collett
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5b05900455
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refreshed status keeps its old last tick time
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2020-01-14 17:38:09 +09:00 |
|
collett
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271edea8ec
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fix dots & hots first tick not working
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2020-01-14 17:37:25 +09:00 |
|
collett
|
4592f955a3
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Implement lucid dreaming.
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2020-01-14 17:15:05 +09:00 |
|
collett
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32b677ad4d
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Merge remote-tracking branch 'remotes/origin/develop' into action_data_update_pr
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2020-01-14 17:10:54 +09:00 |
|
collett
|
8698ea415a
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clean up
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2020-01-14 17:02:11 +09:00 |
|
collett
|
4485f22040
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Merge branch 'misc_fix' into develop_c
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2020-01-13 19:36:20 +09:00 |
|
collett
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fc66254da3
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more animation lock stuff
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2020-01-13 17:58:07 +09:00 |
|
collett
|
d62b32b4c1
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-13 03:49:38 +09:00 |
|
collett
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685fd9c3bf
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move applyShieldProtection to chara
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2020-01-13 03:49:25 +09:00 |
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collett
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f5b6dc7282
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-13 03:06:07 +09:00 |
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collett
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0573138e1b
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Implement shield buff, and script for adloquium as a demo.
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2020-01-13 03:05:54 +09:00 |
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collett
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df472ae3e3
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 21:17:48 +09:00 |
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collett
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659786590c
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cannot absorb more than target remaining hp
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2020-01-12 21:17:36 +09:00 |
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collett
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86e37ef7f7
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 20:59:00 +09:00 |
|
collett
|
511fc2b35a
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Implement hp absorb.
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2020-01-12 20:58:32 +09:00 |
|
collett
|
57635ac69b
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 18:19:39 +09:00 |
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collett
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b9eaef6a85
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must be correct combo to apply status if a combo action is used.
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2020-01-12 18:19:23 +09:00 |
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collett
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2ba1c4d940
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 18:00:57 +09:00 |
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collett
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64a1c4033b
|
Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
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2020-01-12 17:46:18 +09:00 |
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collett
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30461e8583
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 03:48:53 +09:00 |
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collett
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e08643f380
|
Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
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2020-01-12 03:29:52 +09:00 |
|
collett
|
b83c70589e
|
scale npc aa damage base on level
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2020-01-11 21:37:07 +09:00 |
|
collett
|
fecd838fe7
|
Merge branch 'misc_fix' into action_data_update
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2020-01-11 21:05:10 +09:00 |
|
collett
|
36fe4a72e6
|
Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 21:05:01 +09:00 |
|
collett
|
0620aaa932
|
Update EffectResult packet and send proper animation lock time.
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2020-01-11 21:02:11 +09:00 |
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collett
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8d7c6f5188
|
Actually it is working and I'm going to do a separate PR alongside with some other related changes.
This reverts commit ed51e1537e .
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2020-01-11 20:54:24 +09:00 |
|
collett
|
a2958601a1
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Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 19:40:38 +09:00 |
|
collett
|
ed51e1537e
|
this seems like a better value matching retail experience after playing with some artificial latency, and set the not functioning value just to match retail packet.
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2020-01-11 19:39:18 +09:00 |
|
collett
|
a556d8dce4
|
fix status applying too fast.
|
2020-01-11 18:05:12 +09:00 |
|
collett
|
3b140f36d3
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Merge remote-tracking branch 'remotes/origin/develop' into action_data_update
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2020-01-11 17:53:58 +09:00 |
|
Adam
|
5d5763c74e
|
Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:42:19 +11:00 |
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collett
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b15864b541
|
move attack type enum to common.h
|
2020-01-11 16:33:19 +09:00 |
|
NotAdam
|
755c6b55c0
|
fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
|
collett
|
0724364d69
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update attackType.
remove healType as such thing does not exist.
|
2020-01-10 23:42:20 +09:00 |
|
collett
|
896ce73175
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Generic action handler update with status support.
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2020-01-10 21:24:35 +09:00 |
|
Adam
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38392be3bf
|
Merge pull request #625 from collett8192/crit_and_dh
Critical and direct hit.
|
2020-01-09 12:03:49 +11:00 |
|
collett
|
f7f44e9c15
|
rename
|
2020-01-08 18:28:19 +09:00 |
|
collett
|
00d8c0eef7
|
Fix shop packet.
|
2020-01-08 18:26:11 +09:00 |
|
collett
|
ddb08ff59c
|
rip vs2019 right click rename
|
2020-01-08 17:59:02 +09:00 |
|
collett
|
4bdfb1ef1f
|
oops
|
2020-01-08 17:32:15 +09:00 |
|
collett
|
76a9e1eca3
|
effect entry field rename
|
2020-01-08 17:21:01 +09:00 |
|
collett
|
c460b007a1
|
less op test value
|
2020-01-07 19:46:07 +09:00 |
|
collett
|
586a1ab0bb
|
crit & dh
|
2020-01-07 19:16:13 +09:00 |
|
collett
|
5083b51bf2
|
Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
|
2020-01-06 19:57:18 +09:00 |
|
collett
|
c696cb2c80
|
Allow action scripts to add effect.
|
2020-01-06 19:25:01 +09:00 |
|
NotAdam
|
204ff7ec84
|
fix linux build
|
2020-01-06 20:23:03 +11:00 |
|
collett
|
05480df1d9
|
no need to return the list
|
2020-01-06 17:52:45 +09:00 |
|
collett
|
4e11690a45
|
Fix skill animation for other players.
|
2020-01-06 04:31:09 +09:00 |
|
コレット
|
4c324bf602
|
Merge branch 'develop' into action
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2020-01-06 00:37:57 +09:00 |
|
collett
|
cfd23755fb
|
combo fix
|
2020-01-06 00:25:42 +09:00 |
|