Reyli
6111461aef
Removing C style casts round 2
...
Replacing the stuff I did for warning removal during build from C style
casts to static_cast.
2024-06-24 00:39:45 -05:00
Reyli
9435e6e66a
General warning cleanup 1
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* A lot of hit has to do with size_t being unsigned long long in 64 bit.
- Just explicitly casting for a lot of cases removes the warning
* Good bit are also the differences in struct definitions to match packets and function definitions
- Also just cast to fix
* Used a lot of #pragma warning( disable : 4244/4267 ) for template warnings
* InviteHandlers.cpp line 118 was definitely a typo bug. Needed assignment "=" instead of "=="
2024-06-21 03:01:16 -05:00
collett
3624b4374f
Handle house removing.
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Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
collett
f5c9e56aa1
bug fixes and implement house exterior editing.
2021-02-06 05:18:26 +09:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
NotAdam
d3e6514af1
change itemcontainer back to use u8s for slots, some cleanup
2019-01-10 22:01:58 +11:00
NotAdam
2a205cc2db
convert more log calls to format string
2019-01-04 22:37:01 +11:00
NotAdam
d6d8edf57c
fix items being dropped from globalitem when moving to house inv
2018-12-29 21:51:43 +11:00
NotAdam
6a3e38fa9a
it works (again!)
2018-12-29 13:05:13 +11:00
NotAdam
dd8290150b
Merge remote-tracking branch 'upstream/dependency_injection' into housing
2018-12-29 12:43:03 +11:00
Mordred
c345033aa5
Seems like everything works again... here is hoping
2018-12-29 00:53:52 +01:00
NotAdam
d3301b0b9f
add external housing object placing
2018-12-26 18:11:18 +11:00
Mordred
f52588cdb2
Progress...
2018-12-23 03:53:08 +01:00
mordred
ea64b65331
Restructured project slightly
2018-12-13 12:40:42 +01:00