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6109 commits

Author SHA1 Message Date
Mordred
796967b300 Missed one 2019-03-17 22:26:14 +01:00
Mordred
11e06540b2 Added SubWil020
Changed the way QuestFlags are indexed to directly mimic retail.
This should make implementing new quests more straight forward as
indices can be used as they appear in the decompiled scripts.
2019-03-17 22:25:52 +01:00
Mordred
67a9b3cc5a Added SubWil020
Changed the way QuestFlags are indexed to directly mimic retail.
This should make implementing new quests more straight forward as
indices can be used as they appear in the decompiled scripts.
2019-03-17 22:25:52 +01:00
Mordred
4f8d4a6074 Merge pull request #532 from NotAdam/develop
add missing zonepositions, use move semantics for framework constructor
2019-03-17 11:21:33 +01:00
Mordred
a2a06ce42f
Merge pull request #532 from NotAdam/develop
add missing zonepositions, use move semantics for framework constructor
2019-03-17 11:21:33 +01:00
NotAdam
815acb2b09 move default constructors for SapphireAPI to header 2019-03-17 21:10:20 +11:00
NotAdam
62060d78c1 move default constructors for SapphireAPI to header 2019-03-17 21:10:20 +11:00
NotAdam
8f435083a6 minor consistency/code style fixes in sapphireapi 2019-03-17 21:07:00 +11:00
NotAdam
e1ee0c6843 minor consistency/code style fixes in sapphireapi 2019-03-17 21:07:00 +11:00
NotAdam
6d9ef0e6c3 add missing zonepositions, use move semantics for framework constructor 2019-03-17 13:50:01 +11:00
NotAdam
f1469a554c add missing zonepositions, use move semantics for framework constructor 2019-03-17 13:50:01 +11:00
Mordred
f2a1f3f4b7 Set initial homepoint correctly for uldah and limsa 2019-03-16 23:52:50 +01:00
Mordred
e227a951d5 Set initial homepoint correctly for uldah and limsa 2019-03-16 23:52:50 +01:00
mordred
65bdba4dfe Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
mordred
cfa049a2b5 Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
Mordred
4eee04156d Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Mordred
8a35c4e370 Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Mordred
8ebfc00022 Next time i shall push it all... 2019-03-08 16:48:17 +01:00
Mordred
35a8461dbb Next time i shall push it all... 2019-03-08 16:48:17 +01:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
mordred
bfa6f74501 Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
mordred
e66869b07a More refactoring for code consistency 2019-03-08 11:05:32 +01:00
mordred
5f34cb0a06 More refactoring for code consistency 2019-03-08 11:05:32 +01:00
mordred
3e4964e65c Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
mordred
f3ff018ade Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
Mordred
e34c4a805c Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
2019-03-08 00:08:10 +01:00
Mordred
b4f1f3afe4
Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
2019-03-08 00:08:10 +01:00
NotAdam
6152f0ab5b fix one more IPC padding type inconsistency 2019-03-08 00:43:30 +11:00
NotAdam
6129f8c5a8 fix one more IPC padding type inconsistency 2019-03-08 00:43:30 +11:00
NotAdam
e1614fb5f4 fix IPC struct padding type inconsistencies 2019-03-08 00:40:34 +11:00
NotAdam
b37c57619c fix IPC struct padding type inconsistencies 2019-03-08 00:40:34 +11:00
NotAdam
bb6d1b987b cleanup skillhandler IPC structs having an array with 1 element 2019-03-08 00:35:35 +11:00
NotAdam
e0ef23c3be cleanup skillhandler IPC structs having an array with 1 element 2019-03-08 00:35:35 +11:00
NotAdam
dea1f30f8b fix recast time truncated by field size, correctly send actionstart 2019-03-08 00:26:41 +11:00
NotAdam
bcbbca056a fix recast time truncated by field size, correctly send actionstart 2019-03-08 00:26:41 +11:00
NotAdam
d948ac942a fix casting stateflag not being unset after finishing a cast 2019-03-07 22:41:05 +11:00
NotAdam
d9419b49b4 fix casting stateflag not being unset after finishing a cast 2019-03-07 22:41:05 +11:00
NotAdam
4577ff6a20 minor teleport action script cleanup 2019-03-07 22:24:42 +11:00
NotAdam
a4959a6eee minor teleport action script cleanup 2019-03-07 22:24:42 +11:00
NotAdam
e1ddf27d56 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00
NotAdam
2f4ca9b589 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00
NotAdam
6c5fc0b270 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
fc62be84a2 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
NotAdam
9d6622b522 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
Mordred
34b437e16d Improving log readability for client actions 2019-02-24 11:10:55 +01:00
Mordred
d30b3b6c47 Improving log readability for client actions 2019-02-24 11:10:55 +01:00
NotAdam
92db0e15f2 add EXPOSE_SCRIPT to Heavy Shot script 2019-02-21 00:06:10 +11:00
NotAdam
2f9d86f962 add EXPOSE_SCRIPT to Heavy Shot script 2019-02-21 00:06:10 +11:00
NotAdam
35dfef2079 Merge branch 'develop' into action_rewrite 2019-02-20 23:26:47 +11:00