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38 commits

Author SHA1 Message Date
NotAdam
4e3edbbcd2 remove more boost 2018-10-25 12:44:51 +11:00
Squall Leonhart
62a5bcb8cb Fixes disappearing soul crystals on re-logging. 2018-10-15 21:38:39 +03:00
root
7fdcc53af8 Various small cleanups 2018-09-26 08:47:22 -04:00
root
2228979cd1 Fixed a couple compiler warnings 2018-09-26 03:32:43 -04:00
Mordred
6ff116a9e1 Inventory fix 2018-09-17 22:52:57 +02:00
Mordred
0d767e4986 Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
Mordred
89a9b16555 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
NotAdam
7f448494ed EquipSlot -> GearSetSlot 2018-08-25 22:56:46 +10:00
Mordred
2f814ca60e Inventory Overhaul wrapup 2018-07-26 23:40:46 +02:00
NotAdam
460d4c79b7 the last commit was shit, now it's done properly 2018-07-26 23:37:12 +10:00
NotAdam
47f86e13c7 improve behaviour for creating items with correct max stack sizes 2018-07-26 23:29:58 +10:00
NotAdam
791f934a2d fix loading of currency/crystal items 2018-07-26 23:12:02 +10:00
Mordred
8555f3060f Not compilable atm, still moving stuff around 2018-07-24 23:58:08 +02:00
Mordred
4308757379 fixes #122 - Searchmessages wont be overwritten anymore 2018-07-12 20:01:38 +02:00
Mordred
c12c0b1d99 Groundwork for pose, still needs to be added to spawn / initui 2018-07-11 23:52:24 +02:00
NotAdam
467bcf4163 persist emotes now persist through logout/login 2018-07-11 18:07:48 +10:00
Mordred
3dcb7c3629 #329 Fixed relogging while persistent emote is on ( restting state to idle ) 2018-07-09 22:34:56 +02:00
NotAdam
0fa55e3d9a fix searchinfo update, add searchinfo ipc struct 2018-07-07 16:50:11 +10:00
Mordred Admin
50ba02ed27 Removed old GamePacket 2018-07-03 09:20:09 +02:00
NotAdam
463d56e76e remove old XMLConfig completely and implement new ConfigMgr 2018-06-11 02:34:26 +10:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
goaaats
b2621bd5d6 Added SQL field for EquipDisplayFlags, fixed Legacy Mark 2018-05-17 20:46:11 +02:00
Mordred
83cb17610c WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
ec0335b64a Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Maru
a61aef2c1e Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Adam
810d71f262 move eobj/player spawnindex generation to common manager 2018-03-02 02:55:02 +11:00
Mordred
692ca9d56e More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Adam
48a1fd502a add todo note 2018-02-15 19:44:54 +11:00
Adam
cb44147564 fix compile warning 2018-02-15 19:27:44 +11:00
Mordred Admin
c54ebbe53c Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Mordred
1f415a0d05 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
Mordred
c36dec91d5 Reconnecting during an instance now possible 2018-02-04 17:46:46 +01:00
goaaats
8a5d497c21 zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
Adam
ea47861f33 base implementation of instance creation 2018-01-28 23:53:58 +11:00
Mordred
35a2c6db09 Replacement of old ZoneMgr 2018-01-27 23:52:49 +01:00
Adam
3a05770330 Merge remote-tracking branch 'upstream/native_scripting' into fix/set-classjob 2017-12-27 12:52:23 +11:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Actor/PlayerSql.cpp (Browse further)