collett
|
9084e17e07
|
implement blackest night and dark arts
|
2020-03-15 23:24:44 +09:00 |
|
collett
|
b6068046ac
|
implement drk blood and darkside, some war fixes as well
|
2020-03-15 18:59:07 +09:00 |
|
collett
|
f8e3e0333b
|
and blood lily
|
2020-03-08 03:28:08 +09:00 |
|
collett
|
d3c656e8b8
|
implement whm lily
|
2020-03-07 17:57:00 +09:00 |
|
collett
|
8a7c11dab8
|
remove status effect framework workaround.
|
2020-03-02 05:46:24 +09:00 |
|
collett
|
29106a2de7
|
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.2
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2020-03-02 05:37:15 +09:00 |
|
NotAdam
|
41e6d73ff3
|
move to new service locator
|
2020-03-01 11:58:26 +11:00 |
|
collett
|
1054ee6fcd
|
clean up action code
|
2020-02-08 22:22:27 +09:00 |
|
collett
|
0d8c99d2af
|
haste does not affect recast
|
2020-02-08 19:14:50 +09:00 |
|
collett
|
9a9ce6d02e
|
Implement dodge, block, parry.
|
2020-02-05 18:42:30 +09:00 |
|
collett
|
0903f0d2f1
|
pld oath gauge
|
2020-02-05 17:21:57 +09:00 |
|
collett
|
93479a9c75
|
more fixes
|
2020-02-04 22:09:19 +09:00 |
|
collett
|
5ff8965ed5
|
allow scripts to interrupt actions and bug fixes
|
2020-02-04 21:57:16 +09:00 |
|
collett
|
deebcd76c3
|
inner release, inner chaos, chaotic cyclone
|
2020-02-04 20:58:40 +09:00 |
|
collett
|
e7c44ccff7
|
more war stuff
|
2020-02-02 22:44:22 +09:00 |
|
collett
|
450ff0ddff
|
show job ui and some war stuff
|
2020-02-02 19:42:24 +09:00 |
|
collett
|
ca35fe7425
|
don't bother checking script/lut exists. if nether exists then send empty effect so other players can see it.
|
2020-01-23 23:11:50 +09:00 |
|
collett
|
4839fcc577
|
Implement mount action.
|
2020-01-23 22:36:01 +09:00 |
|
collett
|
8d10a34174
|
Implement mount action and unlock mount list
|
2020-01-23 22:27:05 +09:00 |
|
collett
|
a31098b4bf
|
Implement heavy shot, straight shot.
|
2020-01-23 18:23:15 +09:00 |
|
collett
|
78e0e4d985
|
enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
|
2020-01-19 21:20:01 +09:00 |
|
collett
|
3b3398e3e0
|
fix code following some commented things from old pr that are obvious better
|
2020-01-19 20:53:56 +09:00 |
|
collett
|
b576788cfd
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-15 18:29:54 +09:00 |
|
collett
|
7a7a2f1724
|
Implement cure 1 proc.
|
2020-01-15 18:07:06 +09:00 |
|
collett
|
2a50a0d076
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-15 00:42:58 +09:00 |
|
collett
|
abf71f5dc0
|
clean up
|
2020-01-15 00:42:31 +09:00 |
|
collett
|
0513025b6a
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-14 23:45:42 +09:00 |
|
collett
|
bb4aab0acc
|
let caller decide effect delay time
|
2020-01-14 22:34:19 +09:00 |
|
collett
|
8c9228ff34
|
Merge branch 'misc_fix' into action_data_update_pr
|
2020-01-14 22:15:25 +09:00 |
|
collett
|
09a596183b
|
Merge branch 'misc_fix' into develop_c
|
2020-01-14 22:11:18 +09:00 |
|
collett
|
b3367cba63
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-14 22:11:12 +09:00 |
|
collett
|
983c772260
|
fix inaccurate animation lock time for casts
|
2020-01-14 22:01:11 +09:00 |
|
collett
|
62f25b4b77
|
Implement presence of mind.
|
2020-01-14 21:59:05 +09:00 |
|
collett
|
4485f22040
|
Merge branch 'misc_fix' into develop_c
|
2020-01-13 19:36:20 +09:00 |
|
collett
|
fc66254da3
|
more animation lock stuff
|
2020-01-13 17:58:07 +09:00 |
|
collett
|
685fd9c3bf
|
move applyShieldProtection to chara
|
2020-01-13 03:49:25 +09:00 |
|
collett
|
0573138e1b
|
Implement shield buff, and script for adloquium as a demo.
|
2020-01-13 03:05:54 +09:00 |
|
collett
|
659786590c
|
cannot absorb more than target remaining hp
|
2020-01-12 21:17:36 +09:00 |
|
collett
|
511fc2b35a
|
Implement hp absorb.
|
2020-01-12 20:58:32 +09:00 |
|
collett
|
b9eaef6a85
|
must be correct combo to apply status if a combo action is used.
|
2020-01-12 18:19:23 +09:00 |
|
collett
|
64a1c4033b
|
Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
|
2020-01-12 17:46:18 +09:00 |
|
collett
|
e08643f380
|
Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
|
2020-01-12 03:29:52 +09:00 |
|
collett
|
0724364d69
|
update attackType.
remove healType as such thing does not exist.
|
2020-01-10 23:42:20 +09:00 |
|
collett
|
896ce73175
|
Generic action handler update with status support.
|
2020-01-10 21:24:35 +09:00 |
|
collett
|
586a1ab0bb
|
crit & dh
|
2020-01-07 19:16:13 +09:00 |
|
collett
|
c696cb2c80
|
Allow action scripts to add effect.
|
2020-01-06 19:25:01 +09:00 |
|
collett
|
4e11690a45
|
Fix skill animation for other players.
|
2020-01-06 04:31:09 +09:00 |
|
collett
|
cfd23755fb
|
combo fix
|
2020-01-06 00:25:42 +09:00 |
|
collett
|
4f0533bb0d
|
local var rename
|
2020-01-05 21:31:54 +09:00 |
|
collett
|
a27098390b
|
Minor tweaks and code clean up.
|
2020-01-05 20:49:50 +09:00 |
|