29 21:51:43 +11:00 |
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NotAdam
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4d9802bdbb
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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