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132 commits

Author SHA1 Message Date
Arazati
4c75f1fd32 implement dyeing items + show dyes in examine 2020-03-14 00:57:09 -07:00
collett
29da401de7 Fix moundId type. 2020-01-23 22:43:16 +09:00
collett
d4afee03a6 Implement mount action. 2020-01-23 22:36:01 +09:00
collett
60e701dbdd enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
NotAdam
2cf93ce861 fix linux build 2020-01-06 20:23:03 +11:00
コレット
4deac81abd Merge branch 'develop' into action 2020-01-06 00:37:57 +09:00
collett
bf247276b5 Minor tweaks and code clean up. 2020-01-05 20:49:50 +09:00
NotAdam
8fa3a7d3f4 Merge branch 'develop' into exit_poprange 2020-01-05 20:06:31 +11:00
collett
e8dcef63ba Action system updates. 2020-01-05 17:09:27 +09:00
collett
352a0ac823 Fix event battle. 2020-01-03 22:47:01 +09:00
collett
bd1b23c834 Fix social list. 2020-01-03 05:24:06 +09:00
kbasikhin
4c4fff58ce using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
Mordred
1c78f9835e Fixed housing opcodes 2019-10-28 22:18:23 +01:00
Mordred
f87aa5d488 Apply rotation properly when using zoneline / aetheryte 2019-10-27 08:26:48 +01:00
Mordred
79764da844 Fixed popranges not being found 2019-10-22 22:34:34 +02:00
Mordred
b17af41e67 Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
431948f7f8 proper sequencing now I think 2019-08-09 17:50:31 +10:00
NotAdam
78aade9cea kinda working effect packets 2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
bd1130fe73 switch from binary to blobs, fix known array sizes in player obj 2019-07-06 15:00:26 +10:00
NotAdam
0efcfefa8c cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
5dc4b94f10 some cleanup, move lobby to Sapphire::Lobby 2019-06-03 00:21:58 +10:00
NotAdam
eb5431a80e move lobby to Sapphire::Lobby, move common lib to Sapphire::Common 2019-06-02 23:28:19 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
591f57cec2 fix a crash where !instance bind is used incorrectly, better getter name 2019-05-07 22:10:55 +10:00
Mordred
fc2c3248de Some naming changes for actions 2019-04-28 23:34:43 +02:00
JeidoUran
39a5f25478 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
1c8ca42d6c use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
e09637c20e More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
8d1b25eaa1 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
be4d961116 eobj_parser also parses questbattles now 2019-03-31 13:06:37 +02:00
Mordred
b38da7c7cf Do not unlock all minions by default 2019-03-31 11:39:24 +02:00
NotAdam
aac14164b8 add malformed packet check back in and handle lobby connections better 2019-03-26 17:33:00 +11:00
mordred
bd497a74a9 Great improved connection stability when connecting to a remote world-server 2019-03-20 09:15:57 +01:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
mordred
3e4964e65c Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
Mordred
e34c4a805c Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
2019-03-08 00:08:10 +01:00
Mordred
34b437e16d Improving log readability for client actions 2019-02-24 11:10:55 +01:00
NotAdam
7ecbbd07c7 cleanup some unneeded log output 2019-02-11 14:51:56 +11:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
NotAdam
7ccea66120 refactor ActionInterruptType and move it into common 2019-02-10 21:21:34 +11:00