Maru
1dc07c7711
Floats are cool;
2017-09-07 23:36:31 -03:00
Maru
7e1c73ae60
New BaseStat formulas (SB, HW, ARR)
2017-09-07 22:09:30 -03:00
SapphireMordred
2c6dec165b
Merge pull request #87 from amibu01/master
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Make Players spawn with StatusEffects, fix news.xml, without conflicts
2017-09-06 21:32:30 +02:00
amibu
7226d5d079
Add status table
2017-09-06 20:26:05 +02:00
amibu
1b49a53afc
Make players spawn with StatusEffects
2017-09-06 20:25:58 +02:00
amibu
30d72ace1f
Fix news.xml
2017-09-06 20:25:41 +02:00
SapphireMordred
c04b1c5386
Merge pull request #84 from itsmaru/master
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Definition for ActionModel and ActionAspect; Handling removing status from HUD (partial);
2017-09-06 19:14:19 +02:00
SapphireMordred
324f11c909
Merge pull request #85 from AcedArmy/master
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Updated Sapphire Launcher HTML with New Look
2017-09-06 08:24:16 +02:00
Biscuit Boy
f5d0264ee5
Updated Sapphire Launcher HTML with New Look
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Updated the Sapphire HTML with a New Look https://uploads.ninty.ninja/i/q8zyy.png
2017-09-06 04:20:30 +10:00
Maru
a2c1d9f59a
Might as well refactor a bit more;
2017-09-05 00:37:22 -03:00
Maru
fcbf5d81b9
🔥 Build ✔️ please
2017-09-04 06:53:04 -03:00
SapphireMordred
f41adf5e73
Merge pull request #83 from takhlaq/edit_and_continue
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updated CMakeSettings.json for edit and continue
2017-09-04 08:15:53 +02:00
Maru
610e824ac0
Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
2017-09-04 01:36:19 -03:00
Tahir Akhlaq
54a405f6cf
updated CMakeSettings.json for edit and continue
2017-09-04 03:19:40 +01:00
Maru
b7a3ec8bdc
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-09-03 13:39:22 -03:00
SapphireMordred
d3342d82af
Merge pull request #82 from takhlaq/edit_and_continue
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enabled edit and continue on windows
2017-09-03 08:31:04 +02:00
Tahir Akhlaq
c7a6edc811
enabled edit and continue on windows
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- usage: tools > options > debugging > general > enable edit and continue (tick all options within its subtree)
- attach vs to a server, edit its code, alt + f10
2017-09-03 03:25:12 +01:00
Maru
a9e3f2fc09
Definitions for Action type and aspect;
2017-09-02 18:24:31 -03:00
Mordred Admin
b8bf3fc8a9
updated submodule
2017-09-01 11:11:22 +02:00
Mordred
fdf3dc5dd0
Fixed teleports instantly fading out without showing any animation on finish
2017-08-30 23:08:10 +02:00
Mordred
6dd28d46a8
Fixed teleport interruption wrongfully showing animation.\n Fixed Teleport interruption not resetting casting state. \n Changed GLOBAL keyword in chai to global
2017-08-30 18:45:34 +02:00
SapphireMordred
29214026ae
Merge pull request #80 from AcedArmy/master
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Limsa Aethernet and Update.sql Merge
2017-08-30 16:55:47 +02:00
SapphireMordred
d75370515a
fixed default values in charaiteminventory
2017-08-30 16:53:17 +02:00
Biscuit Boy
6328eb5304
Update.sql Merged into other SQL's
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Merged the Update.sql into the other SQL's
2017-08-30 23:44:22 +10:00
Biscuit Boy
4d01464988
Made it so update.sql no longer runs
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Commented out all of update.sql's code Just it case it needs to be ran for some reason again
2017-08-30 23:35:25 +10:00
Biscuit Boy
8b694badab
Added Positions for Limsa Aethernet
2017-08-30 22:59:08 +10:00
SapphireMordred
835e1846a1
Merge pull request #78 from AcedArmy/master
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Ul'dah Aethernet and setTeleporting Removed
2017-08-30 13:44:15 +02:00
Biscuit Boy
f6fe84cb99
Added all the Positions of Ul'dah's Aethernet
2017-08-30 21:27:57 +10:00
Biscuit Boy
77098ffde3
Removed setTeleporting Function
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This should now enable teleporting from the City Aetheryte to the Aethernet
2017-08-30 21:25:47 +10:00
SapphireMordred
3bfc518469
Merge pull request #77 from itsmaru/master
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Fix build; Fix issue #68 ; Base raise handling; Sorting out action casting stuff;
2017-08-30 10:07:22 +02:00
Maru
6f4cf03b4b
Style;
2017-08-30 01:53:46 -03:00
Maru
302b50d8b3
Sorting out action effects (castbar, anim); Block heal and damage on dead actors;
2017-08-30 01:52:20 -03:00
Maru
be182edbfb
Base raise skill;
2017-08-29 21:52:40 -03:00
Maru
5897929016
Merge branch 'master' of https://github.com/itsmaru/Sapphire
2017-08-29 20:44:36 -03:00
Maru
93a7df304e
Fix issue #68 (Wrong cast time info sent when multiple players are in a zone)
2017-08-29 20:28:51 -03:00
Mordred
167f0282a8
Also updated folder path in scriptmanager
2017-08-29 23:24:05 +02:00
Mordred
89f4fe6f48
Moved script folder out of bin
2017-08-29 23:22:41 +02:00
Mordred
33768e50c0
Fixed a crash when no linkshells present
2017-08-29 17:35:25 +02:00
Mordred
bf51a4d4c9
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-08-29 17:30:11 +02:00
SapphireMordred
0b1ad75f55
Removed serverId from config
2017-08-29 12:06:13 +02:00
Mordred Admin
2f20a8254f
Build fix
2017-08-29 10:42:19 +02:00
Mordred
91155ea84b
Lookup functions for linkshells
2017-08-28 23:43:52 +02:00
Mordred
cd67fe2b52
simplified linkshell loading\n removed old serverId as it is not used anymore
2017-08-28 23:19:35 +02:00
Maru
d7525b2471
Fixed building on newer GCC
2017-08-28 16:13:23 -03:00
Mordred
9049784b1a
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-08-28 18:36:55 +02:00
Mordred
d1cec57259
Created linkshellMgr class and added basic linkshell caching
2017-08-28 18:36:51 +02:00
SapphireMordred
d3b5ef15b2
Merge pull request #76 from Minoost/build-cmake
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Exclude script directory from ignoring
2017-08-28 18:30:12 +02:00
Adam
992708449b
Exclude script directory from ignoring
2017-08-29 00:34:20 +09:00
SapphireMordred
85bc837d2e
Merge pull request #75 from AcedArmy/master
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Added Aetheryte Teleports to all HW Zones
2017-08-28 14:29:14 +02:00
Biscuit Boy
44af9c660d
Added Aetheryte Teleports to all HW Zones
2017-08-28 22:20:48 +10:00