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636 commits

Author SHA1 Message Date
collett
5defe73558 let global effect counter starts at 1 so the first status in each zone is not ignored by the client 2024-06-12 04:55:55 +09:00
collett
9ef7a8642d fix status effect client crash 2024-06-12 03:15:36 +09:00
collett
b5b3e086dc dupe the last entry in level table to make sure we are not reading invalid memory.
also disable some old opcode
2024-06-12 02:53:18 +09:00
collett
1f946c9f2e update to 6.58h2 2024-06-11 04:29:44 +09:00
Liam
1a20febd8a update for tcp oodle 2023-05-03 00:13:19 -04:00
Maple
71eb8dcf42 Fix building on gcc 2023-03-07 09:38:09 -03:00
Moydow
445597a639 add LandAvailability packet
New packet introduced in 6.1 that tells the client on clicking on a housing placard, whether the property is available by lottery or first-come-first-served, private or FC, etc.
2023-03-04 00:11:02 +00:00
Moydow
9cc0b01b3b fix LandFlagsSlot
What was previously listed as "apartment" should be the private chambers in a FC house, and the unknown value should be apartments
2023-03-04 00:09:44 +00:00
Moydow
fe10e55118 make isFcHouse actually based on FC houses 2023-03-04 00:07:44 +00:00
Moydow
fbe38df8fa Better detection of housing subdivisions 2023-03-04 00:07:01 +00:00
Moydow
569fe373d1 update for Empyreum 2023-03-04 00:06:38 +00:00
Rey
6f186d8126 Readded the isHq code in PlayerQuest as suggested by collett 2023-03-02 12:04:19 -06:00
Rey
6ff45f7c5d Merge branch '6.31_Hotfix_Windows' (from unofficial forks) into Sapphire6.31
You can login to current retail (6.31 Hotfix) but also requires some new
fanagling with oodle.
2023-03-02 10:50:31 -06:00
Rey
b431e3bf13 Patch 6.31 Hotfix works and you can login. 2023-03-02 00:19:08 -06:00
コレット
f608e1e8cf
Insert entities back into zone caches to make MapMgr happy. (#900) 2023-02-17 07:58:06 +01:00
Mordred
7deb52dac0
Merge pull request #877 from collett8192/service_workaround
Service locator workaround for Visual Studio.
2023-02-09 07:56:48 +01:00
collett
eb30d66788 Service locator workaround for Visual Studio. 2023-02-07 06:39:42 +09:00
collett
c4695ba3fd preserve chara effects across zones and show them to other in range players. 2023-02-07 06:10:46 +09:00
collett
df35893d8f custom unlock options in PlayerSetup. 2023-02-07 06:10:43 +09:00
Skyliegirl33
ea27ff3a55 Gearset handler, mount item action, some GLA starting quests.
This is #732 with 25eaa62fa0 merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
collett
14860047b6 First batch of 5.58 updates:
- Common defs, ActorControls and packet updates (more to come later).
  - Haste added to chara base stats for later use.
  - Acquiring HQ items support (HQ status not yet saved to db, need table modification).
  - Event item support.
  - Load more default zones.
  - Quest related debug commands.
2023-02-06 02:32:21 +09:00
Tahir
ee11c313ab Fix vs2022 build 2023-02-05 08:41:32 +09:00
collett
5d6aa369dc Fix item count in container. 2023-02-05 07:24:25 +09:00
collett
0d6a0719de fix quest battles which are using InstanceContent instead of QuestBattle. 2023-02-05 07:22:14 +09:00
collett
616b12c695 Fix OutsideRange event. 2023-02-05 07:20:29 +09:00
collett
459fa4865b fix merge error 2023-02-05 07:18:31 +09:00
Mordred
ec7195639e Removed unused cell logic 2023-02-05 07:18:31 +09:00
Mordred
a9a628fe47 Updated EventHandlerTypes 2023-02-05 07:18:31 +09:00
Mordred
a56eec5d32 Fallback to entranceRect if no entrance circle is found in instance 2023-02-05 07:18:30 +09:00
Mordred
a84d0f4154 Map previously unmapped eobj and enpc
# Conflicts:
#	src/world/Manager/EventMgr.cpp
2023-02-05 07:18:30 +09:00
collett
1e7176b3d8 minor fix 2023-01-26 22:30:42 +09:00
collett
3624b4374f Handle house removing.
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
Maple
f13bae27f7 Minor player fixes 2023-01-26 07:11:56 -03:00
Maple
9e3d2127cb Update Player array 2023-01-26 03:21:17 -03:00
Maple
41423b431a Fix ExdData for Patch 6.31 2023-01-26 03:08:54 -03:00
Taezen
52d83465a1 remove completed quest properly 2021-09-29 15:43:15 +02:00
collett
413c69aa41 container db fix 2021-09-17 02:07:15 +09:00
Adam
1689b3fd1a
Merge pull request #730 from collett8192/patch
fix the loading of some quest battles
2021-09-15 19:16:20 +10:00
collett
1fa5aadf1c update proper event type check 2021-09-15 16:55:45 +09:00
collett
0fe75c373e fix the loading of some quest battles 2021-09-15 01:24:02 +09:00
Skyliegirl33
1f6b31dd4c Update opcodes and fix CFCommenceHandler 2021-09-13 18:53:53 +02:00
collett
e360dadb95 fix duty info remaining on client after leaving 2021-09-13 05:29:53 +09:00
collett
378e5d75bc fix wrong value used to determine armory container for swapped out equipment. 2021-09-12 00:18:04 +09:00
Taezen
71b459ba62 fix for previous quest and quest lock check 2021-09-11 14:00:04 +02:00
collett
46ce78aa45 Correctly removes players from their cells when leaving zone, fixes mob-in-city problem. 2021-09-11 00:52:59 +09:00
collett
26f0b7f88f load quest icon correctly after finishing a quest. 2021-09-10 18:28:39 +09:00
Adam
0ebc900cc4
Merge pull request #721 from Taezen/develop-map
Including support for basic map icons
2021-09-08 20:47:31 +10:00
Taezen
322a7bb4c2 better naming 2021-09-08 11:25:16 +02:00
Taezen
774d16667d little map manager rework 2021-09-07 16:50:13 +02:00
Taezen
55247a41f6 minor changes for the map implementation 2021-09-06 11:39:52 +02:00