Mordred
|
ed8f4e2044
|
Merge pull request #282 from NotAdam/actor_rewrite
proper festival handling (woah)
|
2018-03-23 14:43:00 +01:00 |
|
Adam
|
d7006574ac
|
proper festival handling (woah)
|
2018-03-20 20:30:05 +11:00 |
|
Perize
|
1696a292e5
|
replay def
|
2018-03-20 17:45:00 +09:00 |
|
Perize
|
506ecfc19b
|
typo fix
|
2018-03-18 19:32:42 +09:00 |
|
Perize
|
d74c49218d
|
Added the duty action because why not
|
2018-03-18 19:06:32 +09:00 |
|
Mordred
|
4a723907ef
|
Update Ipcs.h
|
2018-03-18 10:23:59 +01:00 |
|
Perize
|
dcdca5927f
|
Added pvp duel packetdef
|
2018-03-18 17:40:00 +09:00 |
|
Adam
|
15dd60534c
|
some more initui figured out
|
2018-03-17 01:25:44 +11:00 |
|
Adam
|
7cc60a1463
|
enable df and all df content
|
2018-03-16 20:54:03 +11:00 |
|
Adam
|
1de00098e0
|
initui updates
|
2018-03-16 20:22:21 +11:00 |
|
Adam
|
093f23c5c4
|
bgm is set correctly for instances
|
2018-03-15 20:48:35 +11:00 |
|
Adam
|
3f0cdfac73
|
style points and packet def
|
2018-03-15 18:06:12 +11:00 |
|
Mordred
|
855ae3e961
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
|
Mordred Admin
|
e868f8c4f4
|
Additional assert in framwork
|
2018-03-09 11:16:36 +01:00 |
|
Mordred Admin
|
b441d4ec99
|
It builds!
|
2018-03-09 10:36:07 +01:00 |
|
Mordred
|
83cb17610c
|
WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
|
Maru
|
926404693f
|
Const correct
|
2018-03-07 07:49:20 -03:00 |
|
Mordred
|
42a556b487
|
Build fix... well ish...
|
2018-03-06 23:20:07 +01:00 |
|
Mordred Admin
|
b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
22402651e9
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|
Adam
|
0de9fb05cf
|
better handling of EventStart IPC for instances
|
2018-03-05 22:40:11 +11:00 |
|
Adam
|
b26a6f3317
|
add zone opcode
|
2018-03-05 17:01:37 +11:00 |
|
Mordred
|
be46ec837d
|
Fixed boundByDuty state so duty menu works in instance
|
2018-03-04 17:53:40 +01:00 |
|
Adam
|
6255df16f2
|
fix rotation in objectspawn ipc and send it too
|
2018-03-04 17:41:17 +11:00 |
|
Adam
|
8437ff3cbc
|
set weatheroverride debug command and assert fix in spawnindexallocator
|
2018-03-02 15:29:48 +11:00 |
|
Adam
|
4e597d8acd
|
fix stupid return type mistake
|
2018-03-02 11:39:52 +11:00 |
|
Mordred
|
78d660a1ce
|
Object despawning added
|
2018-03-01 23:17:35 +01:00 |
|
Adam
|
810d71f262
|
move eobj/player spawnindex generation to common manager
|
2018-03-02 02:55:02 +11:00 |
|
Adam
|
d024f0a396
|
fix eobj out of bounds allocation client crash
|
2018-02-28 23:53:20 +11:00 |
|
Adam
|
4afc9e91b7
|
eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
|
2018-02-27 02:13:01 +11:00 |
|
Adam
|
b6cfa339d6
|
more opcodes
|
2018-02-25 15:16:42 +11:00 |
|
Mordred
|
f9722b5e2e
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
c53642bf7d
|
Warrior of light in init ui
|
2018-02-22 23:13:31 +01:00 |
|
Mordred
|
99520f4923
|
More transitional work towards actors as base
|
2018-02-22 22:15:32 +01:00 |
|
Mordred
|
6e5737f401
|
Actors are now used as base for any entity
|
2018-02-22 15:31:10 +01:00 |
|
Mordred
|
29918f5807
|
Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
|
2018-02-21 23:30:35 +01:00 |
|
Mordred
|
62f69040b4
|
Added comment to spawn packet indicating field meaning of type
|
2018-02-18 02:12:15 +01:00 |
|
Mordred
|
b8cbdf3fa5
|
removed all unused state flags, mapped more client actions
|
2018-02-15 23:50:28 +01:00 |
|
Mordred
|
ddb4247588
|
More zone refactoring, general style fixes
|
2018-02-14 21:11:23 +01:00 |
|
Mordred Admin
|
c54ebbe53c
|
Cleaned up generated exd stuff
|
2018-02-14 12:31:47 +01:00 |
|
Mordred
|
607143ea7c
|
updated submodule
|
2018-02-13 19:37:04 +01:00 |
|
Adam
|
3d1555209e
|
rename objectcontrol -> objectspawn
|
2018-02-10 21:51:02 +11:00 |
|
Adam
|
cc3ceeebd5
|
fix indentation
|
2018-02-10 15:45:06 +11:00 |
|
Adam
|
2f6bc9e1eb
|
instane obj spawning
|
2018-02-10 14:03:59 +11:00 |
|
Adam
|
c4991c8c52
|
persist effect packet opcode
|
2018-02-08 19:41:27 +11:00 |
|
Adam
|
b74083c06c
|
update generated exd data
|
2018-02-07 13:33:02 +11:00 |
|
Mordred
|
4e1c82c2be
|
More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
|
2018-02-07 00:00:48 +01:00 |
|
Mordred
|
78606873ae
|
Basic director handling for instances, just the bare minimum so far
|
2018-02-06 00:01:23 +01:00 |
|
Mordred
|
21a39a09eb
|
Disabled betweenarea state flags until we fix it
|
2018-02-04 18:53:19 +01:00 |
|
Mordred
|
48c4f681f1
|
Added Director relevant types to actor control enum
|
2018-02-04 18:04:30 +01:00 |
|