Adam
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bb35edd56b
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fix rotation in objectspawn ipc and send it too
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2018-03-04 17:41:17 +11:00 |
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Maru
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77c044cd9d
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🗣 💩
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2018-03-02 08:13:45 -03:00 |
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Maru
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b3318f14a3
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Adam
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439eeaaaf9
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Adam
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841e292e9b
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director sequence/branch setters & debug command
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2018-02-28 22:25:18 +11:00 |
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Mordred Admin
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72e8fa36e8
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
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Mordred
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fae163eafa
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Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
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2018-02-28 00:03:26 +01:00 |
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Adam
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d4c3250ab0
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eobj state cmd and some ontalk fixes
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2018-02-27 23:05:42 +11:00 |
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Mordred
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8e41e35a4e
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Added all barebone scripts
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2018-02-26 23:43:19 +01:00 |
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Adam
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efd00c719f
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eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
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2018-02-27 02:13:01 +11:00 |
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Adam
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3cf0a233b1
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redirect ontalk events inside instances to instancecontent ptr
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2018-02-25 17:23:52 +11:00 |
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Adam
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1235ce264b
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more opcodes
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2018-02-25 15:16:42 +11:00 |
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Mordred
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8504ee7e12
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Simplified syntax for eobj registering, added test script for thousand maws
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2018-02-25 01:23:40 +01:00 |
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Mordred
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2ce7d91096
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Improved timing on instance starting
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2018-02-24 23:53:32 +01:00 |
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Mordred
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7bf58b315a
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EObjects are now given a name and can be retrieved using it
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2018-02-24 00:07:07 +01:00 |
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Mordred
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0a177c3470
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Mordred
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d05f523eb9
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More transitional work towards actors as base
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2018-02-22 22:15:32 +01:00 |
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Mordred
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8b5d30802d
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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c2a95a2d7e
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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b8a366fb29
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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8e38ffdb56
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Build fix
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2018-02-21 11:28:34 +01:00 |
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Mordred
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322dce393d
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Started stripping actors - readding after rewrite
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2018-02-20 23:42:09 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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6ec8601214
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
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2018-02-19 22:00:32 +01:00 |
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Mordred
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4457a45aa3
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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7fddb75c46
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Simplified in range logic
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2018-02-18 22:53:12 +01:00 |
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Mordred
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50f90d960b
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More zone refactoring, general style fixes
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2018-02-14 21:11:23 +01:00 |
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Mordred
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48162e2966
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refactoring of session update loop in zone
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2018-02-14 20:44:35 +01:00 |
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Mordred Admin
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df61b53d1a
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Cleaned up generated exd stuff
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2018-02-14 12:31:47 +01:00 |
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Mordred
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8bcd5f8fe5
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Fixed an issue where offline chars were not removed properly
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2018-02-13 22:37:45 +01:00 |
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Mordred
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63a06dba44
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Further clean up in range stuff
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2018-02-11 23:52:44 +01:00 |
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Mordred
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66d7dbab4f
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In range containers no longer declared publicly
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2018-02-11 22:57:00 +01:00 |
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Adam
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530cf8a37a
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move instance objects to zone from instancecontent
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2018-02-10 21:53:16 +11:00 |
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Adam
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d51c5924c5
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rename objectcontrol -> objectspawn
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2018-02-10 21:51:02 +11:00 |
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Adam
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bc5004598d
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Merge remote-tracking branch 'upstream/develop' into instancescripting
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2018-02-10 14:05:12 +11:00 |
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Adam
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32f0e30e8e
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instane obj spawning
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2018-02-10 14:03:59 +11:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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0c54d41304
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instance objects, gameobj implementation
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2018-02-10 02:47:32 +11:00 |
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Adam
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61dfd16d7b
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instance scripting stuff
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2018-02-09 02:34:43 +11:00 |
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Mordred
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1f40bcf91b
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Merge pull request #247 from GokuWeedLord/develop
hierachyId dump + scripts structure cleanup
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2018-02-08 15:30:28 +01:00 |
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Mordred
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76dcba3f7f
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comment added
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2018-02-08 15:29:46 +01:00 |
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goaaats
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38661033fa
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Handle via inRangeSet
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2018-02-08 15:25:59 +01:00 |
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goaaats
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2383fb4321
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Implement correct handling for private areas
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2018-02-08 15:05:29 +01:00 |
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Adam
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bb5c97ed2f
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fix instance expire time
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2018-02-09 00:04:46 +11:00 |
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Adam
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6f84e9ef41
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restructure script folder hierachy to remove unnecessary build targets
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2018-02-08 23:28:52 +11:00 |
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Adam
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f94a8ceee5
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remove exddata from sapphire_zone
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2018-02-07 14:27:52 +11:00 |
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Mordred
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0cb304083d
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More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
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2018-02-07 00:00:48 +01:00 |
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Mordred
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59da08be28
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Style fix
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2018-02-06 00:03:08 +01:00 |
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Mordred
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0d75ba0096
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Basic director handling for instances, just the bare minimum so far
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2018-02-06 00:01:23 +01:00 |
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