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18 commits

Author SHA1 Message Date
GokuWeedLord
a59b3185e3 cleanup aetheryte code, refactor aetheryte/aethernet scriptid
also revert changes in regards to debugcommandptr, out of scope of this PR
2017-12-12 20:28:57 +11:00
GokuWeedLord
0e7115f8a5 aethernet works again 2017-12-12 17:29:31 +11:00
GokuWeedLord
c08c57f928 fix interactions getting locked in unhandled ontalk events 2017-12-12 14:58:50 +11:00
GokuWeedLord
5f68dcdbd3 refactor ability to action so it's consistent with the rest 2017-12-12 13:17:55 +11:00
GokuWeedLord
723c1b9490 script debug command, switch script info to a class 2017-12-12 01:45:24 +11:00
GokuWeedLord
742892e206 use references to actor in script, name scripts better 2017-12-11 22:21:37 +11:00
GokuWeedLord
388adacf3b loading works, sprint works 2017-12-11 21:10:54 +11:00
GokuWeedLord
6b63d22391 base scripts init code, call init before zone init for onZoneInit callback 2017-12-10 23:51:06 +11:00
GokuWeedLord
c4e8a82df1 building finally works 💦 💦 💦 2017-12-10 02:49:22 +11:00
GokuWeedLord
230fc78c04 oh my god it finally fucking builds without issue 2017-12-10 01:52:03 +11:00
Mordred Admin
a77772bc9d Massive chunk of refactoring. Mainly includes and namespaces 2017-12-08 15:38:25 +01:00
Mordred Admin
4d47ed478b Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time 2017-12-08 11:46:47 +01:00
Mordred
cf29b9e80c More code quality improvment in script manager 2017-11-28 17:22:19 +01:00
Ay'yaruq Dotharl
9e900520a6
Fix #183 hardcoded Chai scripts path 2017-11-26 00:38:33 +11:00
GokuWeedLord
5d9ab6fe48 gm command fix, quest debug output change 2017-10-21 19:21:43 +11:00
Maru
d620f0763d Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Mordred
3ecc1e6f14 more restructuring 2017-08-19 00:18:40 +02:00
Mordred
432d979c73 Forgot script folder 2017-08-18 17:29:36 +02:00