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1512 commits

Author SHA1 Message Date
JeidoUran
1cc0573e66 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
JeidoUran
39a5f25478 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
8ffd81248f use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
NotAdam
1c8ca42d6c use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
13ce1b47d0 QuestBattles can now be started from scripts, see ManFst005 2019-04-11 00:16:04 +02:00
Mordred
cfd4352ff6 QuestBattles can now be started from scripts, see ManFst005 2019-04-11 00:16:04 +02:00
Mordred
5e6f4cb756 Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
Mordred
28f47643aa Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
Mordred
83f95922d5 Missing return value fixed 2019-04-09 22:11:36 +02:00
Mordred
921bad031d Missing return value fixed 2019-04-09 22:11:36 +02:00
NotAdam
799588114e fix debug commands not working for questbattles, map another actrl 2019-04-08 23:36:02 +10:00
NotAdam
160b7fae3d fix debug commands not working for questbattles, map another actrl 2019-04-08 23:36:02 +10:00
NotAdam
a0ee37d9db Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
NotAdam
c0533349f5 Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
Mordred
e4f18a0850 Shortcut adde for questbattle command 2019-04-07 23:59:33 +02:00
Mordred
8d6f80b357 Shortcut adde for questbattle command 2019-04-07 23:59:33 +02:00
Mordred
975fcf1be8 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
c7023fb6a3 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
4fd49a1dae Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
e4b919e319 Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
NotAdam
03856a339c refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
e4878c4cc7 refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
2f73a61eb2 Start of action target selection implementation 2019-04-07 16:04:36 +10:00
NotAdam
1b49f2502d Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
ec84f7338f Properly handle jobs when doing hunting logs 2019-04-06 17:17:56 +02:00
Mordred
4e4ab53381 Properly handle jobs when doing hunting logs 2019-04-06 17:17:56 +02:00
NotAdam
4eb42a3d0e remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00
NotAdam
d5f01363ca remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00
mordred
4d5a8f1fcf Let's not forget... 2019-04-05 13:16:06 +02:00
mordred
ce1a58a7f7 Let's not forget... 2019-04-05 13:16:06 +02:00
mordred
8ea23d521b ActorFilters now functional 2019-04-05 13:15:14 +02:00
mordred
127d969eec ActorFilters now functional 2019-04-05 13:15:14 +02:00
Mordred
060e26e193 Fixed typo 2019-04-04 23:58:29 +02:00
Mordred
ec691c5499 Fixed typo 2019-04-04 23:58:29 +02:00
Mordred
0215d8eccb Very basic proof of concept of streamlined actor filters 2019-04-04 23:57:06 +02:00
Mordred
220190f4f1 Very basic proof of concept of streamlined actor filters 2019-04-04 23:57:06 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
NotAdam
dbb81a9384 cleanup old func def, add docs for new funcs 2019-04-04 22:19:56 +11:00
NotAdam
c9d00aefa1 cleanup old func def, add docs for new funcs 2019-04-04 22:19:56 +11:00
NotAdam
5c6b49cc0b costcheck refactored to has/consumeResources 2019-04-04 22:16:00 +11:00
NotAdam
48870f72b6 costcheck refactored to has/consumeResources 2019-04-04 22:16:00 +11:00
NotAdam
0857af9439 slightly better name for the cost check function 2019-04-04 22:00:36 +11:00
NotAdam
89f60df2c8 slightly better name for the cost check function 2019-04-04 22:00:36 +11:00