collett
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2ba1c4d940
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 18:00:57 +09:00 |
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collett
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64a1c4033b
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Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
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2020-01-12 17:46:18 +09:00 |
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collett
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30461e8583
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Merge branch 'action_data_update_pr' into develop_c
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2020-01-12 03:48:53 +09:00 |
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collett
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e08643f380
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Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
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2020-01-12 03:29:52 +09:00 |
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collett
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24358891ad
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Merge branch 'action_data_update' into develop_c
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2020-01-11 21:37:25 +09:00 |
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collett
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b83c70589e
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scale npc aa damage base on level
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2020-01-11 21:37:07 +09:00 |
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collett
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fecd838fe7
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Merge branch 'misc_fix' into action_data_update
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2020-01-11 21:05:10 +09:00 |
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collett
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36fe4a72e6
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Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 21:05:01 +09:00 |
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collett
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0620aaa932
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Update EffectResult packet and send proper animation lock time.
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2020-01-11 21:02:11 +09:00 |
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collett
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8d7c6f5188
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Actually it is working and I'm going to do a separate PR alongside with some other related changes.
This reverts commit ed51e1537e .
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2020-01-11 20:54:24 +09:00 |
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collett
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a2958601a1
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Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 19:40:38 +09:00 |
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collett
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ed51e1537e
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this seems like a better value matching retail experience after playing with some artificial latency, and set the not functioning value just to match retail packet.
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2020-01-11 19:39:18 +09:00 |
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collett
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a556d8dce4
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fix status applying too fast.
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2020-01-11 18:05:12 +09:00 |
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collett
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3b140f36d3
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Merge remote-tracking branch 'remotes/origin/develop' into action_data_update
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2020-01-11 17:53:58 +09:00 |
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collett
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a9108f8dfc
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Merge branch 'action_data_update_pr' into action_data_update
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2020-01-11 17:53:50 +09:00 |
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collett
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43bf40cbb6
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Merge remote-tracking branch 'remotes/origin/develop' into develop_c
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2020-01-11 17:19:23 +09:00 |
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Adam
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5d5763c74e
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Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:42:19 +11:00 |
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collett
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b15864b541
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move attack type enum to common.h
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2020-01-11 16:33:19 +09:00 |
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NotAdam
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755c6b55c0
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fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
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collett
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96a25c9a9e
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fix enum type
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2020-01-10 23:51:09 +09:00 |
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collett
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0724364d69
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update attackType.
remove healType as such thing does not exist.
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2020-01-10 23:42:20 +09:00 |
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collett
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896ce73175
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Generic action handler update with status support.
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2020-01-10 21:24:35 +09:00 |
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collett
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b391bc4aad
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remove gain job resource
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2020-01-10 20:33:50 +09:00 |
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collett
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a6daa4ea8e
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more clean up
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2020-01-10 19:58:53 +09:00 |
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collett
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f7ca365c8d
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status effect: heal cast multiplier, crit dh bonus
fix multipliers not applying to dots/hots
clean up hard-coded values.
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2020-01-10 19:39:44 +09:00 |
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collett
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b744941620
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status effect: heal receive multiplier
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2020-01-10 02:17:41 +09:00 |
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collett
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e30ec77091
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Merge branch 'develop_c' into action_data_update
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2020-01-10 01:30:43 +09:00 |
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collett
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4496e5fe1f
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Merge remote-tracking branch 'remotes/origin/develop' into develop_c
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2020-01-10 01:30:12 +09:00 |
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collett
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e79d262442
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update parse data
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2020-01-10 01:27:44 +09:00 |
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collett
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92173f778b
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minor fix
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2020-01-10 01:19:33 +09:00 |
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collett
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77a6904220
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status effect: dots & hots
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2020-01-10 01:11:13 +09:00 |
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collett
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384404bb33
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clean up
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2020-01-09 21:10:49 +09:00 |
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collett
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a5884fd604
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status effect: damage receive multiplier
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2020-01-09 21:04:43 +09:00 |
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collett
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da17eecac5
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status effect: damage multiplier
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2020-01-09 19:37:50 +09:00 |
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collett
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8247a04d3a
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fix derp
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2020-01-09 17:31:23 +09:00 |
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Adam
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38392be3bf
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Merge pull request #625 from collett8192/crit_and_dh
Critical and direct hit.
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2020-01-09 12:03:49 +11:00 |
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Adam
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d327e40b53
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Merge pull request #624 from collett8192/money_sound_effect
Play the coin sound effect when buying items from shop.
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2020-01-09 12:00:49 +11:00 |
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collett
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761b6cc94d
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Action data update.
All values are parsed from ffxiv act plugin at https://github.com/ravahn/FFXIV_ACT_Plugin
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2020-01-09 01:29:09 +09:00 |
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collett
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6eaa4c407f
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Merge branch 'money_sound_effect' into develop_c
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2020-01-08 20:32:06 +09:00 |
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collett
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7f5a6c8203
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Merge branch 'crit_and_dh' into develop_c
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2020-01-08 20:29:45 +09:00 |
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collett
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f7f44e9c15
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rename
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2020-01-08 18:28:19 +09:00 |
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collett
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00d8c0eef7
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Fix shop packet.
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2020-01-08 18:26:11 +09:00 |
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collett
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c779a70827
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Fix shop packet
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2020-01-08 18:25:55 +09:00 |
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collett
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ddb08ff59c
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rip vs2019 right click rename
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2020-01-08 17:59:02 +09:00 |
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collett
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4bdfb1ef1f
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oops
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2020-01-08 17:32:15 +09:00 |
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collett
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76a9e1eca3
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effect entry field rename
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2020-01-08 17:21:01 +09:00 |
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collett
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c460b007a1
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less op test value
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2020-01-07 19:46:07 +09:00 |
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collett
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586a1ab0bb
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crit & dh
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2020-01-07 19:16:13 +09:00 |
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collett
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1ee74064b0
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crit & dh
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2020-01-07 19:08:13 +09:00 |
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collett
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5083b51bf2
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Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
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2020-01-06 19:57:18 +09:00 |
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