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1033 commits

Author SHA1 Message Date
Adam
6d6c3c0f90 eobj state cmd and some ontalk fixes 2018-02-27 23:05:42 +11:00
Adam
7a7674b943 restructure instance script folder 2018-02-27 17:08:38 +11:00
Mordred
a7bef9e244 Added instance script dumper 2018-02-26 23:50:50 +01:00
Mordred
b9da9eed66 Added all barebone scripts 2018-02-26 23:43:19 +01:00
Mordred
c4cbf256e3
Merge pull request #255 from GokuWeedLord/actor_rewrite
fix possible null pointer access & eobj state update
2018-02-26 22:06:31 +01:00
Mordred
0e64bf76d2
Update Sastasha.cpp 2018-02-26 19:33:31 +01:00
Adam
4afc9e91b7 eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs 2018-02-27 02:13:01 +11:00
Adam
4137379853 fix possible null pointer access & eobj state update 2018-02-25 21:46:34 +11:00
Mordred
3257522d31
Merge pull request #254 from GokuWeedLord/actor_rewrite
opcodes, ontalk handling in instances, build fix (maybe)
2018-02-25 09:41:27 +01:00
Adam
c210b5ebef cmake test 2018-02-25 17:24:00 +11:00
Adam
8a3ed93fbc redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Adam
b6cfa339d6 more opcodes 2018-02-25 15:16:42 +11:00
Mordred
e548e148e5 Simplified syntax for eobj registering, added test script for thousand maws 2018-02-25 01:23:40 +01:00
Mordred
67c2cb7971 Improved timing on instance starting 2018-02-24 23:53:32 +01:00
Mordred
8cf15061d0 Fixed eventObject not using correct object id 2018-02-24 15:21:18 +01:00
Mordred
65242d2dee Added onEnterTerritory for IC, also changed the way IC is called 2018-02-24 15:19:32 +01:00
Mordred
c7e15bf52a Use make shared in instance scripts for eobjs 2018-02-24 09:40:44 +01:00
Mordred
acee4d4b51 EObjects are now given a name and can be retrieved using it 2018-02-24 00:07:07 +01:00
Mordred
f9722b5e2e EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
c53642bf7d Warrior of light in init ui 2018-02-22 23:13:31 +01:00
Mordred
99520f4923 More transitional work towards actors as base 2018-02-22 22:15:32 +01:00
Mordred
692ca9d56e More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Mordred
cb9a93db6c Added type checks for possibly object kinds 2018-02-22 17:06:30 +01:00
Mordred
6e5737f401 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
29918f5807 Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now 2018-02-21 23:30:35 +01:00
Mordred
c1fb728a05 In range restructuring 2018-02-21 18:06:52 +01:00
Mordred
f12c431173 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
684735ee55 Build fix 2018-02-21 11:28:34 +01:00
Mordred
7073211411 Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Mordred
9a4e7533c6 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
ba511a23e2 Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
2018-02-19 22:00:32 +01:00
Mordred
7d916f7d86 Changeing base access type of actors to gameobject 2018-02-18 23:48:51 +01:00
Mordred
c4206ee9bc Simplified in range logic 2018-02-18 22:53:12 +01:00
Mordred
62f69040b4 Added comment to spawn packet indicating field meaning of type 2018-02-18 02:12:15 +01:00
Mordred
237d3cc7a6 Added Waymarks trigger to enum, fixed initial array sizes for new chars 2018-02-18 02:05:25 +01:00
Mordred
883916aa48 More cleanup of actionhandler 2018-02-18 01:50:20 +01:00
Mordred
1f37416202 Actionhandler cleaned up a bit 2018-02-17 01:20:40 +01:00
Mordred
b9a78b72fd Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2018-02-15 23:50:40 +01:00
Mordred
b8cbdf3fa5 removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
Mordred
66d029467b
Merge pull request #253 from GokuWeedLord/develop
fix compile warning
2018-02-15 10:12:07 +01:00
Adam
48a1fd502a add todo note 2018-02-15 19:44:54 +11:00
Adam
cb44147564 fix compile warning 2018-02-15 19:27:44 +11:00
Mordred
ddb4247588 More zone refactoring, general style fixes 2018-02-14 21:11:23 +01:00
Mordred
e8ab570502 refactoring of session update loop in zone 2018-02-14 20:44:35 +01:00
Mordred
b95d741cd8 Build fix... 2018-02-14 19:17:10 +01:00
Mordred
d7f8b55b08 Appveyor fix 2018-02-14 18:24:59 +01:00
Mordred Admin
2e3a596c2d Actually generate the version strings correctly 2018-02-14 14:46:18 +01:00
Mordred Admin
c54ebbe53c Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Mordred
0d4b846e79 Fixed an issue where offline chars were not removed properly 2018-02-13 22:37:45 +01:00
Mordred
607143ea7c updated submodule 2018-02-13 19:37:04 +01:00